Hey everyone,
I wanted to share my thoughts on the new 8v8 battlegrounds update currently on the PTS. While I’m excited about this new mode and the potential for larger, more chaotic fights, I’ve got some serious concerns about allowing premade groups to queue for these matches.
A coordinated group of four players with voice chat and predetermined builds will steamroll randoms who just queued solo or with a buddy. We’ve all been in matches where a group of synchronized players turn what should be a competitive fight into a frustrating mess of spawn camping and unbalanced gameplay.
I’m all for teamwork, but that’s exactly why premades should be limited to solo/duo queues in 8v8. By keeping the groups smaller, it keeps the playing field more balanced. Solo players and duos will at least have a fighting chance instead of being slaughtered by a well-oiled machine that’s been practicing together for hours.
This isn’t just about avoiding frustration—it’s about keeping the mode alive. If players log in and constantly get crushed by organized teams, they’re going to give up on 8v8 fast. There needs to be a way to keep the chaos and fun without creating an unbridgeable skill gap, and limiting premades is a solid start. Otherwise, we’re just creating a situation where the mode will be dominated by a small group of stacked teams, while the majority of players are left frustrated, burned out, and eventually quitting.
So, my suggestion to the devs is simple: Keep 8v8 solo/duo queue only. Save the premades for smaller formats or let them battle it out in their own queue. It’ll help balance the mode and make it enjoyable for everyone, not just the top 1% with a coordinated squad.
What do you all think? Is this a valid concern, or do you think there’s a way to make premades work in 8v8 without ruining the experience?
Immortal Redeemer, Godslayer, Gryphon Heart, Planesbreaker, The Dawnbringer, Tick-Tock Tormentor, Swashbuckler Supreme, Dro-m'athra Destroyer, Mindmender, The Unstoppable