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ESO base game should be free to play permanently

  • TaSheen
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    Tandor wrote: »
    You guys grossly overestimate the amount of botting that takes place on this game. It's literally the same couple of people running a handful of bots on the regular or spamming zone chat to sell gold. It's not some vast network because the profitability for making real money on this game is incredibly low at this stage of the games life and with the player counts.

    The only way the amount of bots/trade scammers/gold sellers would explode on this game is if the popularity of ESO also exploded. And I for one would welcome a large influx of new players even if it meant the need to police a few more bots and gold sellers because there is numerous other ways Zenimax could deal with them.

    Also, the game is free to play on all platforms for the next two weeks. The game should be inundated with bots, hackers, and scammers based on some of these comments but it won't be because of the lack of popularity and profitability. Those are the two things keeping botting low, not the $5 price for a game key.

    A “large influx of new players” is not happening for a decade old game like this.

    Final Fantasy XIV Online is the most popular MMO, it's just as old as ESO, it's free to play, and on Steam in June 2024 it hit near it's all time peak high player count.

    https://steamcharts.com/app/39210

    It's also a game that I've returned to from time to time and each time I've logged in I've been instantly swamped with approaches from gold sellers, and I've logged straight out again. I don't want that in ESO.

    Interesting. It's never been my sort of game, so I've never even looked at it though several friends, and my daughter and younger granddaughter love it. It's too anime-slanted for me. Friends and family haven't mentioned gold sellers, but it's likely they do whatever is needed to limit chat etc in the game (we're all rather insular when it comes to game chat stuff, no matter the game).
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • spartaxoxo
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    LaintalAy wrote: »
    Well I hope they don't make it free.

    I already paid for my account

    For performance reasons, I'd prefer less players.

    They separate players by instance, there probably wouldn't be much performance difference for very long, if at all.
    Exactly, the game is just not ready to be F2P yet. If it continues on this downward trend all throughout 2024, and it even persists throughout 2025, then this conversation will be a serious consideration.

    But there’s still time to turn things around. The 2025 chapter needs to be a massive improvement though.


    It really doesn't. This game is one of the highest performing MMOs even now.
    Edited by spartaxoxo on 9 August 2024 23:48
  • Elsonso
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    TaSheen wrote: »
    Tandor wrote: »
    It's also a game that I've returned to from time to time and each time I've logged in I've been instantly swamped with approaches from gold sellers, and I've logged straight out again. I don't want that in ESO.

    Interesting. It's never been my sort of game, so I've never even looked at it though several friends, and my daughter and younger granddaughter love it. It's too anime-slanted for me. Friends and family haven't mentioned gold sellers, but it's likely they do whatever is needed to limit chat etc in the game (we're all rather insular when it comes to game chat stuff, no matter the game).

    Same here. I prefer my fantasy world more grounded. It is why I latched onto games like Elder Scrolls and Gothic all those years ago. I came from a fantasy mindset built from Dungeons & Dragons, Fafhrd and the Gray Mouser, and Elric.
    spartaxoxo wrote: »
    LaintalAy wrote: »
    Well I hope they don't make it free.

    I already paid for my account

    For performance reasons, I'd prefer less players.

    They separate players by instance, there probably wouldn't be much performance difference for very long, if at all.

    Nod. If the servers could handle 1 million players all standing in Auridon at the same time on the same server, we would never know there were that many. It would look like a couple hundred people were playing.

    I think we would be able to tell because anyone trying to zone in to Auridon would probably get disconnected. :smile:

    I don't see Free to Play funding that server.

    Edited by Elsonso on 9 August 2024 23:52
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • TaSheen
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    Elsonso wrote: »
    TaSheen wrote: »
    Tandor wrote: »
    It's also a game that I've returned to from time to time and each time I've logged in I've been instantly swamped with approaches from gold sellers, and I've logged straight out again. I don't want that in ESO.

    Interesting. It's never been my sort of game, so I've never even looked at it though several friends, and my daughter and younger granddaughter love it. It's too anime-slanted for me. Friends and family haven't mentioned gold sellers, but it's likely they do whatever is needed to limit chat etc in the game (we're all rather insular when it comes to game chat stuff, no matter the game).

    Same here. I prefer my fantasy world more grounded. It is why I latched onto games like Elder Scrolls and Gothic all those years ago. I came from a fantasy mindset built from Dungeons & Dragons, Fafhrd and the Gray Mouser, and Elric.

