TLDR; PvP should be enabled in player housing cause it would create player engagement for both the PvP community and Housing community which is good for the game at large.
I’m sure I’m not the first person to propose something along these lines but I think it would be awesome.
Nothing too specific, but as a general system I imagine it could work something like this:
-Housing editor has a toggle for PvP to be active for all players within the housing instance.
-The housing entrance can have a small perimeter where players are immune, and can leave the perimeter while remaining immune until performing an action (think IC when moving from district to district.)
-The PvP in the housing instance will act as a free for all unless players are grouped.
-Grouped players get all the benefits you’d expect from being grouped: heals, buffs, etc, most importantly no friendly fire.
-Grouping can be toggled.
Something along these lines would open up so much potential between both the PvP and Housing communities.
PvPers get an another activity to participate in - albeit with no rewards. Looking to dominate in a 12 man free for all? This hot map just dropped, and you just got accepted to the white list. Looking to compete in a competitive 2v2? That one guild hosts tourneys in their coldharbor plateau. A place to theory craft and test your competitive 4v4 group comps for bg’s? Lemme just hit the toggle. It opens up a ton of possibilities with the incentive for the player being just enjoying some action. Which is more than enough for most of us, even if it’s non competitive amongst friends or guildies - but with the potential if organized well enough, can push the competitive scene that staked duels have too. A system that the players govern themselves.
Housing players really get to shine. ESO has one of the best housing systems in the genre. Some of the homes that these players create are amazing, and are incredibly creative and detailed. It would be insane to see what people could come up with when designing their houses with the PvP elements in mind.
ZOS themselves would benefit, as the demand for dedicated houses for PvP arenas would certainly boost crown sales. The housing system doubles as player created pvp content. Giving players the ability to create their own content is a huge win.
There would obviously be kinks to figure out, like stuck in combat bug, gap closing/clipping through furnishings, LOS of abilities not functioning normally with furnishings, etc etc.
As a general idea, PvP enabled in housing. What are your thoughts?