Tribute isn't the only way to increase rapport with Zerith-var, nor is it the only method for gaining the +125 boost. You can also do it through Northern Elsweyr Defense Force dailies.
Tribute isn't the only way to increase rapport with Zerith-var, nor is it the only method for gaining the +125 boost. You can also do it through Northern Elsweyr Defense Force dailies.
Winning one match is required for one of his achievements unfortunately. More specifically. You have to pick up the daily and complete the quest by winning and ESO's novice AI is way too difficult
Ehh... The people aren't impossible to beat.
With the starter decks there's 3 main strategies that work pretty well:
1) Buying a bunch of Hlaalu cards (The yellow ones) and just grabbing tons of cards for free to spam out for massive gold/attack (Also, spam the Patron to sacrifice the expensive cards you got for free to get more Prestige and keep your deck smaller)
2) Buying a bunch of Pelin cards (The red ones) and spamming attack to get prestige (As well as getting Agents to soak enemy attack and prevent them gaining Prestige)
3) Buying a bunch of Crow cards (The purple ones) and doing silly giant chains of card drawing and gaining a bajillion gold to then pay off the Crow Patron for like 30+ prestige in one turn.
It's the Psijic (Blue) cards that I feel are lackluster with the starting sets (Though there are a few useful ones like the one that gives you 3 gold and lets you change a card since it helps you roll for something useful)
The Yellow and Red strategies are usually the easiest to do. While the Purple one is most fun when you have crazy pop off turns.
On a different note, I find it super weird that these companions are supposedly base game, but Zerith-var's favor requires either ESO+ or owning High Isle to even complete? You can never get the keepsake without those...
Tribute isn't the only way to increase rapport with Zerith-var, nor is it the only method for gaining the +125 boost. You can also do it through Northern Elsweyr Defense Force dailies.
Winning one match is required for one of his achievements unfortunately. More specifically. You have to pick up the daily and complete the quest by winning and ESO's novice AI is way too difficult
I only ever play on Expert so I don't know the Novice AI, but I have heard other people say the same thing. If what people say is true then I do think there should be a more pronounced gradation across the difficulty levels, with an easier Novice and a more challenging Expert.
Tribute isn't the only way to increase rapport with Zerith-var, nor is it the only method for gaining the +125 boost. You can also do it through Northern Elsweyr Defense Force dailies.
SeaGtGruff wrote: »Tribute isn't the only way to increase rapport with Zerith-var, nor is it the only method for gaining the +125 boost. You can also do it through Northern Elsweyr Defense Force dailies.
Winning one match is required for one of his achievements unfortunately. More specifically. You have to pick up the daily and complete the quest by winning and ESO's novice AI is way too difficult
I only ever play on Expert so I don't know the Novice AI, but I have heard other people say the same thing. If what people say is true then I do think there should be a more pronounced gradation across the difficulty levels, with an easier Novice and a more challenging Expert.
I haven't played against the Novice or Intermediate NPCs in a very long time, but what other players in the forums have said is that all of the NPCs play at the same level-- that is, use exactly the same AI-- they merely have access to different decks.
What I've observed with the Expert NPCs is that they tend to play favorites as far as prioritizing which patrons to use, which cards to buy, which agents to knock out, how to respond to their opponent's moves, etc.
If it's true that the Novice NPCs are difficult to beat, and if it's also true that they use the same AI tactics as the Expert NPCs but simply have access to only the first four decks, then it boils down to paying careful attention to what they do from game to game, so you can start to predict what they are most likely to do and hopefully figure out how to use their priorities against them and manipulating them.
What I do know, back from one of the times a few years ago when the AI was changed, is that you must be careful about how you react to the NPC's moves, because (for instance) you don't want to fall into the "trap" of spamming the Crow patron back and forth with the NPC if they've got better money cards than you do-- it's better to leave the Crow patron flipped in the NPC's favor so they can't use it again.
The same goes with other patrons and tactics-- be careful how you react to your opponent's moves; don't start reacting from a sense of panic, because that's when you're most likely to start making bad moves that cost you the game.