    Oh, me as well! Though my first introduction to high fantasy was Tolkien, back when I was in high school (mid-60s).
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • TheMajority
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    nah to keep the quality of players the best, the game should not be f2p, you will get players who think cheating in scamming is ok if they can just make a bunch of new accounts to do that with. and there would be a lot of other troubles besides.
    Time flies like an arrow- but fruit flies like a banana.

    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • valenwood_vegan
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    For whatever it's worth, my memory of the free Epic giveaway is mainly that I went through all my characters and blocked zone chat because of the huge increase in RMT spam. And crown gifting had to be completely disabled like a couple months later (I of course cannot definitively say whether this was related, however).

    It also definitely increased the player population, but this effect seemed to be rather short lived... at least, the new players I met or who appeared in my guilds all fizzled out very quickly. To me, this suggests that it could be more beneficial to improve the new player experience and create bold new content to keep those players interested, rather than make the game free.

    Ultimately, no one here has the kind of actual data needed to determine whether the Epic thing was a success, but the fact that ZoS has not repeated it or expanded it to other platforms might suggest that it was not.
    Edited by valenwood_vegan on 10 August 2024 00:26
  • Twohothardware
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    For whatever it's worth, my memory of the free Epic giveaway is mainly that I went through all my characters and blocked zone chat because of the huge increase in RMT spam. And crown gifting had to be completely disabled like a couple months later (I of course cannot definitively say whether this was related, however).

    It also definitely increased the player population, but this effect seemed to be rather short lived... at least, the new players I met or who appeared in my guilds all fizzled out very quickly. To me, this suggests that it could be more beneficial to improve the new player experience and create bold new content to keep those players interested, rather than make the game free.

    Ultimately, no one here has the kind of actual data needed to determine whether the Epic thing was a success, but the fact that ZoS has not repeated it or expanded it to other platforms might suggest that it was not.

    The Epic giveaway was limited to only one week on one platform in July which is usually a slower month and they didn't accompany it with any worthwhile DLC release. And most of those zone chat spammers you seen were likely already there prior to the event and simply amped up their zone posts to try and catch the new players coming in. Most veterans on the game don't buy in-game gold.

    Free to play is the future of multiplayer games which is why so many big titles are moving to offer some version of it. But you have to provide a presentation of your game to those new players that put your content in the best light possible and as you stated the new player experience on ESO is not great right now.
  • Twohothardware
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    nah to keep the quality of players the best, the game should not be f2p, you will get players who think cheating in scamming is ok if they can just make a bunch of new accounts to do that with. and there would be a lot of other troubles besides.

    They have tools to track players beyond just the account they created. If someone is consistently doing malign behavior they're not going to simply be able to keep creating a new account and get around it if Zenimax wants them banned.



  • TheMajority
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    For whatever it's worth, my memory of the free Epic giveaway is mainly that I went through all my characters and blocked zone chat because of the huge increase in RMT spam. And crown gifting had to be completely disabled like a couple months later (I of course cannot definitively say whether this was related, however).

    It also definitely increased the player population, but this effect seemed to be rather short lived... at least, the new players I met or who appeared in my guilds all fizzled out very quickly. To me, this suggests that it could be more beneficial to improve the new player experience and create bold new content to keep those players interested, rather than make the game free.

    Ultimately, no one here has the kind of actual data needed to determine whether the Epic thing was a success, but the fact that ZoS has not repeated it or expanded it to other platforms might suggest that it was not.

    The Epic giveaway was limited to only one week on one platform in July which is usually a slower month and they didn't accompany it with any worthwhile DLC release. And most of those zone chat spammers you seen were likely already there prior to the event and simply amped up their zone posts to try and catch the new players coming in. Most veterans on the game don't buy in-game gold.

    Free to play is the future of multiplayer games which is why so many big titles are moving to offer some version of it. But you have to provide a presentation of your game to those new players that put your content in the best light possible and as you stated the new player experience on ESO is not great right now.

    saying they were "likely already there" is no. they increase with the free epic giveaway- because always this is exploited by gold sellers who will make hundreds of thousands of these free account and likely still have them. seeing gold sellers has become more common since then. you can't say it was "likely already there" when we have the evidence of our own eyes as old players to know when something like a giveaway changes the atmosphere of our zone chat.

    vetrans on the game know what they see.

    free to play is how you get a low quality accounts that scams and steals and more gold bots and scammers than there are already. in every single f2p game, it is riddled with them.
    Time flies like an arrow- but fruit flies like a banana.

