I like TESO. This is not a flame or hate thread. Just getting that out in the open now.
But one thing I wish was different is the linear feel to the game. In the four days I've played, I've tried to imagine how it could be different. The implementation of a leveling system would be nice, but what could it target? Not the player, of course. So all that's left is the zone.
When the phasing system was announced, I imagined I would only be in zones populated within my level range. And I thought this would apply to the entire map. So as I leveled up, I would enter a different "zone." The only way to enter a higher zone would be with a group and having a group member with that zone's level. Applied to all parts of the map, this would enable players to go everywhere without getting smacked down by a level 20 enemy.
Something like this would disperse the crowds throughout the world and make it less crowded.
"Funny that magic doesn't work when a mace caves in your skull."
Playing on a PC, NA Server, since that very first day ...