How do you feel "no self healing DPS" as healer?

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  • AvalonRanger
    AvalonRanger
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    As a healer, if I see a dps casting vigor ...I feel slightly insulted, but I get it. Padding helps in pugs especially in vet DLC stuff. Still would rather you just slot a DoT or something, but you do you.

    If the dps whips out a resto and casts regen, I ask 'what is this dumb expletive doing' and either kick or bail. I'm usually pulling 30-35k on healer; in groups where I'm doing 40%+ group dps because someone's back-barring resto while their buddy spams bow light attacks, that gets *painfully* slow.

    In the 4 random group dungeon, there're still almost fake healer sometimes.
    Maybe some DPS wouldn't believe PUG healer.

    But, personally I don't like DPS are wearing restoration staff.
    If they care about useless healer, just slot 1 self healing skill.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • acastanza_ESO
    acastanza_ESO
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    It is not the general expectation that teh DPS should be doing any healing in group content. It is simply not their job.
    It's the DPS's job to do damage, don't stand in stupid, and catch rezes if they are needed.
    Block or dodge (if needed because the tank missed a taunt, or you're being targeted by a mech), do mechs, don't stand in stupid.

    It's the healer's job to heal, provide debuffs, and provide support synergies (mainly for the tank).

    It's the tank's job to taunt, debuff, and don't die.

    If your DPS are needing to slot self healing outside of the specific content that expects a certain amount of solo survive-ability (like portal mechanics) then people aren't doing their jobs.

    The poll options here are completely unhinged.

    If a DPS had a resto staff equipped, I'd be voting to kick them.
    Edited by acastanza_ESO on 12 December 2024 21:14
  • Kappachi
    Kappachi
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    none of your options fit what i'd pick. Play the way you want so long as you aren't faking your role. A tank without a taunt is a much bigger problem than a dps with some tank/heal skills.
  • Wereswan
    Wereswan
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    That’s my job! Of course, there are mechanics that DPS need to mind as there are many things that can’t be healed through, but so long as they’re where they need to be (not in stupid but also not far far away), I’ve got them covered! Rather, I expect DPS to not have a self-heal unless they need to do an independent mechanic (shelve books in Scriveners’ Hall, portals in trials, etc.), although I certainly don’t fault PUGs for slotting a heal just in case.

    Habits acquired over hundreds/thousands of hours of solo play can be difficult to break. As a Templar main who generally runs solo, that means [ab]using Puncturing Sweeps, Radiant Glory, and Channeled Focus, with Breath of Life as my panic button. So if you see me throwing a quick heal on myself, it's not a vote of no confidence in your abilities; it's just a deeply ingrained reflex action.
  • jjjozo
    jjjozo
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    Sometimes you meet people who get offended if you ask for taunting tank or healing healer.
    They tell you to follow mechanics, even when they didn't taunt, interrupt or overheal the heal-check DoT while you were locked and to be rescued according those mechanics.

    Then DPS's join dungeons confused what kind of groups they meet.
    Some healers get straight out offended when they are asked to heal.
    Some healers want to heal alone without self-healers.

    I just wish luck to everybody polite, so you meet your groups with members ego and entitlement at least smaller than a solar system. Then there is no problem just politely understand each other in chat window.
  • JustLovely
    JustLovely
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    All players in all groups should have at least some self healing capacity. Assuming the healer will do 100% of the healing for everyone at all times is a selfish build that deserves to die when they over extend themselves.
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