    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • Mik195
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    It's been essentially free to play on Xbox for years. You can't play multiplayer without at least Xbox Core and ESO is one of the available games.
  • Ishtarknows
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    While it's great that there is a free to play event Quakecon through August 19th, the base game should be free to play on all platforms at this point. We need increased player counts on especially console since there's no crossplay and the player base is split up 6 ways between 3 platforms and 2 regions each.

    You make money off the DLC purchases, the Crown Store purchases, and the monthly ESO+ sub, so make the base game free and grow the population on the game.

    https://www.elderscrollsonline.com/en-us/freeplay

    ^^^ make this permanent

    ESO is already free to play with Xbox game pass core, which is the basic sub required to play any online game.
  • Nharimlur_Finor
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    edited
    Edited by Nharimlur_Finor on 12 August 2024 20:10
  • spartaxoxo
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    LaintalAy wrote: »
    spartaxoxo wrote: »
    LaintalAy wrote: »
    Well I hope they don't make it free.

    I already paid for my account

    For performance reasons, I'd prefer less players.

    They separate players by instance, there probably wouldn't be much performance difference for very long, if at all.
    The last time that I played, there were significantly more players, in the areas that I play in.
    That affected my game play performance. Specifically, a drop in frame rate from 24 fps to an unplayable 6 fps.

    That is my experience. Be thankful that it's not yours.

    You're talking about a temporary spike due to a temporary population boost, not a permanent change in model. If they can't handle the performance they would literally just cap the instance at a lower pop. It's not comparable. It's apples and oranges.
    Edited by spartaxoxo on 10 August 2024 06:17
  • Tandor
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    TaSheen wrote: »
    Elsonso wrote: »
    TaSheen wrote: »
    Tandor wrote: »
    It's also a game that I've returned to from time to time and each time I've logged in I've been instantly swamped with approaches from gold sellers, and I've logged straight out again. I don't want that in ESO.

    Interesting. It's never been my sort of game, so I've never even looked at it though several friends, and my daughter and younger granddaughter love it. It's too anime-slanted for me. Friends and family haven't mentioned gold sellers, but it's likely they do whatever is needed to limit chat etc in the game (we're all rather insular when it comes to game chat stuff, no matter the game).

    Same here. I prefer my fantasy world more grounded. It is why I latched onto games like Elder Scrolls and Gothic all those years ago. I came from a fantasy mindset built from Dungeons & Dragons, Fafhrd and the Gray Mouser, and Elric.

    Oh, me as well! Though my first introduction to high fantasy was Tolkien, back when I was in high school (mid-60s).

    Same here. Tolkien's books, then an adventure game of the Hobbit on the Spectrum, after which CRPGs like Bards Tale, Might and Magic, Wizardry and of course the best of all - TES. Once the internet came along it was MUDs then MMORPGs with EverQuest the first to really hook me. ESO was a no-brainer for me at launch, although I didn't participate in the beta as I'd taken a break from testing games by then having done an awful lot of it since the early 80s, often by direct invitation from developers I'd got to know rather than just through public application.

    I should clarify that I'm not a fan of anime either, but I checked out FFXIV when it relaunched and some aspects I liked, others I didn't. Since then I've looked in on it occasionally when sent a free trial offer and it still doesn't appeal to me much but the gold sellers were an immediate turn-off. I also limit access to public chat (I don't have zone chat enabled in ESO), but in FFXIV the gold sellers target you in tells/whispers and I do like to keep them open for interaction with individual players. I'd get 3 or 4 approaches literally within seconds of logging in.
    Edited by Tandor on 10 August 2024 07:26
  • Four_Fingers
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    You guys grossly overestimate the amount of botting that takes place on this game. It's literally the same couple of people running a handful of bots on the regular or spamming zone chat to sell gold. It's not some vast network because the profitability for making real money on this game is incredibly low at this stage of the games life and with the player counts.

    The only way the amount of bots/trade scammers/gold sellers would explode on this game is if the popularity of ESO also exploded. And I for one would welcome a large influx of new players even if it meant the need to police a few more bots and gold sellers because there is numerous other ways Zenimax could deal with them.

    Also, the game is free to play on all platforms for the next two weeks. The game should be inundated with bots, hackers, and scammers based on some of these comments but it won't be because of the lack of popularity and profitability. Those are the two things keeping botting low, not the $5 price for a game key.

