Guaranteed 9 months with an unfinished skill that replaced the best damage ability of the worst performing class, it's frustrating being a Necro main even when there's a good change we have to take a hit somewhere.
RIP Ghostly Embrace you were unused for 5 years, got 3 months to see the world, and will now be thrown back into your hole for probably another 5 years. At least the Necro players will stop asking for a sticky DoT now!
The changes made during this PTS cycle shows what they value and prioritize. At least they made the solo que for the new Battlegrounds that might give it a decent boost for long term population.
Blackbird_V wrote: »This is the final patch week of PTS.
- ZoS butchered Focused Charge by adding a taunt to the base skill and both morphs. This has made it effectively unusable in PvE for DD's.
- ZoS butchered Pyrebrand with a ginormous nerf outright killing the set. Nothing has been addressed, yet ZoS has said the feedback has been heard.
- ZoS butchered Azureblight. No longer works in PvP - a Major buff to ball groups. PvP has lost one of the marginally few ways of dealing with this cancer. Azureblight has been buffed for PvE over the revisions of this PTS, but the internal cooldown change still puts this set in a bad spot.
- ZoS ages ago killed blastbones changing the morph to something incomplete. Even after saying it's "not finished" - there has been nothing on GLS. They've literally released an unfinished ability lol.
- ZoS nerfed Maelstrom 2hr's. Templar Jabs, Flurry & morphs, Runecarvers Blaze etc. have lost a lot of damage. This nerf was done under the guise of it not being used to make 2-handed abilities stronger. ZoS has done nothing to remedy the damage lost on these abilities and item set that's put them in a much weaker state than before. Build diversity is being murdered, out of 200+ item sets, the margin of usable sets in end-game is shockingly small, and gets smaller each patch with unwarranted and over the top nerfs.
VinnyGambini wrote: »Blackbird_V wrote: »This is the final patch week of PTS.
- ZoS butchered Focused Charge by adding a taunt to the base skill and both morphs. This has made it effectively unusable in PvE for DD's.
- ZoS butchered Pyrebrand with a ginormous nerf outright killing the set. Nothing has been addressed, yet ZoS has said the feedback has been heard.
- ZoS butchered Azureblight. No longer works in PvP - a Major buff to ball groups. PvP has lost one of the marginally few ways of dealing with this cancer. Azureblight has been buffed for PvE over the revisions of this PTS, but the internal cooldown change still puts this set in a bad spot.
- ZoS ages ago killed blastbones changing the morph to something incomplete. Even after saying it's "not finished" - there has been nothing on GLS. They've literally released an unfinished ability lol.
- ZoS nerfed Maelstrom 2hr's. Templar Jabs, Flurry & morphs, Runecarvers Blaze etc. have lost a lot of damage. This nerf was done under the guise of it not being used to make 2-handed abilities stronger. ZoS has done nothing to remedy the damage lost on these abilities and item set that's put them in a much weaker state than before. Build diversity is being murdered, out of 200+ item sets, the margin of usable sets in end-game is shockingly small, and gets smaller each patch with unwarranted and over the top nerfs.
Regarding Pyrebrand:
On rally cry + pyrebrand build tooltip is 15600 dmg over 6s.
After nerf it will be 12500 dmg over 6s. I believe pyrebrand ticks 3 times, so 4100 per tick. When you constantly LA it ticks every LA which means 4100 DMG/S. Proof: https://www.youtube.com/watch?v=6A5cKSZpcb4 - you can see at 3:03 that pyrebrand had 155 ticks 158 LA.
Lets compare it to for example burning embers - with same build my tooltip is 30 000 / 24s = 1250 DMG/S.
Now please answer me, how 4100 DPS is bad compared to average dot skill which is 1250 dps? From my calculations it's 330% stronger, and it is currently probably strongest dot in the game (+ it's fire dmg which comes in handy in PvP).
[snip], pyrebrand is getting nerf from S++ to S+ tier.
[Edited for bait]
Blackbird_V wrote: »VinnyGambini wrote: »Blackbird_V wrote: »This is the final patch week of PTS.
- ZoS butchered Focused Charge by adding a taunt to the base skill and both morphs. This has made it effectively unusable in PvE for DD's.
- ZoS butchered Pyrebrand with a ginormous nerf outright killing the set. Nothing has been addressed, yet ZoS has said the feedback has been heard.
- ZoS butchered Azureblight. No longer works in PvP - a Major buff to ball groups. PvP has lost one of the marginally few ways of dealing with this cancer. Azureblight has been buffed for PvE over the revisions of this PTS, but the internal cooldown change still puts this set in a bad spot.
- ZoS ages ago killed blastbones changing the morph to something incomplete. Even after saying it's "not finished" - there has been nothing on GLS. They've literally released an unfinished ability lol.
