Instead of going to a new zone, ZOS could choose to create a new secondary main story for an already existing zone.
I think adding quests to old zones is no bad idea, but I'm sure that some people would be disappointed because they enjoy exploring completely new zones. Also, if just new quests are added, ZOS should not charge the full chapter prize for that. I think it would be okay as something like a small dlc (although that might lead ZOS to sell single questlines through the store at some point, which wouldn't exactly be something I favor - as they would probably be much too expensive).For example a new expansion: "Morrowind: The new era!", where we finally remove the stone from the sky.
It's still there in the 3rd era and it has to for loreThis would have a twofold effect, players will want to play the first Morrowind story, and they will want to buy the new expansion in the same zone.
And for everyone who wasn't interested in the first story, the second would be just as useless. Also, it would go against ZOS' "play chapters in any order" concept.At the same time this would save ZOS money due to re-using an already existing zone, allowing them to focus on the main story much more.
I sadly don't think time or money is the problem when it comes to writing. Also, the people who do zone building, graphic assets and such things are not involved in story writing. Completely different team.
Erickson9610 wrote: »We could go somewhere completely unexpected, like somewhere in Black Marsh.
Oh, I hope not....
Wow there are a lot of agrees with this. Do people really hate Black Marsh? I'd love to see another, fuller expansion on them and more furnishings in the stone style + amazing plants!
There are also still bigger parts left of Skyrim, Blackmarch and Morrowind (although I doubt it will be Morrowind again that early). Plus daedric realms. Islands are also possible as a location.
Supreme_Atromancer wrote: »
1. The Hammerfell elephant is taking up more and more of the proverbial room with each passing year.
Supreme_Atromancer wrote: »Oh my god. Someone get Gamerant on the line now!
Supreme_Atromancer wrote: »Oh my god. Someone get Gamerant on the line now!
It's no elephant, though, it's clearly a fish!
It's not a bad idea to look at the daedric realms and which one we have already seen in ESO and which ones not.
If I'm not completely wrong (correct me if I am, I haven't played all group dungeons and don't do trials, so I might have missed something), we still completely miss the realms of Malacath, Peryite, Azura and Sanguine.
We have seen bits from the realms of Sheogorath (mages guild questline), Meridia (main quest), Boethia (Dragonstar arena final level), Mephala, Clavicus Vile and Nocturnal (Daedric War story arc), Hircine (March of Sacrifices dungeon, werewolf quest), Vaermina (Covenant quest line) and Namira (Maw of Lorkhaj trial).
Bradyfjord wrote: »This is irrefutable proof of the subjectivity of art.
I need snow... Snow is never enough.
Just saying
katanagirl1 wrote: »I don’t read the lore section of the forums here to keep up, but that sounds pretty dreadful to me. I despise Rieklimgs, doubly so for their stuff clogging up the Luxury Vendor’s inventory instead of something that is actually nice. As for the Skaal, they were annoying mobs in Clockwork city but that one guy in Fargrave and Apocrypha was alright I guess.
Not Skaafin, Skaal - a "pagan" Nord tribe with their own religion and culture:
https://en.uesp.net/wiki/Lore:Skaal
I think it would be interesting to elaborate on them. In general, there are quite a lot of ruins of different types on that small island, I think it could be interesting to make something out of that (the only question is whether ZOS writes interesting stories and new lore).When we say 'Hammerfell' is this the same region that earlier games like Redguard and Arena occupy?
Sorry, I don't know too much about those. But most of the other areas available possibly have licensing issues.
Since that one npc from the random encounter in Gold Road mentions the city of Abibon-gora, I suspect it would be the Western coast. That region has been in TES2 Daggerfall (which took place around the Iliac Bay; while TES Redguard was only Stros M'kai; and Arena had whole Hammerfell, but I think Abibon-gora was not on the map as a settlement back then).
To pick this up again, what to do with the remaining daedric princes?It's not a bad idea to look at the daedric realms and which one we have already seen in ESO and which ones not.
If I'm not completely wrong (correct me if I am, I haven't played all group dungeons and don't do trials, so I might have missed something), we still completely miss the realms of Malacath, Peryite, Azura and Sanguine.
