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Remove PvP quests in Endeavors

HoffmannTheBest
HoffmannTheBest
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While the game does not have normal PvP, with normal balance, no infinite invisibility and immortal tanks - PvP quests need to be removed from accomplishments, since they are impossible to complete. Also, it is necessary to give each player such quests that correspond to the available content. What 200 creatures of the Western Veldt? Are you aware that I do not have this add-on? Of course I know, but they still gave me this task knowing that I will not be able to complete it. Total: I have three tasks that are impossible to complete. Bravo! Standing applause!
  • valenwood_vegan
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    I imagine pvp players would likewise prefer to see many of the non-pvp endeavors removed.

    Fortunately, there are multiple choices provided to appeal to a variety of players, but they are never going to be able to please everybody every single time.

    The weekly endeavors (which seem to be the complaint?) include "Complete 10 guild daily quests", which can be completed by any player at any level and only base game access is required. So... do that one?
  • sarahthes
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    You can't complete 10 guild dailies over the course of a week?
  • Necrotech_Master
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    if you dont want pvp, and cant do the enemy kills in west weald, the guild dailies is the best option

    a single character i think can complete like 6 per day (mages, fighters, bolgrul undaunted, black sacrament from dark brotherhood (if you have it), and 2 for thieves guild (heist + WB daily, if you have this too)

    even only doing mages, fighters and undaunted should take a max of 1 day if you rotate multiple characters, or just over 3 days if you do only 1 per day on 1 character
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

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  • derkaiserliche
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    Dont like the options? Dont do them :)

  • HoffmannTheBest
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    sarahthes wrote: »
    You can't complete 10 guild dailies over the course of a week?

    My only guilds are the Mages Guild and the Fighters Guild. The Fearless are too long, because it takes a long time to find a fight. I log into the game for a couple of hours after work, before going to bed, I physically don't have time to wait for several hours until a group is found to go to the dungeon I need. And one of the quest givers even sends me to dungeons from add-ons
  • valenwood_vegan
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    Also just keep in mind that endeavors do not exist to give each individual player exactly what they want...

    They were likely added to comply with lootbox and gambling laws in some countries, and Microsoft's own lootbox policy (that items provided in loot boxes must also be made available through regular gameplay).

    And on zos' end, endeavors are also used as a marketing tool (there is a west weald event starting tomorrow - they WANT people to be in that zone and to buy the chapter); and the upcoming patch is based around battlegrounds (so they likely also want to encourage more players to run those).

    Considering all of that, I think they generally do a good job of including choices most days and weeks that are accessible to the vast majority of (or all) players. At that point, one simply has to choose if the endeavor is worth the time it might take.

    It's unfortunate when the endeavors don't align with one's desired playstyle every time, but none of us is the main character. Ultimately, if the options are not worth the effort... one doesn't actually have to do them.
  • SeaGtGruff
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    I did the guild dailies and it took only 2 days on 1 character-- 5 a day, since I have both Thieves Guild and Dark Brotherhood.

    But I've missed a few days here and there on the daily endeavors, and even a week of weekly endeavors, and it didn't kill me. Sure, I got upset about it-- for about 1 second, but then I got over it.

    So you can still do this week's weekly endeavor if you want to, but if you do miss out then try to just shrug it off.
    I've fought mudcrabs more fearsome than me!
  • valenwood_vegan
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    sarahthes wrote: »
    You can't complete 10 guild dailies over the course of a week?

    My only guilds are the Mages Guild and the Fighters Guild. The Fearless are too long, because it takes a long time to find a fight. I log into the game for a couple of hours after work, before going to bed, I physically don't have time to wait for several hours until a group is found to go to the dungeon I need. And one of the quest givers even sends me to dungeons from add-ons

    The one needed for the endeavor is the undaunted delve daily, which is offered by Bolgrul at each of the undaunted camps (he is behind the quest givers for the pledges, and he will also have a blue quest marker over his head). He only requires you to go to a base game delve and complete a couple of tasks in there.
  • SeaGtGruff
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    sarahthes wrote: »
    You can't complete 10 guild dailies over the course of a week?

    My only guilds are the Mages Guild and the Fighters Guild. The Fearless are too long, because it takes a long time to find a fight. I log into the game for a couple of hours after work, before going to bed, I physically don't have time to wait for several hours until a group is found to go to the dungeon I need. And one of the quest givers even sends me to dungeons from add-ons

    The dungeon pledges don't count for this endeavor. The only Undaunted daily that counts is the delve quest from Bolgrul, the orc who's standing inside the Undaunted structure where all the trophies and treasure are strewn about. A delve quest should be easily doable, since you don't need to find a group for it.
    I've fought mudcrabs more fearsome than me!
  • HoffmannTheBest
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    Also just keep in mind that endeavors do not exist to give each individual player exactly what they want...

    They were likely added to comply with lootbox and gambling laws in some countries, and Microsoft's own lootbox policy (that items provided in loot boxes must also be made available through regular gameplay).

    And on zos' end, endeavors are also used as a marketing tool (there is a west weald event starting tomorrow - they WANT people to be in that zone and to buy the chapter); and the upcoming patch is based around battlegrounds (so they likely also want to encourage more players to run those).

    Considering all of that, I think they generally do a good job of including choices most days and weeks that are accessible to the vast majority of (or all) players. At that point, one simply has to choose if the endeavor is worth the time it might take.

    It's unfortunate when the endeavors don't align with one's desired playstyle every time, but none of us is the main character. Ultimately, if the options are not worth the effort... one doesn't actually have to do them.