    Actually, there are groups of cheap Chinese labor running in game bots in the gold selling business.

    And then there is the multi-botter.

    ynil17gykmb91.png
    Edited by Four_Fingers on 11 August 2024 15:24
  • Trensharo
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    While it's great that there is a free to play event Quakecon through August 19th, the base game should be free to play on all platforms at this point. We need increased player counts on especially console since there's no crossplay and the player base is split up 6 ways between 3 platforms and 2 regions each.

    You make money off the DLC purchases, the Crown Store purchases, and the monthly ESO+ sub, so make the base game free and grow the population on the game.

    https://www.elderscrollsonline.com/en-us/freeplay

    ^^^ make this permanent

    I don't think it would matter.

    For any new player, ESO is less engaging than Tetris. Everything is trivial. The game griefs you if you don't have an ESO+ Subscription.

    I bought an IRL friend the base game, most expansions and some DLC and he still quit within a month because of this stuff.

    I don't blame him. Part of the reason why I tried so hard to get him to play was because of how GD Bored I was of it. It just isn't engaging.

    So we went to GW2, and that has been working wonderfully (and it's a lot cheaper than ESO).
    Edited by Trensharo on 11 August 2024 16:45
  • Tandor
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    Trensharo wrote: »
    While it's great that there is a free to play event Quakecon through August 19th, the base game should be free to play on all platforms at this point. We need increased player counts on especially console since there's no crossplay and the player base is split up 6 ways between 3 platforms and 2 regions each.

    You make money off the DLC purchases, the Crown Store purchases, and the monthly ESO+ sub, so make the base game free and grow the population on the game.

    https://www.elderscrollsonline.com/en-us/freeplay

    ^^^ make this permanent

    I don't think it would matter.

    For any new player, ESO is less engaging than Tetris. Everything is trivial. The game griefs you if you don't have an ESO+ Subscription.

    I bought an IRL friend the base game, most expansions and some DLC and he still quit within a month because of this stuff.

    I don't blame him. Part of the reason why I tried so hard to get him to play was because of how GD Bored I was of it. It just isn't engaging.

    So we went to GW2, and that has been working wonderfully (and it's a lot cheaper than ESO).

    Different games appeal to different audiences, and there's no problem with that. Personally, I've never stuck GW2 for more than a month at a time because as a MMORPG-lite its content is too trivial for me.

    Each to his/her own. The important thing is that developers don't try and change their game to appeal to a different game's audience, that way they never attract a new audience but simply drive away their existing one.
  • sarahthes
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    Tandor wrote: »
    Trensharo wrote: »
    While it's great that there is a free to play event Quakecon through August 19th, the base game should be free to play on all platforms at this point. We need increased player counts on especially console since there's no crossplay and the player base is split up 6 ways between 3 platforms and 2 regions each.

    You make money off the DLC purchases, the Crown Store purchases, and the monthly ESO+ sub, so make the base game free and grow the population on the game.

    https://www.elderscrollsonline.com/en-us/freeplay

    ^^^ make this permanent

    I don't think it would matter.

    For any new player, ESO is less engaging than Tetris. Everything is trivial. The game griefs you if you don't have an ESO+ Subscription.

    I bought an IRL friend the base game, most expansions and some DLC and he still quit within a month because of this stuff.

    I don't blame him. Part of the reason why I tried so hard to get him to play was because of how GD Bored I was of it. It just isn't engaging.

    So we went to GW2, and that has been working wonderfully (and it's a lot cheaper than ESO).

    Different games appeal to different audiences, and there's no problem with that. Personally, I've never stuck GW2 for more than a month at a time because as a MMORPG-lite its content is too trivial for me.

    Each to his/her own. The important thing is that developers don't try and change their game to appeal to a different game's audience, that way they never attract a new audience but simply drive away their existing one.

    The initial time investment in ESO if you want to play more than just casually is absolutely massive. I've brought a lot of people to ESO over the years and only ONE has stuck with it long enough to get to endgame. Having to grind for 5-6 months just to be competitive is a huge turnoff for most people.

    (The one who did stick it out took about 3 months to be competitive but he played so much he got to around 1300 cp in that time, so he's not a typical player with typical playtimes.)
  • zaria
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    spartaxoxo wrote: »
    It really doesn't. This game is one of the highest performing MMOs even now.
    This its on the top 50 list for sold on steam who is wild for an 10 year old game.
    Would expect to see it on 50 most earning games on Steam but not selling unless they are the same.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Trensharo
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    Tandor wrote: »
    Trensharo wrote: »
    While it's great that there is a free to play event Quakecon through August 19th, the base game should be free to play on all platforms at this point. We need increased player counts on especially console since there's no crossplay and the player base is split up 6 ways between 3 platforms and 2 regions each.