- ZoS nerfed Maelstrom 2hr's. Templar Jabs, Flurry & morphs, Runecarvers Blaze etc. have lost a lot of damage. This nerf was done under the guise of it not being used to make 2-handed abilities stronger. ZoS has done nothing to remedy the damage lost on these abilities and item set that's put them in a much weaker state than before. Build diversity is being murdered, out of 200+ item sets, the margin of usable sets in end-game is shockingly small, and gets smaller each patch with unwarranted and over the top nerfs.
Regarding Pyrebrand:
On rally cry + pyrebrand build tooltip is 15600 dmg over 6s.
After nerf it will be 12500 dmg over 6s. I believe pyrebrand ticks 3 times, so 4100 per tick. When you constantly LA it ticks every LA which means 4100 DMG/S. Proof: https://www.youtube.com/watch?v=6A5cKSZpcb4 - you can see at 3:03 that pyrebrand had 155 ticks 158 LA.
Lets compare it to for example burning embers - with same build my tooltip is 30 000 / 24s = 1250 DMG/S.
Now please answer me, how 4100 DPS is bad compared to average dot skill which is 1250 dps? From my calculations it's 330% stronger, and it is currently probably strongest dot in the game (+ it's fire dmg which comes in handy in PvP).
[snip], pyrebrand is getting nerf from S++ to S+ tier.
[Edited for bait]
"how 4100 DPS is bad compared to average dot skill which is 1250 dps?"
Because it's an item set that takes up 5 pieces of gear? The nerf was heavy-handed.
Relequen does butt load of damage every 1 second, and each light attack re-procs the damage. The set can do 9-12k DPS on live, so I guess Relequen is an s++ set, and should receive a nerf then?
Blackbird_V wrote: »This is the final patch week of PTS.
- ZoS butchered Focused Charge by adding a taunt to the base skill and both morphs. This has made it effectively unusable in PvE for DD's.
- ZoS butchered Pyrebrand with a ginormous nerf outright killing the set. Nothing has been addressed, yet ZoS has said the feedback has been heard.
- ZoS butchered Azureblight. No longer works in PvP - a Major buff to ball groups. PvP has lost one of the marginally few ways of dealing with this cancer. Azureblight has been buffed for PvE over the revisions of this PTS, but the internal cooldown change still puts this set in a bad spot.
- ZoS ages ago killed blastbones changing the morph to something incomplete. Even after saying it's "not finished" - there has been nothing on GLS. They've literally released an unfinished ability lol.
- ZoS nerfed Maelstrom 2hr's. Templar Jabs, Flurry & morphs, Runecarvers Blaze etc. have lost a lot of damage. This nerf was done under the guise of it not being used to make 2-handed abilities stronger. ZoS has done nothing to remedy the damage lost on these abilities and item set that's put them in a much weaker state than before. Build diversity is being murdered, out of 200+ item sets, the margin of usable sets in end-game is shockingly small, and gets smaller each patch with unwarranted and over the top nerfs.
i11ionward wrote: »I wanted to write something long with facts. But I remembered that people write such things all the time and ZOS doesn't listen to them. I just hope that ZOS will listen to the community on balance issues someday.
IncultaWolf wrote: »Guaranteed 9 months with an unfinished skill that replaced the best damage ability of the worst performing class, it's frustrating being a Necro main even when there's a good change we have to take a hit somewhere.
RIP Ghostly Embrace you were unused for 5 years, got 3 months to see the world, and will now be thrown back into your hole for probably another 5 years. At least the Necro players will stop asking for a sticky DoT now!
The changes made during this PTS cycle shows what they value and prioritize. At least they made the solo que for the new Battlegrounds that might give it a decent boost for long term population.
Yay, we have to play around this inconsistent skeletal hand patch minigame to get the DoT damage from the ability since only the second patch applies it. Compare this to dragonknight burning talons and it's laughable
IncultaWolf wrote: »Guaranteed 9 months with an unfinished skill that replaced the best damage ability of the worst performing class, it's frustrating being a Necro main even when there's a good change we have to take a hit somewhere.
RIP Ghostly Embrace you were unused for 5 years, got 3 months to see the world, and will now be thrown back into your hole for probably another 5 years. At least the Necro players will stop asking for a sticky DoT now!
The changes made during this PTS cycle shows what they value and prioritize. At least they made the solo que for the new Battlegrounds that might give it a decent boost for long term population.
Yay, we have to play around this inconsistent skeletal hand patch minigame to get the DoT damage from the ability since only the second patch applies it. Compare this to dragonknight burning talons and it's laughable
IncultaWolf wrote: »Guaranteed 9 months with an unfinished skill that replaced the best damage ability of the worst performing class, it's frustrating being a Necro main even when there's a good change we have to take a hit somewhere.
RIP Ghostly Embrace you were unused for 5 years, got 3 months to see the world, and will now be thrown back into your hole for probably another 5 years. At least the Necro players will stop asking for a sticky DoT now!
The changes made during this PTS cycle shows what they value and prioritize. At least they made the solo que for the new Battlegrounds that might give it a decent boost for long term population.
