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Low score bonus not working

Synapsis123
Synapsis123
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I want to address some concerns regarding the Low Score and Low Population Bonuses in Cyrodiil on the PC-EU server. Currently, the DC has a score of around 50,000, while EP sits at about 125,000. This significant disparity raises questions about the effectiveness of the low score bonus.

The current score gap is over 75,000 points, but the low score bonus activates and deactivates randomly. Most of the time it isn't active. Why would it be active sometimes, but not all the time? The score disparity exists all the time.

Revise Bonus Mechanics: Establish clearer criteria for when low score bonuses activate based on both score and population.
  • ForumSavant
    ForumSavant
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    This is the case with low pop bonus too, I have no idea how it actually works. One faction can be locked and another can be one bar, and not have or have low pop bonus randomly.
  • ioResult
    ioResult
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    Low pop bonus should just be removed from Cyrodiil.

    Also make night capping far more difficult and time consuming.

    The Imperium of The Eagle and Crown Royal guilds destroyed bothe the Ravenwatch and Blackreach campaigns in Cyrodiil with their gating both other factions every night after zerging the entire map (thanks to the tank meta and Scribing allowing everyone to stack shields & heals).

    ZOS could do something like have guards get logarithmically stronger and harder to kill when there's a significant population difference such that the faction attacking the keep has a significantly higher population than the faction that currently owns the keep. Make it not worth the extra hours of time it would take to run the whole map overnight. Make it impossible for 2-4 people to turn the whole map one color when no one else is really on.

    And make the rewards for winning a campaign actually worth it. Right now, who wins a 30-day campaign really means nothing. The rewards of first vs third place are negligible.

    Getting gold jewelry to sell used to be nice for being in the top 100 or 50 of the campaign leaderboards for your faction. But now those rewards too are useless since Chromium Platings drop like candy from daily crafting writs with the new jewelry crafting system.

    I know it's hard to believe but that's another reason why Cyrodiil pops have fallen. A not insignificant number of people used to PvDoor a lot to grind AP to get up in the leaderboard so they could sell the gold jewelry they got as rewards. They no longer do so because gold jewelry has no distinct value anymore.
    But yeah ZOS...Cloak is the problem.
    --
    sudo rm -rf /
    don't try this at ~
  • Synapsis123
    Synapsis123
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    ioResult wrote: »
    Low pop bonus should just be removed from Cyrodiil.

    Also make night capping far more difficult and time consuming.

    The Imperium of The Eagle and Crown Royal guilds destroyed bothe the Ravenwatch and Blackreach campaigns in Cyrodiil with their gating both other factions every night after zerging the entire map (thanks to the tank meta and Scribing allowing everyone to stack shields & heals).

    ZOS could do something like have guards get logarithmically stronger and harder to kill when there's a significant population difference such that the faction attacking the keep has a significantly higher population than the faction that currently owns the keep. Make it not worth the extra hours of time it would take to run the whole map overnight. Make it impossible for 2-4 people to turn the whole map one color when no one else is really on.

    And make the rewards for winning a campaign actually worth it. Right now, who wins a 30-day campaign really means nothing. The rewards of first vs third place are negligible.

    Getting gold jewelry to sell used to be nice for being in the top 100 or 50 of the campaign leaderboards for your faction. But now those rewards too are useless since Chromium Platings drop like candy from daily crafting writs with the new jewelry crafting system.

    I know it's hard to believe but that's another reason why Cyrodiil pops have fallen. A not insignificant number of people used to PvDoor a lot to grind AP to get up in the leaderboard so they could sell the gold jewelry they got as rewards. They no longer do so because gold jewelry has no distinct value anymore.

    Are those EU guilds? I've been on EU servers before, and I noticed a pattern: in Gray Host, one faction (typically red) will have a bar of population while the other two factions are locked out. Conversely, in Blackreach, the red faction will be locked out while the other two factions have a single bar of population. It seems that the red faction is actively avoiding PvP combat to focus on PvEdoor. This behavior is really unusual.
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