Time to free Orcs from jail

madmufffin
madmufffin
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It's been several years now, and I think it's time to give Orcs their 2k stam back. There's no reason for them to continue to be unusable after this long and frankly having a stamina high elf mirror would make character diversity in the game far broader. The Orcs have suffered enough and deserve to be set free from their chains.
Edited by madmufffin on 17 September 2024 14:20
  • Aggrovious
    Aggrovious
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    madmufffin wrote: »
    It's been several years now, and I think it's time to give Orcs their 2k stam back. There's no reason for them to continue to be unusable after this long and frankly having a stamina high elf mirror would make character diversity in the game far broader. The Orcs have suffered enough and deserve to be set free from their chains.

    Orcs heal for 2125 health every 4 seconds. They have the 258 w/s damage and sprint fast. I would run orc on every character if they had magicka. This race is strong
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • madmufffin
    madmufffin
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    Aggrovious wrote: »
    madmufffin wrote: »
    It's been several years now, and I think it's time to give Orcs their 2k stam back. There's no reason for them to continue to be unusable after this long and frankly having a stamina high elf mirror would make character diversity in the game far broader. The Orcs have suffered enough and deserve to be set free from their chains.

    Orcs heal for 2125 health every 4 seconds. They have the 258 w/s damage and sprint fast. I would run orc on every character if they had magicka. This race is strong

    Well as someone speaking purely from a PVE perspective, the heal means next to nothing, both elves have the same weapon damage, the stam line is underwhelming, and sprinting helps with nothing. I don't think 1k stam would have any inherent effect on the PVP scene and would make it worth running in PVE without actively gimping yourself.
  • Aggrovious
    Aggrovious
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    madmufffin wrote: »
    Aggrovious wrote: »
    madmufffin wrote: »
    It's been several years now, and I think it's time to give Orcs their 2k stam back. There's no reason for them to continue to be unusable after this long and frankly having a stamina high elf mirror would make character diversity in the game far broader. The Orcs have suffered enough and deserve to be set free from their chains.

    Orcs heal for 2125 health every 4 seconds. They have the 258 w/s damage and sprint fast. I would run orc on every character if they had magicka. This race is strong

    Well as someone speaking purely from a PVE perspective, the heal means next to nothing, both elves have the same weapon damage, the stam line is underwhelming, and sprinting helps with nothing. I don't think 1k stam would have any inherent effect on the PVP scene and would make it worth running in PVE without actively gimping yourself.

    You're joking right? I used to run an orc on a templar to heal more lol. I only switch to High Elf because of Spell Recharge, but even then, healing every 4 seconds is good. Sprinting is nice, how can you say its not? Swimming doesn't help either but its really cool to swim fast as an argonian :p.
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • madmufffin
    madmufffin
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    Aggrovious wrote: »

    You're joking right? I used to run an orc on a templar to heal more lol. I only switch to High Elf because of Spell Recharge, but even then, healing every 4 seconds is good. Sprinting is nice, how can you say its not? Swimming doesn't help either but its really cool to swim fast as an argonian :p.

    If you're having to self-heal yourself with the orc passive in pve content, then you're facing a far bigger issue than class passives. Sprinting adds almost no value since your group pace is limited to the pace of your tank.
  • Aggrovious
    Aggrovious
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    madmufffin wrote: »
    Aggrovious wrote: »

    You're joking right? I used to run an orc on a templar to heal more lol. I only switch to High Elf because of Spell Recharge, but even then, healing every 4 seconds is good. Sprinting is nice, how can you say its not? Swimming doesn't help either but its really cool to swim fast as an argonian :p.

    If you're having to self-heal yourself with the orc passive in pve content, then you're facing a far bigger issue than class passives. Sprinting adds almost no value since your group pace is limited to the pace of your tank.

    Thats dumb to say because how are you going to solo bosses or carry a failing prog group?
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • madmufffin
    madmufffin
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    Aggrovious wrote: »
    Thats dumb to say because how are you going to solo bosses or carry a failing prog group?

    You're not going to carry a whole group and for solo play RotPO is the answer to all of life's problems
    Edited by madmufffin on 17 September 2024 20:32
  • El_Borracho
    El_Borracho
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    Aggrovious wrote: »
    madmufffin wrote: »
    Aggrovious wrote: »

    You're joking right? I used to run an orc on a templar to heal more lol. I only switch to High Elf because of Spell Recharge, but even then, healing every 4 seconds is good. Sprinting is nice, how can you say its not? Swimming doesn't help either but its really cool to swim fast as an argonian :p.

    If you're having to self-heal yourself with the orc passive in pve content, then you're facing a far bigger issue than class passives. Sprinting adds almost no value since your group pace is limited to the pace of your tank.

    Thats dumb to say because how are you going to solo bosses or carry a failing prog group?

    I can honestly say that I have never found myself in any PVE scenario where I wished I got a heal of 2125 every 4 seconds, let alone blamed a failed prog on not having enough Orcs in group.

    While racial passives are not what they once were, of the 4 main "damage" races, Orc, Dark Elf, Khajiit, and High Elf, Orc's passives are the weakest. 1000 stamina, 1000 health, 258 weapon/spell damage, and a 2125 heal every 4 seconds you are doing damage. A 2125 heal, every 4 seconds, is nothing in PVE. Not saying they are a weak or useless race for DD, but the heal passive is not going to convince me to choose Orc over Khajiit or Dark Elf for PVE. PVP, maybe.
  • Urzigurumash
    Urzigurumash
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    Orcs want nothing to do with PvE until Tanks are allowed to deal damage there
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • madmufffin
    madmufffin
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    2k stam and 258 weapon/spell damage at least makes the class not actively gimping yourself. Heal instead of resource sustain is less than ideal, but at least sticks with the classes beefy concept. Without the 2k stam, there's no reason to use Orc in PVE aside from rp/preference things.
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