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Grandmaster Crafting Stations

Lumsdenml
Lumsdenml
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This may sound elitist, but I kinda want the Grandmastet Crafting Stations to only be accessible by Grandmaster Crafters. A lot of time and gold go into that achievement for just the title....
In game ID: @KnightOfTacoma
Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
Guild: The Disenfranchised - ZZ!
Obituary:
RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • Necrotech_Master
    Necrotech_Master
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    that would probably defeat the point of them being QoL for guilds to consolidate hundreds of crafting stations into single units

    i will never go back to a sea of crafting tables, that was horrible
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • wolfie1.0.
    wolfie1.0.
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    As in to be able to use them?

    Nope, completely disagree.

    Also that achievement since AWA isn't as difficult as you think it is.
  • Lumsdenml
    Lumsdenml
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    wolfie1.0. wrote: »
    As in to be able to use them?

    Nope, completely disagree.

    Also that achievement since AWA isn't as difficult as you think it is.

    Yeah, that's probably true. I remember doing it before AWA and it was a long and expensive process!
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • Artim_X
    Artim_X
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    I disagree. Guildies who cannot be bothered to max out crafting should not be denied access. If your suggestion was implemented houses that are just a sea of crafting station would come back in full swing.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • wolfie1.0.
    wolfie1.0.
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    Lumsdenml wrote: »
    wolfie1.0. wrote: »
    As in to be able to use them?

    Nope, completely disagree.

    Also that achievement since AWA isn't as difficult as you think it is.

    Yeah, that's probably true. I remember doing it before AWA and it was a long and expensive process!

    Ya well with AWA every character contributes and the boxes you have to check to unlock it can be done pretty easily within a few days. No crown investment needed, and with not as much gold as pre awa.

    So the achievement, like many others post awa is actually not worth all that much. And is very very easy to achieve. And honestly easy achievements arnt really achievements they are check boxes.

    Edit: for example 50 motif unlocks is 6 characters learning all blue motifs. 100 recipes can be completed by just learning the ones needed for every tier crafting writ. Research requirements can be spread through 8 different characters... etc etc.
    Edited by wolfie1.0. on 27 August 2024 22:42
  • Necrotech_Master
    Necrotech_Master
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    wolfie1.0. wrote: »
    Lumsdenml wrote: »
    wolfie1.0. wrote: »
    As in to be able to use them?

    Nope, completely disagree.

    Also that achievement since AWA isn't as difficult as you think it is.

    Yeah, that's probably true. I remember doing it before AWA and it was a long and expensive process!

    Ya well with AWA every character contributes and the boxes you have to check to unlock it can be done pretty easily within a few days. No crown investment needed, and with not as much gold as pre awa.

    So the achievement, like many others post awa is actually not worth all that much. And is very very easy to achieve. And honestly easy achievements arnt really achievements they are check boxes.

    Edit: for example 50 motif unlocks is 6 characters learning all blue motifs. 100 recipes can be completed by just learning the ones needed for every tier crafting writ. Research requirements can be spread through 8 different characters... etc etc.

    i did it before AWA and i dont think there was that much gold cost to it, the only time there was a little bit of gold cost was if you were buying nirncrux items to research, or if you were trying to collect motifs/recipes faster

    theres no doubt that its significantly faster/cheaper to do now, especially because its a lot easier to find nirncrux items (i remember back in the day trading nirn items with others because at the time very few people had any nirn research done right after upper crag released, and completing that storyline was the only way to get nirn research items)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • DoofusMax
    DoofusMax
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    Aside from the snobbery factor, I'm having a real hard time justifying someone being required to learn 100 recipes, learn all the Alchemy reagent effects, translate all the Potency runes, and learn 50 styles to be able to buy what is essentially a container for attunable crafting stations, and stations that have nothing to do with Provisioning, Alchemy, or Enchanting at that. I could kinda see learning all 9 traits on all the Blacksmithing gear and do X-number Blacksmithing Master Writs to buy the Blacksmithing Station (and something similar for Clothing, Jewelry, and Woodworking), but there's no existing achievements for traits-learned by craft (except Jewelry) or for Master Writs by craft. So locking the stations behind an existing 100-Writ achievement was very likely much easier to implement than new achievements. I still laugh when one of my toons procs one of those new Survey achievements, like they hadn't already done a few thousand surveys before U43.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • Wuduwasa13
    Wuduwasa13
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    Lumsdenml wrote: »
    This may sound elitist, but I kinda want the Grandmastet Crafting Stations to only be accessible by Grandmaster Crafters. A lot of time and gold go into that achievement for just the title....

    No. Just no. Thank you.
  • katanagirl1
    katanagirl1
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    Why are they called Grandmaster Crafting stations if you don’t have to be a Grandmaster Crafter to buy them?

    They need to change the name then.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • robpr
    robpr
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    Why are they called Grandmaster Crafting stations if you don’t have to be a Grandmaster Crafter to buy them?

    They need to change the name then.

