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[PVP] Class Balance
Every class can be built tanky with nice self healing but to be a good class you need also a way to reset fight, sustain and burst damage.
Most of the classes miss the tool to reset a fight and they are coming behind the rest.
Tier List
- S
Sorcerer and Nightblade - both classes are the meta right now. Both classes are top in Solo, Small Scale and Large Scale. Both classes can counter each other very well (I bet people will start argue which one of both is more OP and will point each other some skills). If you want to counter Sorcerer, that could be done best by Nightblade, it is the same for Nightblade, the best counter is Sorcerer.
- Mobility
- Escape
- Burst
- Heals
- Sustain
- Shields (Sorcs)
- Invisibility (NBs)
- A+
Dragonknight - good class but not OP
- Sustain damage
- Self heals
- Good sustain if the player has good resource management
- A
Warden - good class but not OP and just a little under DK
- Delayed burst
- Self heals
- Good sustain
- B
Templar and Arcanist - OK classes but they miss damage and mobility. That is why most of the time you will see them very tanky (what else can you do) and Templars trying some combo and finish with Radiant Destruction while Arcanists will try with procs.
- Self heals - Templar
- Execute - Templar
- Good sustain - Arcanist
- Shields, Extra Armor - Arcanist
- C
Necromancer - bad class, clunky skills
- AoE delayed burst with defile - but it is clunky
- Arcanist
Pros
- Very tanky and tough to bring it down. They have extra armor. Really good HP shield. Because of that you will rarely see an Arcanist under 35k HP. This adds another layer to the tackiness.
- Best pure recovery sustain stats wise when the tanking skills are used. This again explains why most of the Arcs are so tanky.
Cons
- No delayed burse damage
- No good class damage skill at all. You will rarely see in your death recap an Arcanist damage class skill
- Because of lacking damage the class should use procs or bash. And it should use weapon skill for damage
- Not bad CC but it is blockable. If you exclude that sometimes is buggy and cannot be break free it is just an ok skill.
- Bad mobility, the gate is useless in PvP. First there is a CD and second it is ground target and this make the skill super super clunky and not functional if the terrain is not even.
Skills that every class will want to use
- Impervious Runeward - if you have 35k+ HP
- Runic Defense morphs - if you have 35k+ HP
Class defining skills
- Crux mechanic, bad in PvP
- Maybe the beam, bad in PvP
- Shields
- Dragonknight
Pros
- One of the best and most efficient spamables
- Instant cast burst ultimate
- Unique sustain in form of resource return on ulti and when a status effect is procced
- Best CC, unblockable and undogable with a root attached.
Cons
- Bad mobility
- You have to build for defense as the class mele oriented
- There is a delayed burst skill but it is not as powerful as the others
- Not bad CC but it is blockable. If you exclude that sometimes is buggy and cannot be break free it is just an ok skill.
Skills that every class will want to use
- Molten Whip
- Dragon Leap morphs
- Fossilize
Class defining skills
- Reflective scales - gone
- The only self healing skill - not anymore
- Blind - gone
- Necromancer
Pros
- Tanky
- Best delayed burst with defile attached in Blighted Blastbones
- Nice hot with unique damage reduction - Spirit Guardian
Cons
- No mobility
- No CC
- No shields
- Bad class damage spamable
- Bad mechanic with corpses
Skills that every class will want to use
- Blighted Blastbones
- Spirit Guardian - maybe
Class defining skills
- Corpse mechanic, bad in PvP
- Summons bad in PvP
- NIGHTBLADE
Pros
- Best burst damage, cheap and easy to use, - Grim Focus
- Best sustain damage - Concealed Weapon with unique damage buff
- Best mobility with very easy minor and major expedition
- Every skill buff works on both bars, and these skills are many
- The best combat reset with cloack and shades
- Unblockable and undogable CC
- Cheap burst ultimate with unique damage buff
- One of the best sustain skills with Siphoning Strikes
- Cheapest single target heal (from the better ones)
Cons
- No shield - but with all the other tools that you have, you do not need it.
Skills that every class will want to use
- Death Stroke morphs
- Grim Focus morphs
- Shadowy Disguise
- Siphoning Strikes
Class defining skills
- Invisibility
- Damage burst
- Sorcerer
Pros
- Great mobility with expeditions and streak
- Great defense with hardened ward
- Great sustain with Dark Exchange
- Best delayed skill in curse
- Good burst with proced frags
- One of the best CC with streak, AoE undogable and unblockable stun
- Good sustain pressure damage with overload
Cons
Skills that every class will want to use
- Haunting Curse
- Hardened Ward
- Streak
Class defining skills
- Pets, bad in PvP
- Streak
- Shields
- Delayed burst
- Templar
Pros
- Best execute
- Nice heal on direct damage with living dark
- Purge
Cons
- No delayed burse damage
- Not a bad CCs, but one can be dodged the other can be blocked
- Bad spamables
- Bad sustain
- No mobility and on top of that the class should stay in their house which now is smaller than ever
Skills that every class will want to use
- Radiant Destruction - very annoying zerg surfing skill, which kind of hold the class just over the Necros
- Living Dark - maybe
- Extended Ritual - again maybe as 5 effects is not enough, as we have so many statuses now and almost every skill has a debuff attach to it or even 2
Class defining skills
- Purge, outdated in PvP. 5 effects is not enough with so many debuffs and statuses
- Blind, gone
- Shield retaliation - gone
- Execute
- Warden
Pros
- Best HP heal that heal an ally too.
- Good AoE burst skill with Scorch and Northern Storm
Cons
- No reliable CC
- Not great mobility.
- Bad spamable
Skills that every class will want to use
- Scorch
- Polar Wind - if you have 35k+ HP
Class defining skills
- I really struggle to see something with wardens, maybe the only HP heal that heals ally. They are kind of frost and animals but the skills are just a little bit of reskin. Maybe Scorch with AoE delayed burst.
Because I can!