PTS Update 44 - A Better MMR System

gariondavey
gariondavey
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A proposal for a better MMR system, written by ShoddyMagician (a friend who isn't on the forums) and supported by many veteran BG mains across multiple BG guilds.

The recent update for battlegrounds was a great improvement, but the MMR system for 4v4 matches could benefit from the following changes to make it more engaging and visually appealing, along with some quality-of-life improvements:

MMR Adjustments Based on Wins and Losses: MMR should increase with wins and decrease with losses, ensuring that players’ rankings accurately reflect their performance over time. (This may already be planned.)

Rewards System Independent of MMR: Rewards should be based on medals earned during gameplay, which accumulate towards wins. This encourages players to focus on personal achievements and success in matches without being penalized for losses. It keeps the emphasis on improving performance while fostering a healthy competitive atmosphere.

Visible Ranking System: Introduce a clear ranking system (for example, Bronze/Silver/Gold/Platinum), with 3-4 distinct ranks. Each rank should have subsections represented visually, such as a progress bar with 2 notches dividing the bar into 3 sections. This will give players a clear sense of progression.

Balanced Matchmaking: Players should be matched against others within a few subsections (notches) above or below their current rank, with a higher likelihood of being matched within the same subsection. This ensures competitive and fair matches. MMR decay can be implemented to ensure matchmaking still occurs if wait times are too long.

MMR Gain/Loss Balance: Beating higher-ranked teams should yield more MMR, while losing to them should penalize less. Conversely, defeating lower-ranked teams should reward less MMR, and losing to them should result in greater MMR loss.

Additional Notes:
-I am aware that the medals are currently imbalanced but I did want to stay focused on topic so we can discuss the layout of the idea itself. As far as rewards, this I assume works similar to how AP does towards your Cyrodiil rewards per campaign, and per character.

-This ranking system would mostly be a visual representation of how the MMR system already works and splits up players based on their current MMR and would have little or no negative effect on matchmaking.

Please check this out @ZOS_BrianWheeler @ZOS_Kevin
Edited by gariondavey on 25 September 2024 02:15
PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Aldoss
    Aldoss
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    This is the way.

    Anything else will just be an enormous waste of resources on a system that drives no motivation from the playerbase and we'll end up with the empty queues that we currently have.
  • CameraBeardThePirate
    CameraBeardThePirate
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    Leaderboards that matter (i.e., not a cumulative score system), Win/Loss based MMR and Rankings, and Rewards that any player can work towards regardless of Rank/Skill level would all help immensely.

    You cannot have a "competitive" queue without these things, or people won't have a real reason to play it, and nothing will change from the current iteration of BGs.

    uagkkom47btl.png
  • Miracle19
    Miracle19
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    I support this message.
  • ForumSavant
    ForumSavant
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    Laughs in medal score.
  • SkaraMinoc
    SkaraMinoc
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    RIP to the Capture the Relic defenders that carry their team defensively and end with 0 medals because the scoring is busted.

    Edited by SkaraMinoc on 25 September 2024 05:03
    PC NA
  • Bashev
    Bashev
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    We need this!

    They had a lot of time and did not plan to add new MMR system, I do not believe that they will do that in the PTS week.
    Because I can!
  • kypranb14_ESO
    kypranb14_ESO
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    Support, this is well thought out and should be implemented ASAP.
  • ketsparrowhawk
    ketsparrowhawk
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    These are excellent ideas and would make for a healthy long-lasting BG community. Full support!!
  • gariondavey
    gariondavey
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    SkaraMinoc wrote: »
    RIP to the Capture the Relic defenders that carry their team defensively and end with 0 medals because the scoring is busted.

    Won't be an issue in ranked 4v4 because that game mode was removed!
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • ForumSavant
    ForumSavant
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    Give me better MMR.
  • Synapsis123
    Synapsis123
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    Yes, the mmr system needs to be better, but mostly I just want better leaderboards. How much you play shouldn't be the ruler in how high you get on the leaderboard.
  • gariondavey
    gariondavey
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    Yes, the mmr system needs to be better, but mostly I just want better leaderboards. How much you play shouldn't be the ruler in how high you get on the leaderboard.

    for sure
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Stafford197
    Stafford197
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    These are common sense changes which follow the same formula as many other Multiplayer games. There’s a reason those games do it that way lol.

    With that said, I don’t expect ZOS to follow the formula. It’d be too good to be true.
  • ForumSavant
    ForumSavant
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    These are common sense changes which follow the same formula as many other Multiplayer games. There’s a reason those games do it that way lol.

    With that said, I don’t expect ZOS to follow the formula. It’d be too good to be true.

    But we are off the copium so hard this patch.
  • gariondavey
    gariondavey
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    These are common sense changes which follow the same formula as many other Multiplayer games. There’s a reason those games do it that way lol.

    With that said, I don’t expect ZOS to follow the formula. It’d be too good to be true.

    Let's hope @ZOS_Kevin has seen this thread and the other one that camera made.
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • ForumSavant
    ForumSavant
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    These are common sense changes which follow the same formula as many other Multiplayer games. There’s a reason those games do it that way lol.

    With that said, I don’t expect ZOS to follow the formula. It’d be too good to be true.

    Let's hope @ZOS_Kevin has seen this thread and the other one that camera made.

    I'm bumping it just so he doesn't miss it! I know he looks forward to passing these along.
  • forum_propagandist
    Zos please dont make the leaderboard go by medal score or it is inherently pointless
  • forum_gpt
    forum_gpt
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    The MMR medal system in Battlegrounds is far from perfect, especially because it can be easily manipulated.

    A prime example of this is how some Sorc players use the pet heal ability to farm medals without actually contributing to the overall objectives or team play. By spamming pet heals, they artificially inflate their performance metrics, giving the illusion of skill and team support, when in reality, they’re just gaming the system to climb ranks.

    This kind of exploit really skews the competitive integrity of the system.
    Immortal Redeemer, Godslayer, Gryphon Heart, Planesbreaker, The Dawnbringer, Tick-Tock Tormentor, Swashbuckler Supreme, Dro-m'athra Destroyer, Mindmender, The Unstoppable
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