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My Forum Post to Get rid of the timer when lockpicking locks to prevent annoyance. [in]

  • katanagirl1
    katanagirl1
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    DinoZavr wrote: »
    in my humble understanding the cooldown timer is intentional to allow other players to overtake the chest if you fail lockpicking
    when i just started playing and was utterly bad in this minigame i often lost the chest to others
    now i got significantly better, though other players noticing someone lockpicking a chest still stand near and spam the Action button.
    - if you fail they overtake
    - if you succeeded and have no autoloot enabled, they get the loot
    - if you run out of bag space, they get the loot you could not grab
    - if you have treasure map duplicate in your inventory, they get the map
    So this minigame is not about manners, but about contention, i guess this was the developers idea to implement this timer.

    I hate being pressured to pick it when someone else is hovering nearby. Not that I mess up often.

    If I see someone working on a chest I just keep going. Plenty of other chests to open.
    Khajiit Stamblade main
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  • Rowjoh
    Rowjoh
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    The timer is just fine, the rewards are not.

    Advanced and Master chest rewards are unsurprising and are trash way more often than not, which isn't right.

    I almost always eventually get dungeon drops I'm after from Simple or Intermediate chests which is skewed and not right either.

  • kyngtez
    kyngtez
    the timer and cooldown is there for fairness. keeps one player from hogging all the chests. take your turn and move or just simply level thief skill line
  • kyngtez
    kyngtez
    DinoZavr wrote: »
    in my humble understanding the cooldown timer is intentional to allow other players to overtake the chest if you fail lockpicking
    when i just started playing and was utterly bad in this minigame i often lost the chest to others
    now i got significantly better, though other players noticing someone lockpicking a chest still stand near and spam the Action button.
    - if you fail they overtake
    - if you succeeded and have no autoloot enabled, they get the loot
    - if you run out of bag space, they get the loot you could not grab
    - if you have treasure map duplicate in your inventory, they get the map
    So this minigame is not about manners, but about contention, i guess this was the developers idea to implement this timer.

    I hate being pressured to pick it when someone else is hovering nearby. Not that I mess up often.

    If I see someone working on a chest I just keep going. Plenty of other chests to open.

    most ppl hunting chests are farming an item. drop chances require u to open as many chests as possible. so most will wait just because that chest might just be THE chest lol
  • Elsonso
    Elsonso
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    kyngtez wrote: »
    DinoZavr wrote: »
    in my humble understanding the cooldown timer is intentional to allow other players to overtake the chest if you fail lockpicking
    when i just started playing and was utterly bad in this minigame i often lost the chest to others
    now i got significantly better, though other players noticing someone lockpicking a chest still stand near and spam the Action button.
    - if you fail they overtake
    - if you succeeded and have no autoloot enabled, they get the loot
    - if you run out of bag space, they get the loot you could not grab
    - if you have treasure map duplicate in your inventory, they get the map
    So this minigame is not about manners, but about contention, i guess this was the developers idea to implement this timer.

    I hate being pressured to pick it when someone else is hovering nearby. Not that I mess up often.

    If I see someone working on a chest I just keep going. Plenty of other chests to open.

    most ppl hunting chests are farming an item. drop chances require u to open as many chests as possible. so most will wait just because that chest might just be THE chest lol

    I very rarely see people waiting. Most of the time, I see them run past the chest. Chests aren't exactly overflowing with riches, so unless the person is looking for something specific, they are sort of a waste of time.
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  • TaSheen
    TaSheen
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    I actually haven't had "chest loomers" in quite a while. With a baby account though, all my girls on all accounts are picking whatever chests they run across to send anything useful to the newest account for binding or deconning.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

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