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[REQUEST] First path knot waiting time should be performed

AnduinTryggva
AnduinTryggva
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I tend to place paths and give the first path knot a certain waiting time before the movement to the second knot happens so as to have visitors first appreciate the initial scenery or other objectives.

Unfortunately, during the first initialization this waiting time is not at all performed and the actor is immediately proceeding to the second knot.

Can we please implement that the waiting time on knot 1 is actually performed? Thank you!
Edited by ZOS_Kevin on 7 November 2024 10:13
  • MoonPile
    MoonPile
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    I noticed this as well, had to add a second one for it to work as expected. This is weird, is it bugged?
  • Malkorga
    Malkorga
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    Can you not just edit the route and adjust the first node? I have no issues adjusting the time on my path nodes.
  • AnduinTryggva
    AnduinTryggva
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    It is about the very first loop. It does not matter how much waiting time you edit into the first node. When the path starts the actor will just ignore the waiting time of the first knot. Current work around is to place a second node immediately there with the desired waiting time. But that is just a workaround and not convenient as you loose one node position (maximum number is 30 irc).
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