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Colovian Furnishing Windows Not Matching In-Game Windows
I'm not sure if this was a bug or intentional, but something that I think needs to be fixed are the Colovian windows. Both the rectangular and the stone castle windows have no light to their glass. They look like black voids and that really throws off the look of them, especially when you compare them to the in-game windows that clearly show they have light. They don't look very good as they are now, so I'm wondering if this can be fixed? It just looks so bad to see super dark glass for the window and then a stream of sunlight under them. It doesn't match and it makes dark houses feel even darker, and that shouldn't be the point of the windows. ZOS, can we maybe fix this? I've noticed this was how the Necrom windows are, too, and it just looks awful! The windows that are pre-built into the houses like Merryvine Estate clearly have windows with light in the glass. Can we not have lighted windows like that? See examples below.
Here is an example of the windows we have access to:
And here is the example of the same windows that are built into the Merryvine Estate:
Edited by ZOS_Kevin on 7 November 2024 10:13