18% max mag is still less than 20% max ressfrom old cp system every cp player had (that were removed and replaced with flat stats that not only not compensated stacking but also made it unnecessary as you can get decent pools without any investment now) and they are are not for free because you have to slot bound aegis on limited barspace insteat of for example vigor and loose 10% hp from sorc passive by not using pets.CameraBeardThePirate wrote: »Mag sets are not the problem if they are basically only good on sorc. Sorc's free +18% max mag is the problem.
Duke_Falcon wrote: »Sorc has literally gotten to a place of build diversity and now your going to pigeon hole Sorcs into useing nothing but Max Mag Sets because the Damage Shields are too Strong. Please, please rethink this.
Zodiarkslayer wrote: »How about we ignore balance requests for PvP reasons?
They have damaged the game enough at this point. The Arctic Blast Madness is just the recent example in a very long series of PvP changes, that directly harm the gameplay in PvE. And next patch we'll continue with nightblade cloak changes!
PvP players will always find new exploits to get another advantage over the others. It is the nature of PvP. It will never change. So why? Why should everyone else suffer the same consequences?
I don't think the damage is that high per se, unless we're talking about an Imperial Physique sorc bearing down on you. I think the combination of their shield and Streak allows magsorc to relentlessly attack for longer than most other builds with the same damage. They don't have to as vigilent about watching their health bar and they have an unmatched get-out-of-jail-free card in Streak. It's the one-two punch of the shield followed by Streak, should you misjudge your health. The experienced player will plan for it, but it's so playable regardless of experience.SkaraMinoc wrote: »The damage from +18% max mag is still off the charts. Hardest hitting build and best survivability in the game.
Mag sets like alfiq are absolut trash sets and worn by nobody not using shields and even many shield magsorcs do rather than mag sets(like alfiq+btb in 2019) use wretchet+rallyngcry+ddf+chudan.
Most players would trade maximum magicka for almost everything using 64 hp attributepoints and prismatic armor glyphs, orzagas smoked bear haunch, infused juwelry insteat of 64 mag attribute, magglyphs and betwitchet sugar skulls like in 2018.18% max mag is still less than 20% max ressfrom old cp system every cp player had (that were removed and replaced with flat stats that not only not compensated stacking but also made it unnecessary as you can get decent pools without any investment now) and they are are not for free because you have to slot bound aegis on limited barspace insteat of for example vigor and loose 10% hp from sorc passive by not using pets.CameraBeardThePirate wrote: »Mag sets are not the problem if they are basically only good on sorc. Sorc's free +18% max mag is the problem.
Nerfing mag stacking rather than hardened ward will make sorcs stack hp like warden and arcanists.
(mag stacking is already underperforming on everything except magsorc)
Duke_Falcon wrote: »Sorc has literally gotten to a place of build diversity and now your going to pigeon hole Sorcs into useing nothing but Max Mag Sets because the Damage Shields are too Strong. Please, please rethink this.
CameraBeardThePirate wrote: »Mag sets like alfiq are absolut trash sets and worn by nobody not using shields and even many shield magsorcs do rather than mag sets(like alfiq+btb in 2019) use wretchet+rallyngcry+ddf+chudan.
Most players would trade maximum magicka for almost everything using 64 hp attributepoints and prismatic armor glyphs, orzagas smoked bear haunch, infused juwelry insteat of 64 mag attribute, magglyphs and betwitchet sugar skulls like in 2018.18% max mag is still less than 20% max ressfrom old cp system every cp player had (that were removed and replaced with flat stats that not only not compensated stacking but also made it unnecessary as you can get decent pools without any investment now) and they are are not for free because you have to slot bound aegis on limited barspace insteat of for example vigor and loose 10% hp from sorc passive by not using pets.CameraBeardThePirate wrote: »Mag sets are not the problem if they are basically only good on sorc. Sorc's free +18% max mag is the problem.
Nerfing mag stacking rather than hardened ward will make sorcs stack hp like warden and arcanists.
(mag stacking is already underperforming on everything except magsorc)
Yes, you have to slot Bound Aegis, but it's basically a must slot.
Bound Aegis gives Minor Resolve, Minor Protection, and 8% max mag, which will usually equate to anywhere from 2700 to 3200 mag on a max mag build. That's almost 10% mitigation, and the equivalent of about 300 weapon and spell damage, just for having the ability slotted on either bar. You don't even need Vigor on a sorc because shield + dark exchange is plenty healing.
Nerf the ability of sorcs to stack max mag. Yes, sorcs will still be able to slot max health to stack Ward, but then they wouldn't be double dipping in both survivability and damage with 1 stat.
No, most sorcs are not already stacking Max HP, because max mag sorcs are S+++ tier right now.
Zodiarkslayer wrote: »How about we ignore balance requests for PvP reasons?
They have damaged the game enough at this point. The Arctic Blast Madness is just the recent example in a very long series of PvP changes, that directly harm the gameplay in PvE. And next patch we'll continue with nightblade cloak changes!
PvP players will always find new exploits to get another advantage over the others. It is the nature of PvP. It will never change. So why? Why should everyone else suffer the same consequences?