    If they want to sell, let them give me a 20-30% discount, I'll buy it with great pleasure.
    And this is basically logical: you attract players who don't have DLC with a tasty event, give a discount on DLC - you get more profit, because it's in people's nature to get profit.
    There was a discount on the "Any Race, Any Alliance" set, I bought it because it was a good price, even though I don't really need this add-on.
    Edited by HoffmannTheBest on 25 September 2024 19:12
  • HoffmannTheBest
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    SeaGtGruff wrote: »
    sarahthes wrote: »
    You can't complete 10 guild dailies over the course of a week?

    My only guilds are the Mages Guild and the Fighters Guild. The Fearless are too long, because it takes a long time to find a fight. I log into the game for a couple of hours after work, before going to bed, I physically don't have time to wait for several hours until a group is found to go to the dungeon I need. And one of the quest givers even sends me to dungeons from add-ons

    The dungeon pledges don't count for this endeavor. The only Undaunted daily that counts is the delve quest from Bolgrul, the orc who's standing inside the Undaunted structure where all the trophies and treasure are strewn about. A delve quest should be easily doable, since you don't need to find a group for it.

    I didn't know that. Thank you for the hint.
  • valenwood_vegan
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    If they want to sell, let them give me a 20-30% discount, I'll buy it with great pleasure.
    And this is basically logical: you attract players who don't have DLC with a tasty event, give a discount on DLC - you get more profit, because it's in people's nature to get profit.
    There was a discount on the "Any Race, Any Alliance" set, I bought it because it was a good price, even though I don't really need this add-on.

    Hey I hear ya, I'd like everything to be cheaper or free. The good news is, West Weald will very likely be on sale once the event starts.
  • RaikaNA
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    I think ZOS should remove PVE quests and instead try to promote PvP by incorporating it into the endeavors. theirs way too many PvE activities in the endeavors as it is.
  • HoffmannTheBest
    HoffmannTheBest
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    If they want to sell, let them give me a 20-30% discount, I'll buy it with great pleasure.
    And this is basically logical: you attract players who don't have DLC with a tasty event, give a discount on DLC - you get more profit, because it's in people's nature to get profit.
    There was a discount on the "Any Race, Any Alliance" set, I bought it because it was a good price, even though I don't really need this add-on.

    Hey I hear ya, I'd like everything to be cheaper or free. The good news is, West Weald will very likely be on sale once the event starts.

    I don't ask for everything to be free. I shop with pleasure, and I spent it on cosmetic collectible trash with pleasure because I liked the Lord of Blossom :D

    I'll hope that they make a sale, because there will be a discount in third-party stores too (the official store is not available in my country).
  • DenverRalphy
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    sarahthes wrote: »
    You can't complete 10 guild dailies over the course of a week?

    My only guilds are the Mages Guild and the Fighters Guild. The Fearless are too long, because it takes a long time to find a fight. I log into the game for a couple of hours after work, before going to bed, I physically don't have time to wait for several hours until a group is found to go to the dungeon I need. And one of the quest givers even sends me to dungeons from add-ons

    You don't do Dungeons for the guild dailies. The Undaunted Daily from Bolgrul is a random Delve Quest that even a fresh new Level 3 toon can complete. What you are describing are the Pledges, which are NOT guild dailies.
    Edited by DenverRalphy on 25 September 2024 19:25
  • Syldras
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    I don't PvP in ESO at all, but I think there should be one option for everyone: one PvP, one PvE dungeons or trials, one overland or crafting or some other "not-endgame" activity.

    Could even be diversified if there were 5 options instead of 3, then one could maybe be crafting/gathering-related (crafting x items, gathering x mats, or treasure chests, or thieves troves, etc) and one some "game system" like antiquities or the card game (which I don't play at all, but I would never complain about giving options for all kinds of playstyles).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Beaverton
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    RaikaNA wrote: »
    I think ZOS should remove PVE quests and instead try to promote PvP by incorporating it into the endeavors. theirs way too many PvE activities in the endeavors as it is.

    What is really missing from the endeavors is more RP endeavors. Now that they have AI monitoring everything, that should be no problem.
    Chook (fill in the blank) or Chookana (likewise): I learn more by dying so teach me some more!
  • Mik195
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    SeaGtGruff wrote: »
    sarahthes wrote: »
    You can't complete 10 guild dailies over the course of a week?

    My only guilds are the Mages Guild and the Fighters Guild. The Fearless are too long, because it takes a long time to find a fight. I log into the game for a couple of hours after work, before going to bed, I physically don't have time to wait for several hours until a group is found to go to the dungeon I need. And one of the quest givers even sends me to dungeons from add-ons

    The dungeon pledges don't count for this endeavor. The only Undaunted daily that counts is the delve quest from Bolgrul, the orc who's standing inside the Undaunted structure where all the trophies and treasure are strewn about. A delve quest should be easily doable, since you don't need to find a group for it.

    I didn't know that. Thank you for the hint.

    And you don't have to do a dungeon to join Undaunted, you just have to enter the dungeon and then leave.
  • Sheezabeast
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    How are they impossible? I have a crappy build I threw together for a Cyrodiil fishing excursion a while back and I was able to get the 16k BG points done in under 2 hours
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Xandreia_
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    good rage bait :D
  • NordSwordnBoard
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    Hyperbole morphed into Delve Daily. Forumancers turned that frown upside down!
    Fear is the Mindkiller
  • Hapexamendios
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    RaikaNA wrote: »
    I think ZOS should remove PVE quests and instead try to promote PvP by incorporating it into the endeavors. theirs way too many PvE activities in the endeavors as it is.

    I'll one up and say all endeavors should be tied to ToT!
  • Xandreia_
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    RaikaNA wrote: »
    I think ZOS should remove PVE quests and instead try to promote PvP by incorporating it into the endeavors. theirs way too many PvE activities in the endeavors as it is.

    I'll one up and say all endeavors should be tied to ToT!

    i would never log in ever again :D
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