    You make money off the DLC purchases, the Crown Store purchases, and the monthly ESO+ sub, so make the base game free and grow the population on the game.

    https://www.elderscrollsonline.com/en-us/freeplay

    ^^^ make this permanent

    I don't think it would matter.

    For any new player, ESO is less engaging than Tetris. Everything is trivial. The game griefs you if you don't have an ESO+ Subscription.

    I bought an IRL friend the base game, most expansions and some DLC and he still quit within a month because of this stuff.

    I don't blame him. Part of the reason why I tried so hard to get him to play was because of how GD Bored I was of it. It just isn't engaging.

    So we went to GW2, and that has been working wonderfully (and it's a lot cheaper than ESO).

    Different games appeal to different audiences, and there's no problem with that. Personally, I've never stuck GW2 for more than a month at a time because as a MMORPG-lite its content is too trivial for me.

    Each to his/her own. The important thing is that developers don't try and change their game to appeal to a different game's audience, that way they never attract a new audience but simply drive away their existing one.

    I've been playing ESO since it was a subscription game, like a month after release.

    It has nothing to do with different games and different audiences. It's just a boring game to play unless you're playing organized end-game PvE (e.g. Trials) or PvP (which has its own set of issues).

    Hilarious that you wrote that last sentence, but the entire business model of the game, among other things, has changed specifically to appeal to the core audiences of other games. Why are we pretending these developers don't take every opportunity to leech players from other games that presents itself?

    The issues with ESO is not that it isn't enough like GW2, or WoW, or FFXIV... It's that it bores the living sh_t out of people because players have to do the most brain-dead monotonous tasks for too long in a game that presents virtually no challenge to them. That is not entertaining. Games are for entertainment.

    In GW2 this person can just log in and go do some Meta Events that actually give him a reason to learn how to play better - or at all, frankly. That's where the disparity lies. If I paid his WoW or FFXIV subscription, he'd probably be fine with those, as well.

    I think some of these early-game issues are fairly unique to ESO. They have made the game easier to appeal to casuals, while stripping out much of the sense of progression that RPG games were known for, and it has the opposite effect for many people because it makes the grind no better than watching paint dry. You're basically logging in simply because you have to, while getting little to nothing out of it... but you still feel forced to do so because you need the CPs or what not.

    This person grinded up to almost 800 CPs (certainly over 700) so it is not for lack of trying. At the end he just ended up running around Craglorn because nothing else seemed worth bothering with, Lol.
    Edited by Trensharo on 11 August 2024 20:21
  • ESO_player123
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    Trensharo wrote: »
    Tandor wrote: »
    Trensharo wrote: »
    While it's great that there is a free to play event Quakecon through August 19th, the base game should be free to play on all platforms at this point. We need increased player counts on especially console since there's no crossplay and the player base is split up 6 ways between 3 platforms and 2 regions each.

    You make money off the DLC purchases, the Crown Store purchases, and the monthly ESO+ sub, so make the base game free and grow the population on the game.

    https://www.elderscrollsonline.com/en-us/freeplay

    ^^^ make this permanent

    I don't think it would matter.

    For any new player, ESO is less engaging than Tetris. Everything is trivial. The game griefs you if you don't have an ESO+ Subscription.

    I bought an IRL friend the base game, most expansions and some DLC and he still quit within a month because of this stuff.

    I don't blame him. Part of the reason why I tried so hard to get him to play was because of how GD Bored I was of it. It just isn't engaging.

    So we went to GW2, and that has been working wonderfully (and it's a lot cheaper than ESO).

    Different games appeal to different audiences, and there's no problem with that. Personally, I've never stuck GW2 for more than a month at a time because as a MMORPG-lite its content is too trivial for me.

    Each to his/her own. The important thing is that developers don't try and change their game to appeal to a different game's audience, that way they never attract a new audience but simply drive away their existing one.

    I've been playing ESO since it was a subscription game, like a month after release.

    It has nothing to do with different games and different audiences. It's just a boring game to play unless you're playing organized end-game PvE (e.g. Trials) or PvP (which has its own set of issues).