Yay, we have to play around this inconsistent skeletal hand patch minigame to get the DoT damage from the ability since only the second patch applies it. Compare this to dragonknight burning talons and it's laughable
Or even the new Lotus Fan
IncultaWolf wrote: »Oh man I didn't even think about that new Lotus Fan rework...and comparing them..yeah that's...grave grasp really is a meme ability Wow
VinnyGambini wrote: »Blackbird_V wrote: »This is the final patch week of PTS.
- ZoS butchered Focused Charge by adding a taunt to the base skill and both morphs. This has made it effectively unusable in PvE for DD's.
- ZoS butchered Pyrebrand with a ginormous nerf outright killing the set. Nothing has been addressed, yet ZoS has said the feedback has been heard.
- ZoS butchered Azureblight. No longer works in PvP - a Major buff to ball groups. PvP has lost one of the marginally few ways of dealing with this cancer. Azureblight has been buffed for PvE over the revisions of this PTS, but the internal cooldown change still puts this set in a bad spot.
- ZoS ages ago killed blastbones changing the morph to something incomplete. Even after saying it's "not finished" - there has been nothing on GLS. They've literally released an unfinished ability lol.
- ZoS nerfed Maelstrom 2hr's. Templar Jabs, Flurry & morphs, Runecarvers Blaze etc. have lost a lot of damage. This nerf was done under the guise of it not being used to make 2-handed abilities stronger. ZoS has done nothing to remedy the damage lost on these abilities and item set that's put them in a much weaker state than before. Build diversity is being murdered, out of 200+ item sets, the margin of usable sets in end-game is shockingly small, and gets smaller each patch with unwarranted and over the top nerfs.
Regarding Pyrebrand:
On rally cry + pyrebrand build tooltip is 15600 dmg over 6s.
After nerf it will be 12500 dmg over 6s. I believe pyrebrand ticks 3 times, so 4100 per tick. When you constantly LA it ticks every LA which means 4100 DMG/S. Proof: https://www.youtube.com/watch?v=6A5cKSZpcb4 - you can see at 3:03 that pyrebrand had 155 ticks 158 LA.
Lets compare it to for example burning embers - with same build my tooltip is 30 000 / 24s = 1250 DMG/S.
Now please answer me, how 4100 DPS is bad compared to average dot skill which is 1250 dps? From my calculations it's 330% stronger, and it is currently probably strongest dot in the game (+ it's fire dmg which comes in handy in PvP).
[snip], pyrebrand is getting nerf from S++ to S+ tier.
[Edited for bait]
PTS isn't for feedback anymore, you know this! My working theory is that it is ONLY to preview new content (sellable) through streamers/content creators (generate hype/desire to buy, without further questions, on launch) and to fix MAJOR bugs (only the ones that are 'easy' to fix in the cycle).
Everything else is LESS THAN supplementary.
I hope this helps in any capacity OP!
AB is also a huge loss for PvE. Predictably, U44 update will result in many medium-tier groups no longer being able to complete content such as DSRHM, LCHM, and the like. They'll need to rework their gear and strategy completely.
PTS isn't for feedback anymore, you know this! My working theory is that it is ONLY to preview new content (sellable) through streamers/content creators (generate hype/desire to buy, without further questions, on launch) and to fix MAJOR bugs (only the ones that are 'easy' to fix in the cycle).
Everything else is LESS THAN supplementary.
I hope this helps in any capacity OP!
No, PTS hasn't been about 'feedback' for YEARS... it's now solely about players being free QA testers, helping them find bugs.
Not in PvP where removing crits isn't a problem on pressure builds that run Malacath or just don't invest in crit. It'll remain a good option for PvP pressure DK, competitive with other pressure proc sets.Leonis3491 wrote: »Conclusion Pyrebrand is purely dead...
PTS isn't for feedback anymore, you know this! My working theory is that it is ONLY to preview new content (sellable) through streamers/content creators (generate hype/desire to buy, without further questions, on launch) and to fix MAJOR bugs (only the ones that are 'easy' to fix in the cycle).
Everything else is LESS THAN supplementary.
I hope this helps in any capacity OP!
No, PTS hasn't been about 'feedback' for YEARS... it's now solely about players being free QA testers, helping them find bugs.
Quoted post has been removed
Corpseburster is the strongest IA class set right now. Pretty much the only one that is viable.VinnyGambini wrote: »As far as I know, from all class sets, pyrebrand is the strongest, even after nerf.xylena_lazarow wrote: »Not in PvP where removing crits isn't a problem on pressure builds that run Malacath or just don't invest in crit. It'll remain a good option for PvP pressure DK, competitive with other pressure proc sets.Leonis3491 wrote: »Conclusion Pyrebrand is purely dead...
Renato90085 wrote: »Quoted post has been removed
fun fact , all the endgame players I know ,know that this top gear is bound to be nerfed, and they farm it just to break some world record before it gets nerfed...(and this last 2 weeks they are trying to get it back as+2