Okay look. The fact that we're even comparing an instant 41m range stealth burst proc to real skills with drawbacks like melee range, cast times, or pressing buttons. That shouldn't happen at all and should tell you how busted this is. This is exactly the free damage, playing the game for you, carry set thing that everyone has complained about for years.CameraBeardThePirate wrote: »I can assure you it would not hit harder than Concealed Weapon (which was weird to bring up in the first place since my comment was talking about Snipe)
I agree with the comment about decreased damage with range.
I think merciless resolve should only be effective in melee range (7m). No risk, no reward.
Make tarnished a melee only proc. That'll cool some ardor.
Although I appreciate the kind comment that the 3 button is more like a combination-- and I ghuess its true. Its not like any other combinaiton is much more than 3 buttons.
So I suppose on my sorc I have to push crystal weapon, then push crouch, then push heavy attack, cancel it with silver shards, add an endless fury
I guess thats 5 buttons Plus my Sorc cannot stealth
xylena_lazarow wrote: »This is absolutely pathetic, this guy's free no risk proc did double the damage of Bow's strongest skill.
And no this alone doesn't kill me, there were several focusing me here, but having to deal with one button invisible ranged 14k free damage nonsense every few seconds while I'm dealing with the guys in my face, not great PvP experience.
There are many things wrong with this picture, yes. When even a "bad" build can drop 14k damage with one button at invisible 41m range, yeah I guess you could call that "offensive" if you want. Like if this player was running something more appropriate for ganking than Way of Fire, I could've easily been ganked 1v1, not needing the help of zergers.The only offensive thing I see in that log is focused aim only critting for 3200 which is only 200 more damage then the light attack.
xylena_lazarow wrote: »There are many things wrong with this picture, yes. When even a "bad" build can drop 14k damage with one button at invisible 41m range, yeah I guess you could call that "offensive" if you want. Like if this player was running something more appropriate for ganking than Way of Fire, I could've easily been ganked 1v1, not needing the help of zergers.The only offensive thing I see in that log is focused aim only critting for 3200 which is only 200 more damage then the light attack.
You wanna see what happens to an individual Tarnished ganker against me?Bushido2513 wrote: »Just do like everyone else these days and build a hybrid tank DPS.
xylena_lazarow wrote: »You wanna see what happens to an individual Tarnished ganker against me?Bushido2513 wrote: »Just do like everyone else these days and build a hybrid tank DPS.
It's dozens and dozens of players clicking 1 button to do 14k damage from 100% safety, zero attempt PvP, every 8 seconds and immediately coming back to do this again after I kill them (repeatedly), sure I often X them too, but it is simply not a FUN experience to have to constantly play around this garbage.
This is absolutely untrue. Remove Tarnished and there's no more instantaneous ranged proc stacking. It is the lone outlier here. Otherwise, maybe we could go the route of nerfing range damage across the board.This is Cyro, it is like this since day 1 when we had no proc sets. If Tarnished is removed, even if all proc sets are removed these NBs in stealth will charge their attacks and still do some percentage of your health from safe distance.
xylena_lazarow wrote: »This is absolutely untrue. Remove Tarnished and there's no more instantaneous ranged proc stacking. It is the lone outlier here. Otherwise, maybe we could go the route of nerfing range damage across the board.This is Cyro, it is like this since day 1 when we had no proc sets. If Tarnished is removed, even if all proc sets are removed these NBs in stealth will charge their attacks and still do some percentage of your health from safe distance.
No proc ganking was only a problem in 2014 when the Defile on Lethal Arrow stacked, and a few years ago when Sorcs could load up both Crystal and Crushing onto a stealth Overload. Every other "free damage" problem in game history has been some sort of burst proc stacking with things it shouldn't. Camo Hunter on humans, rng 15k Skorias, old Viper, old Calu, etc.I am telling you from experience, we had no proc sets, and still we had the same issue. Do you really think that if they remove Tarnished and your issue will be solved? Then will come the next proc set that does 2k less damage but still will be noticeable.
xylena_lazarow wrote: »This is absolutely untrue. Remove Tarnished and there's no more instantaneous ranged proc stacking. It is the lone outlier here. Otherwise, maybe we could go the route of nerfing range damage across the board.This is Cyro, it is like this since day 1 when we had no proc sets. If Tarnished is removed, even if all proc sets are removed these NBs in stealth will charge their attacks and still do some percentage of your health from safe distance.
I am telling you from experience, we had no proc sets, and still we had the same issue. Do you really think that if they remove Tarnished and your issue will be solved? Then will come the next proc set that does 2k less damage but still will be noticeable.
