Yep I can get to 9k spell dmg on my plar yet it's still hits no where near as hard as nb or sorc...how is that even possible. Something is really wrong with Templar skill scaling.
.
And then making arc with green beam lmao.
.
And then making arc with green beam lmao.
Pve players were asking to make jabs from 1 seconds into 0.8 to light attack weave within global cd, zos did it but reduced damage and it does 3 ticks instead of 4 and in pts notes mentioned "it was not damage loss because you can light attack weave now within 1sec".
Such change made jabs hit like wet noddle in pvp and also 1sec snare nerfed into 0.5 made that snare completely useless.
Lets remember that jabs is a channel, you cannot block cast it or hit followed by roll dodge, you are exposed while jabbing and requires to hit all 3 jabs with no longer working snare attached to it when everyone running celerity cp + minor/major expedition + evasion, jabs should hit hard like in the past, aggresive high risk high reward playstyle and not what garbage it is now.
How is a melee channel with poor accuracy not risky?YandereGirlfriend wrote: »There was nothing high-risk about Jabs spam.
YandereGirlfriend wrote: ».
And then making arc with green beam lmao.
Pve players were asking to make jabs from 1 seconds into 0.8 to light attack weave within global cd, zos did it but reduced damage and it does 3 ticks instead of 4 and in pts notes mentioned "it was not damage loss because you can light attack weave now within 1sec".
Such change made jabs hit like wet noddle in pvp and also 1sec snare nerfed into 0.5 made that snare completely useless.
Lets remember that jabs is a channel, you cannot block cast it or hit followed by roll dodge, you are exposed while jabbing and requires to hit all 3 jabs with no longer working snare attached to it when everyone running celerity cp + minor/major expedition + evasion, jabs should hit hard like in the past, aggresive high risk high reward playstyle and not what garbage it is now.
There was nothing high-risk about Jabs spam.
CameraBeardThePirate wrote: »I don't understand why they set the drop rate of these leads so low. I've farmed IA so much since this mythic came out and I've only managed to get one lead to drop.
CameraBeardThePirate wrote: »I don't understand why they set the drop rate of these leads so low. I've farmed IA so much since this mythic came out and I've only managed to get one lead to drop.
xylena_lazarow wrote: »How is a melee channel with poor accuracy not risky?YandereGirlfriend wrote: »There was nothing high-risk about Jabs spam.
CameraBeardThePirate wrote: »I don't understand why they set the drop rate of these leads so low. I've farmed IA so much since this mythic came out and I've only managed to get one lead to drop.
The lead rates should be tripled, at the least. That would put it on-par for the vast majority of leads for mythics.
I spend multiples of time farming for this stupid mythic compared to every other mythic I've farmed. The only comparably annoying one was the lead in DSA, and that has a higher drop rate and the weapon sets are totally worth farming.
I farmed IA for dozens of hours on my Stamcro, to the point where I had unlocked very Necro set piece for Nobility in Decay (which is a trash set) and[/b]
You mean one of the best metas in game history, where the top class was a fair brawler that required the risk of being in melee range and the skill to land its highly telegraphed combos.YandereGirlfriend wrote: »I think we all need to get back into the time machine back to 2021 or whenever Templars ruled the world
Considering they just nuked no-proc Ravenwatch because nobody played it, seems unlikely. The build system is one of this game's selling points over other PvP games. I'm glad the Ayleid Torc exists is a solid option for players that don't have the time or interest for doing their own builds, but doesn't exceed the power of full builds. Well designed mythic.Looking at this item, I think maybe ZoS will introduce a few of this and with the new PvP update they will add them to the new ranked BGs as the only option in order to normalize the gear. Something similar to GW2 small scale arenas maybe.
xylena_lazarow wrote: »Considering they just nuked no-proc Ravenwatch because nobody played it, seems unlikely. The build system is one of this game's selling points over other PvP games. I'm glad the Ayleid Torc exists is a solid option for players that don't have the time or interest for doing their own builds, but doesn't exceed the power of full builds. Well designed mythic.Looking at this item, I think maybe ZoS will introduce a few of this and with the new PvP update they will add them to the new ranked BGs as the only option in order to normalize the gear. Something similar to GW2 small scale arenas maybe.