Do leveling up the CP gives you more health/stam/mag?

Hygiliack
Hygiliack
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I saw a comment in reddit that stated that some guys only wanted High CP(2k+) people in their dungeon runs because they had bigger stats

I have googled it and there are some sources that mention that every time you get CP your stats increase according to the color of it, but I checked, I usually don't add more points until I have 10+/- from each and I did not see the stats increase at all
Edited by Hygiliack on 4 November 2024 05:29
  • Taril
    Taril
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    Adding CP doesn't directly improve stats.

    But there are many passive nodes that provide extra stats without needing to be slotted on the bar. This is on top of the various slotted nodes that provide significant boosts.
  • FriedEggSandwich
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    This used to be how it worked, but it was changed the last time the champion system was overhauled. This is why you might find old sources that say adding cp increases stats.
    PC | EU
  • loaganb16_ESO
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    What FriedEggSandwich said.

    Up to a certain point additional CP only make your life a little more convenient, since you don't have to respec everytime and can just use the fully speced out perks. But at 1200-1300 for example you have all passives in all trees and a good portion left to place wherever. So for whatever your build is, you are at 100% performance from CP points.
  • Silaf
    Silaf
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    PvP levels at least give you some rewards but the PvE champion points feel like an incomplete system.

    Zos should add some rewards for leveling.
  • wose
    wose
    Soul Shriven
    Silaf wrote: »
    PvP levels at least give you some rewards but the PvE champion points feel like an incomplete system.

    Zos should add some rewards for leveling.

    They do. The rewards are called Champion Points.
  • Hygiliack
    Hygiliack
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    What FriedEggSandwich said.

    Up to a certain point additional CP only make your life a little more convenient, since you don't have to respec everytime and can just use the fully speced out perks. But at 1200-1300 for example you have all passives in all trees and a good portion left to place wherever. So for whatever your build is, you are at 100% performance from CP points.

    Yeah, when I first saw that(1330 atm) I was like "Whaaaaat? Then what is the point? You don't "add" more power as you level up... But seeing what you said makes sense, you just hot swap stuff instead of respecing
  • SpiritofESO
    SpiritofESO
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    Taril wrote: »
    Adding CP doesn't directly improve stats.

    But there are many passive nodes that provide extra stats without needing to be slotted on the bar. This is on top of the various slotted nodes that provide significant boosts.

    Adding CP absolutely directly improves stats.

    In the Fitness constellation, you will see three stars to the upper left. The one called Boundless Vitality adds to max Health. In the Warfare constellation, there are three stars to the far right. Arcane Supremacy adds max Magica and Endless Endurance adds max Stamina. In addition, Untamed Aggression adds weapon and spell damage, which of course is a stat. Back in the Fitness constellation, the star Rejuvenation adds Health, Magicka and Stamina Recovery. And the star called Fortified adds Armor.

    In the Craft constellation, there are three separate stars to the far right. Two of which are good to have. Sustaining Shadows can benefit all classes and Steed's Blessing as well.

    The stars you select to put in your Champion Bar are active ones. All of the yellow stars are passive benefits which can greatly add to your character's overall power, so to speak.

    Simply put, more and more Champion points makes your character stronger and stronger. "Bigger Stats" is an over-simplification of what all of the champion point stars give you, but for simplicity's sake I suppose "bigger stats" is one way to describe it.

    I am at CP 2397 and that feels pretty comfortable. In my personal dungeon experience, it seems to me that players with CP 1500 and above are very strong. When I see characters under, let's say, CP 1000, they tend to struggle a bit in dungeons. Players with CP 500 and below are fairly weak in dungeons and generally die to even a group of trash mobs so that they are only really suited for the starter dungeons.

    However, I would agree with the Reddit comments that players with CP 2000+ would handle all dungeons with relative ease.

    :smiley:
    • ~ PS NA ~ ALDMERI DOMINION ~
    • SPIRIT GOLDBLADE, WOOD ELF NIGHTBLADE, Former Empress
    • "Adapt or Die"
  • Taril
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    Adding CP absolutely directly improves stats.

    No it doesn't.

    Adding points into nodes that provide extra stats, directly improves stats.

    Like I said, there are passive nodes that provide stat increases as well as active nodes that provide boosts when slotted.

    Simply spending CP doesn't directly improve stats. You're not getting any stats for putting points into Gilded Fingers or Sprinter. You are getting stats if you put points into Eldritch Insight or Hero's Vigor.

    This is a contrast to the old system where you simply got more Max Stamina, Max Magicka and Max Health for putting points into the Green, Blue and Red lines respectively regardless of where those points were spent.
    Edited by Taril on 5 November 2024 04:27
  • Silaf
    Silaf
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    wose wrote: »
    Silaf wrote: »
    PvP levels at least give you some rewards but the PvE champion points feel like an incomplete system.

    Zos should add some rewards for leveling.

    They do. The rewards are called Champion Points.

    Yes up to level 1200 after that they are useless.
  • virtus753
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    Silaf wrote: »
    wose wrote: »
    Silaf wrote: »
    PvP levels at least give you some rewards but the PvE champion points feel like an incomplete system.

    Zos should add some rewards for leveling.

    They do. The rewards are called Champion Points.

    Yes up to level 1200 after that they are useless.

    The minimum CP required to fully max out all blue and red passives and slot four active stars in each tree is 1626 (1560 if you’re just wanting to max out the blue tree).

    After that, they offer convenience by saving you gold on respeccing.
    Edited by virtus753 on 5 November 2024 20:12
  • AcadianPaladin
    AcadianPaladin
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    My elf has about 2600 CP and can do things we never dreamed of a few years ago. Though CP helps some, I suspect much more of our ability comes from years of experience and the improved ability to know mechanics, optimize builds, reliably carry out a solid rotation despite our foes' best efforts to distract/thwart that. I think 'muscle memory' helps a lot - especially when you've done countless pledges.

    TLDR: Experience/practice trumps CP.
    Edited by AcadianPaladin on 6 November 2024 00:24
    PC NA(no Steam), PvE, mostly solo
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