And that proc stack artifically adds 10-20k instant ranged burst without pressing buttons.True but harder; NB has received some serious buffs since the old days. Right now, I cloak, cast wield soul (frost) proc tarnished and winterborn, finish with a merciless. That is on a build with about 6-7K spell damage, 55-100% crit rate, capped crit damage, capped movement speed and permanent major protection, which was not possible back in the day.
BetterAtChess wrote: »Oh dear, still Elder Cheese Online is it?
ESO generally has really good sound design; the Tarnished proc is NOT an example of this. I find even ESO PVP streams have become annoying to watch because of the prevalence of this intrusive effect.
They should change the breaking glass sound to the sound of a huge cheese sandwich hitting a wall of cheddar.
BetterAtChess wrote: »Oh dear, still Elder Cheese Online is it?
ESO generally has really good sound design; the Tarnished proc is NOT an example of this. I find even ESO PVP streams have become annoying to watch because of the prevalence of this intrusive effect.
They should change the breaking glass sound to the sound of a huge cheese sandwich hitting a wall of cheddar.
You’re so right about this. The incessant sound of Tarnished procs has not only ruined my play time but also my stream watching. I don’t want to hear it when I play anymore, so I don’t pvp much. I don’t want to hear it when I watch streams anymore, so I check out other games instead. I am so over that sound.
xylena_lazarow wrote: »This is absolutely untrue. Remove Tarnished and there's no more instantaneous ranged proc stacking. It is the lone outlier here. Otherwise, maybe we could go the route of nerfing range damage across the board.This is Cyro, it is like this since day 1 when we had no proc sets. If Tarnished is removed, even if all proc sets are removed these NBs in stealth will charge their attacks and still do some percentage of your health from safe distance.
xylena_lazarow wrote: »No proc ganking was only a problem in 2014 when the Defile on Lethal Arrow stacked, and a few years ago when Sorcs could load up both Crystal and Crushing onto a stealth Overload. Every other "free damage" problem in game history has been some sort of burst proc stacking with things it shouldn't. Camo Hunter on humans, rng 15k Skorias, old Viper, old Calu, etc.I am telling you from experience, we had no proc sets, and still we had the same issue. Do you really think that if they remove Tarnished and your issue will be solved? Then will come the next proc set that does 2k less damage but still will be noticeable.
Meanwhile, people screamed and cried over Savage Werewolf and MDW.....
CameraBeardThePirate wrote: »xylena_lazarow wrote: »This is absolutely untrue. Remove Tarnished and there's no more instantaneous ranged proc stacking. It is the lone outlier here. Otherwise, maybe we could go the route of nerfing range damage across the board.This is Cyro, it is like this since day 1 when we had no proc sets. If Tarnished is removed, even if all proc sets are removed these NBs in stealth will charge their attacks and still do some percentage of your health from safe distance.
Just ~2 years ago we had crushing shock nb gankers that were not using procs and were still able to 100-0 people.
And as I stated before, Tarnished is ridiculous, but no, removing it won't do jack to stop NBs ganking.
Ganking is fine. Zero risk one button to chunk half anyone's health isn't.CameraBeardThePirate wrote: »And as I stated before, Tarnished is ridiculous, but no, removing it won't do jack to stop NBs ganking.
xylena_lazarow wrote: »Ganking is fine. Zero risk one button to chunk half anyone's health isn't.CameraBeardThePirate wrote: »And as I stated before, Tarnished is ridiculous, but no, removing it won't do jack to stop NBs ganking.
Good. Kill or be killed. Stop playing so passively and you're fine. Use positioning or win the race.
Nice try, but the person sitting in 100% zero risk safety is not playing actively. They press one button. I'm out there brawling with multiples in my face while 100% zero risk safety non-pvpers let their burst procs play the game for them. You make reference to the Azureblight thread, the literal complete opposite, a pressure attack you can see from a mile away.xylena_lazarow wrote: »Ganking is fine. Zero risk one button to chunk half anyone's health isn't.CameraBeardThePirate wrote: »And as I stated before, Tarnished is ridiculous, but no, removing it won't do jack to stop NBs ganking.Good. Kill or be killed. Stop playing so passively and you're fine. Use positioning or win the race.
acastanza_ESO wrote: »The set is straight up bugged. I won't talk about the specifics here for TOS reasons but it is being actively abused by certain groups.
silky_soft wrote: »acastanza_ESO wrote: »The set is straight up bugged. I won't talk about the specifics here for TOS reasons but it is being actively abused by certain groups.
Bugged like oakfathers where it's taking your own buffs into the equation?
You don't see this in BGs and it is no real secret has performance issues, but is this something you balance around? We are still in a fairly tanky meta with players running 30k+ hp and still pumping out loads of dmg. Defense still outscales offense and the ability for anyone to instantly recover from <10% health is fairly obnoxious.