Thumbless_Bot wrote: »These sets look absolutely awesome! Agree though, shared pain is going to bring every DK toon out of moth balls if it isn't on cooldown.
Thumbless_Bot wrote: »These sets look absolutely awesome! Agree though, shared pain is going to bring every DK toon out of moth balls if it isn't on cooldown.
Wouldn't DK be hurt by this the most? It requires someone dealing DOT damage to you to proc it. So, if someone is wearing this, and a DK dots them up, that DK is going to be taking damage constantly.
Seems like a good set though.
For Tracker and Bulwark, I wonder if Force Pulse counts as 3 attacks here. Because if it does, you could very quickly build these stacks. And especially for Tracker, 475 spell damage seems almost a given in most combat situations.
Fastrider + Tracker about to be BIS on Sorcs I think.
Bulwark sounds devastating.
Not because it isn't a fair 5 piece, but because it'll be a zergling set that most small scale players can't afford to use / would be useless to use. But 2 of these in a group of 12 though and good luck to anyone trying to use block to mitigate damage.
Bulwark sounds devastating.
Not because it isn't a fair 5 piece, but because it'll be a zergling set that most small scale players can't afford to use / would be useless to use. But 2 of these in a group of 12 though and good luck to anyone trying to use block to mitigate damage.
Thumbless_Bot wrote: »These sets look absolutely awesome! Agree though, shared pain is going to bring every DK toon out of moth balls if it isn't on cooldown.
Wouldn't DK be hurt by this the most? It requires someone dealing DOT damage to you to proc it. So, if someone is wearing this, and a DK dots them up, that DK is going to be taking damage constantly.
Seems like a good set though.
For Tracker and Bulwark, I wonder if Force Pulse counts as 3 attacks here. Because if it does, you could very quickly build these stacks. And especially for Tracker, 475 spell damage seems almost a given in most combat situations.
Fastrider + Tracker about to be BIS on Sorcs I think.
This set will hurt everyone because let's not forget ice staff back bar with Elemental susceptibility is still one of the most popular back bar combos in PVP, so it will effect most PVP'ers. DK just more so
CameraBeardThePirate wrote: »Thumbless_Bot wrote: »These sets look absolutely awesome! Agree though, shared pain is going to bring every DK toon out of moth balls if it isn't on cooldown.
Wouldn't DK be hurt by this the most? It requires someone dealing DOT damage to you to proc it. So, if someone is wearing this, and a DK dots them up, that DK is going to be taking damage constantly.
Seems like a good set though.
For Tracker and Bulwark, I wonder if Force Pulse counts as 3 attacks here. Because if it does, you could very quickly build these stacks. And especially for Tracker, 475 spell damage seems almost a given in most combat situations.
Fastrider + Tracker about to be BIS on Sorcs I think.
This set will hurt everyone because let's not forget ice staff back bar with Elemental susceptibility is still one of the most popular back bar combos in PVP, so it will effect most PVP'ers. DK just more so
It might not proc off ele sus, since status effects typically don't proc sets.
Bulwark sounds devastating.
Not because it isn't a fair 5 piece, but because it'll be a zergling set that most small scale players can't afford to use / would be useless to use. But 2 of these in a group of 12 though and good luck to anyone trying to use block to mitigate damage.
Throw a couple more in the dodge set and there's some fun.
Thumbless_Bot wrote: »These sets look absolutely awesome! Agree though, shared pain is going to bring every DK toon out of moth balls if it isn't on cooldown.
Wouldn't DK be hurt by this the most? It requires someone dealing DOT damage to you to proc it. So, if someone is wearing this, and a DK dots them up, that DK is going to be taking damage constantly.
Seems like a good set though.
For Tracker and Bulwark, I wonder if Force Pulse counts as 3 attacks here. Because if it does, you could very quickly build these stacks. And especially for Tracker, 475 spell damage seems almost a given in most combat situations.
Fastrider + Tracker about to be BIS on Sorcs I think.
VinnyGambini wrote: »Farstrider - decrease enemys crit resist by 40% - SERIOUSLY? What about stamina NB using ambush + guaranteed crit surprise attack? 15k dmg? 30k mercisess resolves? Seriously if someone play ESO for PvP, it's time to change game...
Farstrider is insanely to powerful its pretty much giving you double major force against another player and more critical resistance than rallying cry while also turning the targets defensive into paper against crits
SkaraMinoc wrote: »Farstrider is balanced. The 40% isn't a flat modifier. It's a percentage of target as the tooltip says.
Example 1
Target resist 1320 without debuff
Target resist 792 with debuff (1320 * 0.6 = 792) = 528 crit resist debuff or 8% crit damage against target
Player resist 2112 without buff
Player resist 2604 with buff (2112 + 528 = 2604) = 8% less crit damage taken from all targets
Example 2
Target resist 2112 without debuff
Target resist 1267 with debuff (2112 * 0.6 = 1267) = 845 crit resist debuff or 12.8% crit damage against target
Player resist 3762 without debuff
Player resist 4607 with debuff 3762 + 845 = 4607 = 12.8% less crit damage taken from all targets
Personally, I won't run this set because I have other sets that significantly outperform on damage.
SkaraMinoc wrote: »Farstrider is balanced. The 40% isn't a flat modifier. It's a percentage of target as the tooltip says.
Example 1
Target resist 1320 without debuff
Target resist 792 with debuff (1320 * 0.6 = 792) = 528 crit resist debuff or 8% crit damage against target
Player resist 2112 without buff
Player resist 2604 with buff (2112 + 528 = 2604) = 8% less crit damage taken from all targets
Example 2
Target resist 2112 without debuff
Target resist 1267 with debuff (2112 * 0.6 = 1267) = 845 crit resist debuff or 12.8% crit damage against target
Player resist 3762 without debuff
Player resist 4607 with debuff 3762 + 845 = 4607 = 12.8% less crit damage taken from all targets
Personally, I won't run this set because I have other sets that significantly outperform on damage.
Go use it on pts and you won't be saying it's balanced it's just another tool for zergs to turn you into paper for the already hard hitting spec bows and aquity wardens it definitely needs to at least be adjusted to not have potential 100% uptime
SkaraMinoc wrote: »I mean if ZOS wants a hard counter to Rallying Cry then this would be it
SkaraMinoc wrote: »
SkaraMinoc wrote: »
Easier time if you actually mean Xv1ing and not 1vXing