    You have to have Grandmaster Crafter to buy them, but the suggestion is for requiring GMC to be able to use them.
  • LalMirchi
    LalMirchi
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    Lumsdenml wrote: »
    This may sound elitist, but I kinda want the Grandmastet Crafting Stations to only be accessible by Grandmaster Crafters. A lot of time and gold go into that achievement for just the title....

    I disagree with this suggestion. No thanks.
  • thorwyn
    thorwyn
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    Why are they called Grandmaster Crafting stations if you don’t have to be a Grandmaster Crafter to buy them?

    They need to change the name then.

    For the same reason as why every Joe Schmo can buy a professional power drill from the local hardware store and every Janette Schmo can buy a Steinway.
    Edited by thorwyn on 28 August 2024 13:37
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • DenverRalphy
    DenverRalphy
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    Why are they called Grandmaster Crafting stations if you don’t have to be a Grandmaster Crafter to buy them?

    They need to change the name then.

    Because technically a fully functioning station requires a Grand Master Crafter to build one? After all, you can't fully load it up with without one right?

  • TaSheen
    TaSheen
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    robpr wrote: »
    Why are they called Grandmaster Crafting stations if you don’t have to be a Grandmaster Crafter to buy them?

    They need to change the name then.

    You have to have Grandmaster Crafter to buy them, but the suggestion is for requiring GMC to be able to use them.

    No - only needs Unsurpassed Crafter - complete 100 master writs.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • valenwood_vegan
    valenwood_vegan
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    If I'm understanding the suggestion correctly, it's that only grandmaster crafters can even *use* the stations?

    A big part of the point of the stations was as a QoL update so guilds (and players with such houses too) could do away with those gigantic rooms full of attunable stations, that took up most of the furnishing slots in the house. If most players could not use the new stations, guilds in particular would have to go back to that.

    I wouldn't change back for my own house, as there's no way I'm putting that amount of gold and effort in again, but it would mean that many of my friends could no longer use my house for crafting. I worked very hard to collect the attunables and set up my house *so that* my friends and others could use it. Soooo no thanks.
  • TaSheen
    TaSheen
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    If I'm understanding the suggestion correctly, it's that only grandmaster crafters can even *use* the stations?

    A big part of the point of the stations was as a QoL update so guilds (and players with such houses too) could do away with those gigantic rooms full of attunable stations, that took up most of the furnishing slots in the house. If most players could not use the new stations, guilds in particular would have to go back to that.

    I wouldn't change back for my own house, as there's no way I'm putting that amount of gold and effort in again, but it would mean that many of my friends could no longer use my house for crafting. I worked very hard to collect the attunables and set up my house *so that* my friends and others could use it. Soooo no thanks.

    Yes, that's what the OP was suggesting. So not a good idea....
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Ezhh
    Ezhh
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    The stations would instantly lose a huge part of their value if this happened.

    As a guildmaster on my main server, would I then be expected to have TWO sets of all attunable stations for members and friends to use? I definitely don't want people left out because they didn't happen to buy x number of motifs yet, but the cost (and number of slots) needed for both options would be an insane undertaking.

    From another point of view, I also play on and off on a second server to spend time with and help out some friends. Should I be denied the ability to craft myself gear there and become a burden on them by having to ask them to craft for me?

    It would just push more crafting requests onto those who have done the work already and might not want the hassle. Reverse of quality of life on all sides in my opinion.
  • coop500
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    This is such a cursed thread lol
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • Vaqual
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    From an RP perspective it doesn't make sense at all. If you get hooked up with the best tools, why would your character be struggling to perform the same as on generic crafting stations?
  • DenverRalphy
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    Vaqual wrote: »
    From an RP perspective it doesn't make sense at all. If you get hooked up with the best tools, why would your character be struggling to perform the same as on generic crafting stations?

    Cuz equipment doesn't provide the skill/knowledge. An amateur golfer can use Tiger Woods' golf clubs. Doesn't mean he can play as good as Tiger.
  • katanagirl1
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    robpr wrote: »
    Why are they called Grandmaster Crafting stations if you don’t have to be a Grandmaster Crafter to buy them?

    They need to change the name then.

    You have to have Grandmaster Crafter to buy them, but the suggestion is for requiring GMC to be able to use them.

    Oh, yeah definitely no on that one. Sorry I misunderstood.
    Khajiit Stamblade main
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    Orc Stamplar PVP
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    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • virtus753
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    Why are they called Grandmaster Crafting stations if you don’t have to be a Grandmaster Crafter to buy them?

    They need to change the name then.

    Because technically a fully functioning station requires a Grand Master Crafter to build one? After all, you can't fully load it up with without one right?

    What about GMC is required to build or load a master station? I don't recall that being a requirement on live.

    Originally you needed GMC to buy the master stations on the PTS, but based on feedback they changed it to Unsurpassed Crafter in the very first incremental in that cycle.

    There are no requirements to be able to attune a station except being able to get to the place where it's located in game. (You can't attune stations from attuned ones. It must be an original.) Sometimes that means having DLC access or control of a town in Cyrodiil, but it's not locked by your own crafting knowledge or achievements.
  • DenverRalphy
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    virtus753 wrote: »
    Why are they called Grandmaster Crafting stations if you don’t have to be a Grandmaster Crafter to buy them?