SeaGtGruff wrote: »Tribute isn't the only way to increase rapport with Zerith-var, nor is it the only method for gaining the +125 boost. You can also do it through Northern Elsweyr Defense Force dailies.
Winning one match is required for one of his achievements unfortunately. More specifically. You have to pick up the daily and complete the quest by winning and ESO's novice AI is way too difficult
I only ever play on Expert so I don't know the Novice AI, but I have heard other people say the same thing. If what people say is true then I do think there should be a more pronounced gradation across the difficulty levels, with an easier Novice and a more challenging Expert.
I haven't played against the Novice or Intermediate NPCs in a very long time, but what other players in the forums have said is that all of the NPCs play at the same level-- that is, use exactly the same AI-- they merely have access to different decks.
What I've observed with the Expert NPCs is that they tend to play favorites as far as prioritizing which patrons to use, which cards to buy, which agents to knock out, how to respond to their opponent's moves, etc.
If it's true that the Novice NPCs are difficult to beat, and if it's also true that they use the same AI tactics as the Expert NPCs but simply have access to only the first four decks, then it boils down to paying careful attention to what they do from game to game, so you can start to predict what they are most likely to do and hopefully figure out how to use their priorities against them and manipulating them.
What I do know, back from one of the times a few years ago when the AI was changed, is that you must be careful about how you react to the NPC's moves, because (for instance) you don't want to fall into the "trap" of spamming the Crow patron back and forth with the NPC if they've got better money cards than you do-- it's better to leave the Crow patron flipped in the NPC's favor so they can't use it again.
The same goes with other patrons and tactics-- be careful how you react to your opponent's moves; don't start reacting from a sense of panic, because that's when you're most likely to start making bad moves that cost you the game.
So that's six characters doing the prologue for a chapter they aren't going to be messing with anytime soon in order to unlock a daily that they wouldn't be doing anyway (the rewards aren't anything to write home about and the quest-giver isn't what I'd call "proximate" to a wayshrine).
Unless you're slowly grinding out companion experience the hard way, by playing multiple characters and want that extra exp bonus from high rapport, there's no actual benefit to grinding out rapport on multiple characters.
If Hlaalu is put on the board, I find that NPCs will often self-sabotage by burning their cards frequently - and not usually the optimal ones or at the optimal times. They're happy to help beat themselves that way. It's not a guaranteed win, but it makes games easier, in my experience.
This is good advice. Not to criticize but sometimes I wonder how people are playing the game, because I just don't feel the same friction that others do when playing against the AI.
I'm still unable to defeat novice NPCs after ZOS' several AI buffs on them. I was comfortable playing against them in 2022 but I ended up having long breaks from the game and now I can't even do the ToT questline because of the difficulty!
I'm still unable to defeat novice NPCs after ZOS' several AI buffs on them. I was comfortable playing against them in 2022 but I ended up having long breaks from the game and now I can't even do the ToT questline because of the difficulty!
I'm still unable to defeat novice NPCs after ZOS' several AI buffs on them. I was comfortable playing against them in 2022 but I ended up having long breaks from the game and now I can't even do the ToT questline because of the difficulty!
If Hlaalu is put on the board, I find that NPCs will often self-sabotage by burning their cards frequently - and not usually the optimal ones or at the optimal times. They're happy to help beat themselves that way. It's not a guaranteed win, but it makes games easier, in my experience.
I really wish the AI had a better understanding of the importance of certain cards and how to strategize. I've posted multiple times in the ToT forum about how it's possible for the NPC opponents to discard their entire deck using discard abilities in decks like Red Eagle, with screenshots, and I think they finally addressed that because it doesn't seem to happen as much as it used to. But I still don't know if the implementation was adequate because NPCs still discard very valuable cards, or the wrong cards when they have better choices, even if they're not discarding all of them.
I feel like there needs to be a tag system within the AI that helps it to understand priority for that kind of thing. If it exists now, the AI doesn't seem to be using it. It would go a long way toward making NPC behavior feel more realistic and engaging.