xTHORGUARDx wrote: »This proposed nerf to cloak is unfortunate. Taking away from the class identity of night blades. Blades that are built for damage are squishy by design. Tanky blades generally do not have the damage. Cloak helps to mitigate that damage. Class being ruined.
TechMaybeHic wrote: »Tested and its fine. About the only thing I wouldnt do anymore is spam it in anticipation of being popped out or basically a mag dodge that doesn't have ramping cost
xTHORGUARDx wrote: »This proposed nerf to cloak is unfortunate. Taking away from the class identity of night blades. Blades that are built for damage are squishy by design. Tanky blades generally do not have the damage. Cloak helps to mitigate that damage. Class being ruined.
xTHORGUARDx wrote: »This proposed nerf to cloak is unfortunate. Taking away from the class identity of night blades. Blades that are built for damage are squishy by design. Tanky blades generally do not have the damage. Cloak helps to mitigate that damage. Class being ruined.
TechMaybeHic wrote: »Tested and its fine. About the only thing I wouldnt do anymore is spam it in anticipation of being popped out or basically a mag dodge that doesn't have ramping cost
TechMaybeHic wrote: »Tested and its fine. About the only thing I wouldnt do anymore is spam it in anticipation of being popped out or basically a mag dodge that doesn't have ramping cost
It is currently mag dodge... Now that it's a toggle? It's a clunky mag dodge I guess?