    They need to change the name then.

    Because technically a fully functioning station requires a Grand Master Crafter to build one? After all, you can't fully load it up with without one right?

    What about GMC is required to build or load a master station? I don't recall that being a requirement on live.

    Originally you needed GMC to buy the master stations on the PTS, but based on feedback they changed it to Unsurpassed Crafter in the very first incremental in that cycle.

    There are no requirements to be able to attune a station except being able to get to the place where it's located in game. (You can't attune stations from attuned ones. It must be an original.) Sometimes that means having DLC access or control of a town in Cyrodiil, but it's not locked by your own crafting knowledge or achievements.

    Yeah, I realized that after I'd posted it. Got sidetracked and didn't bother to edit it.

    But hey, still can't get full functionality out of it without having researched all traits. So there's that I guess.
  • wolfie1.0.
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    Quite honestly, just getting enough vouchers from start to finish is more of a barrier to entry vs any actual achievement. 86,000+ vouchers from the start isn't exactly a cheap nor a fast process to obtain. And then having to go to each site and collect them, also have all of the chapters/dlcs for it...

    There are reasons that these are usually guild endeavors and not for most casual players to obtain.
  • TaSheen
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    wolfie1.0. wrote: »
    Quite honestly, just getting enough vouchers from start to finish is more of a barrier to entry vs any actual achievement. 86,000+ vouchers from the start isn't exactly a cheap nor a fast process to obtain. And then having to go to each site and collect them, also have all of the chapters/dlcs for it...

    There are reasons that these are usually guild endeavors and not for most casual players to obtain.

    True I guess. Though on 3 of my accounts, I already had so many crafting stations, I wasn't about to ignore the GM stations just because they were expensive. However - I don't need ALL the crafting stations. I just get the ones that are a PITA to get to, or require fighting one's way toward. So I get a new set every once in a while, when I've got the vouchers for attunables. I just picked up one of the Deadlands ones on my main account EU.

    I feed attunables to the accounts with the GM stations from my other accounts as they have enough vouchers for them. It's not such a huge thing for me since I don't want or need every crafting station out there.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Nharimlur_Finor
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    Without a purchased copy of Summerset or ESOPlus, you can't access jewellery stations for anything, regardless of what traits that you may have learned if you had a previous subscription.

    Yet you can go to another player's home and have access to all crafting tables for every other Chapter that you don't own. You don't even have to do any work to have access to them. Some guild members may have contributed; most won't have.

    But yeah, why should players that don't have GMC have any access to this station at all? Why should players have access to any tables where they haven't paid for the zone access?

    Alternately, why can't I use jewellery crafting stations?

    It's all a bit unbalanced.
  • quinancia
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    wolfie1.0. wrote: »
    Quite honestly, just getting enough vouchers from start to finish is more of a barrier to entry vs any actual achievement. 86,000+ vouchers from the start isn't exactly a cheap nor a fast process to obtain. And then having to go to each site and collect them, also have all of the chapters/dlcs for it...

    There are reasons that these are usually guild endeavors and not for most casual players to obtain.

    I did this earlier this year. Getting the vouchers takes time. Probably more than a year. I don't know. I just noticed that I had a lot and decided to push it and get enough for the stations. Tuning the stations, honestly, goes a lot faster than I imagined.
  • joergino
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    It certainly took me more than a year after I had started trying to get the vouchers for all the stations and I did this completely by myself. But I didn't do it just for myself. My intention was to help a small streamer make her little guild a bit more attractive for others to join.

    It was all in vain, of course, because by now only one player from those days can still be seen in the game regularly and everybody else left. Even the streamer only returns for the new chapters.

    For me, making the grandmaster stations only available to grandmaster crafters is a bizarre idea. First, the motivation appears to be rather mean-spirited. And second, I believe it is rather pointless anyway because the people actually using a grandmaster crafting station are very likely to be master crafters in the first place, especially considering the fact that motif knowledge is counted across a player's entire account and thus the most expensive of the required achievements isn't as expensive anymore as it used to be when I and most likely many other crafters had to hunt down missing motif pages in our beloved decentralized guild store system.
  • Vaqual
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    Vaqual wrote: »
    From an RP perspective it doesn't make sense at all. If you get hooked up with the best tools, why would your character be struggling to perform the same as on generic crafting stations?

    Cuz equipment doesn't provide the skill/knowledge. An amateur golfer can use Tiger Woods' golf clubs. Doesn't mean he can play as good as Tiger.

    Yes, and I didn't write that. I said the character should simply be able to do, what he can do on any workstation. Which is the case. I shouldn't have to repeat that, just read it properly.
  • Grizzbeorn
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    Lumsdenml wrote: »
    This may sound elitist, but I kinda want the Grandmastet Crafting Stations to only be accessible by Grandmaster Crafters. A lot of time and gold go into that achievement for just the title....

    Stop.
      PC/NA Warden Main
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