We have seen bits from the realms of Sheogorath (mages guild questline), Meridia (main quest), Boethia (Dragonstar arena final level), Mephala, Clavicus Vile and Nocturnal (Daedric War story arc), Hircine (March of Sacrifices dungeon, werewolf quest), Vaermina (Covenant quest line) and Namira (Maw of Lorkhaj trial).
As I said, I think Hircine could be included with Solstheim. Malacath calls for orc content, maybe in the bordering region between Skyrim and Wrothgar.
But what will we do with the remaining ones? Azura, Boethiah, Mephala are the "good daedra" of the Dunmer, maybe they could include that with the remaining regions of Morrowind. Or maybe Azura(h) for the remaining Khajit zone? Nocturnal makes me think of thieves, but relating thieves to Hammerfell again would get a little trope-y (same for putting Peryite in a swamp region, or linking Sheogorath with a part of Cyrodiil again like in TES4).
And what's with the rest?
Sanguine -
Meridia -
Clavicus Vile -
Vaermina -
Namira -
katanagirl1 wrote: »That empty area in Elsweyr bothers me to no end, I would like to see it filled in but it is really too small for a chapter. I don’t know how you can claim Pellitine and Anequina have joined when there is a wide swath of land in between the two of them. For a civilization of that level of technology it would take days just to travel from one border to another I would think. I was sure they would include it in a dlc later, but we don’t get those anymore.
katanagirl1 wrote: »That empty area in Elsweyr bothers me to no end, I would like to see it filled in but it is really too small for a chapter. I don’t know how you can claim Pellitine and Anequina have joined when there is a wide swath of land in between the two of them. For a civilization of that level of technology it would take days just to travel from one border to another I would think. I was sure they would include it in a dlc later, but we don’t get those anymore.
I don't know if they thought they could squeeze some DLC into that space, but now that they aren't doing small zones in DLC, I am assuming not.
katanagirl1 wrote: »That empty area in Elsweyr bothers me to no end, I would like to see it filled in but it is really too small for a chapter. I don’t know how you can claim Pellitine and Anequina have joined when there is a wide swath of land in between the two of them. For a civilization of that level of technology it would take days just to travel from one border to another I would think. I was sure they would include it in a dlc later, but we don’t get those anymore.
I don't know if they thought they could squeeze some DLC into that space, but now that they aren't doing small zones in DLC, I am assuming not.
High isle is miniscule compared to Central Elsweyr on the world map.
Small on the world map does not have to equal a tiny zone.
plus Central Elsweyr has 3 important khajiit cities Torval, Corinth, and Alabaster.
And a chapter there could always be coupled with an Oblivion zone like Moonshadow or even another Tamriel zone like Topal Island which is east of Elsweyr.
spartaxoxo wrote: »Morrowind - Gloomy
Summerset - Bright
Elsweyr - Bright
Greymoor - Gloomy
Blackwood - Gloomy
High Isle - Bright
Necrom - Gloomy
Gold Road - Bright
I'm not seeing a pattern here? I guess others maybe have different categorization for it. I guess since Blackwood it's the case. Although I'd mostly classify Blackwood as gloomy because of so much plot taking place in the Deadlands, but the main zone area is bright imo. Same issue with Necrom TBH. Apocropha is gloomy but I don't think Telvanni Penisula is. It feels less Ashen than Morrowind did. More bright.
RaddlemanNumber7 wrote: »If there were to be no Chapter released in 2025 I would not be at all surprised. I think U44 may show the future: refreshing existing parts of the game, accompanied by a variety of FOMO chores using endlessly repeatable quests and the like.
Strategically, that would be a horrible decision. The reduction of new content releases already had a bad influence during the last few years and with no chapter release at all, it would get even worse. Some people only log in right after the summer release right now because they don't really see anything fun to do the rest of the time, and some people have abandoned ESO altogether because there's not much to do most of the time, so they just lost interest. The players who are still here regularly already show a lot of patience, but at some point, patience will have an end.
Supreme_Atromancer wrote: »Oh my god. Someone get Gamerant on the line now!
It's no elephant, though, it's clearly a fish!
katanagirl1 wrote: »That empty area in Elsweyr bothers me to no end, I would like to see it filled in
LittlePinkDot wrote: »
ESO_player123 wrote: »LittlePinkDot wrote: »
If we were allowed to choose, for me it would be either Winterhold or Shivering Isles.