Yesterday I went into Cyrodiil and participated in the assault on another alliance's fortress and found that all actions were simply useless on both sides, and the reason for this was the resurrection for ordinary soul stones. My alliance and the enemy alliance simply endlessly resurrected the fallen, continuing the fight. Yes, there were a few resurrected in neighboring fortresses, since they were deep in the rear, but most returned to the battle thanks to the resurrection for soul stones. In the end, I did not participate in this hopeless nonsense and left.
This prompted me to propose the following to the developers:
1. Ban the use of ordinary soul stones for resurrection in favor of crown soul stones.
2. Introduce a limit on the number of resurrections of other players per day. For example: 10 resurrections per day, the limit does not apply to the player himself, as well as to partners.
3. Introduce War Soul Stones, which will cost at least 200-300k alliance points.
I believe this will speed up these battles and not tire players with endless hopeless battles. It will be a real battle of attrition, not a battle of armies of immortals.