    People have different ideas of what fun is. So, one thing that is boring to you is attractive to someone else. Some players are looking for RP, some are invested in housing, and, gasp, there are players that play ToT at every occasion. So, saying the game is boring unless one does this or that is wrong.
  • Tandor
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    Trensharo wrote: »
    [

    It has nothing to do with different games and different audiences. It's just a boring game to play unless you're playing organized end-game PvE (e.g. Trials) or PvP (which has its own set of issues).

    Your first sentence rejects my point, while your second sentence substantiates it.
  • TaSheen
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    I don't play (have no interest in) "organized end-game PVE or PVP", and I'm never bored in this game. I've also never been bored a day in my entire 76 years....

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    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Trensharo
    Trensharo
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    Tandor wrote: »
    Trensharo wrote: »
    [

    It has nothing to do with different games and different audiences. It's just a boring game to play unless you're playing organized end-game PvE (e.g. Trials) or PvP (which has its own set of issues).

    Your first sentence rejects my point, while your second sentence substantiates it.
    Nope.

    GW2 has OW content just like ESO. So do other games. However, ESO's open world is probably the most trivial that I've ever experienced. Open World "bosses" in ESO are comparable to some Veteran MOBs in GW2, easier than many Champions, and definitely easier than most Bounties.

    Trash is also easier, especially compared to expansion zones where there are Veterans and Elites running around.

    In ESO this results in a gameplay loop where you don't have much reason to do anything beyond spamming LA/HA, some spammable dmg skill or the odd AoE field here and there. The content is trivial.

    Nothing I said substantiates your point. You just have a very narrow way of receiving and interpreting what has been written.

    The issue with ESO that I mentioned is not one of player preferences, but of game design. Player preferences only factor in insofar as the player in question not wanting to waste hundreds of hours on trivial content. It can be done better. It has been better in the past. How it is today is a conscious design direction the developers chose to go in.
    TaSheen wrote: »
    I don't play (have no interest in) "organized end-game PVE or PVP", and I'm never bored in this game. I've also never been bored a day in my entire 76 years....
    That's great to hear... At that point in my life, I'd probably be fine with it, as well ;-)

    Right now... I'd rather just get up from the computer and go walk/run an extra few miles for the day.
    Edited by Trensharo on 11 August 2024 21:05
  • Tandor
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    LaintalAy wrote: »
    Trensharo wrote: »

    II think some of these early-game issues are fairly unique to ESO. They have made the game easier to appeal to casuals, while stripping out much of the sense of progression that RPG games were known for, and it has the opposite effect for many people because it makes the grind no better than watching paint dry. You're basically logging in simply because you have to, while getting little to nothing out of it... but you still feel forced to do so because you need the CPs or what not.

    This person grinded up to almost 800 CPs (certainly over 700) so it is not for lack of trying. At the end he just ended up running around Craglorn because nothing else seemed worth bothering with, Lol.

    That's the problem with making it free. It's not engaging enough anymore. People stay on because they spent the money; if they got it free, they might leave as soon as the minor annoyances and boredom combined into apathy.

    A few players here boast that that don't do PvP or engage in the 'Guild Trading' system, yet they also claim to have been here for 10 years or more and have more characters than I've had hot dinners.

    I literally can't imagine what these people do in their game time, apart from the same game play over and over again. At least with farming, you get differing results; doing the same quests multiple times on different characters would soon bore me.

    I really don't care if they make it free or not. I already paid, so it won't have an impact on me.

    I don't know anyone who "boasts" that they don't do PvP or engage in the 'Guild Trader' system, it's simply a case of stating different tastes in content. I can't personally think of anything more boring than repeating the same farming content/dungeons/trials/sieges/bgs time and again regardless of whether the reward is different every time (although I doubt that it is in any meaningful way). It sounds on the forum like all those who complain about RNG constantly feel much the same way, they find repeating the same farming content extremely boring and dissatisfying. Yet here we all are, so we must all be getting some enjoyment out of playing the game for multiple years, otherwise we wouldn't still be here, would we?
  • AlnilamE
    AlnilamE
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    No. If it's not gold mats, the bots will move on to farming alchemy materials.
    Also, the gold selling spam will fill the chat form top to bottom (I played a game where the FTP servers were plagued by this).
    Besides, as it was pointed above, the cost of the base game is very cheap.

    I've never seen a single bot in the years I've played this game farming alchemy materials on Playstation or Xbox.

    Free to play games pull in a much wider audience of players than games that simply have a low cost for the game. The average person is far more likely to download a free game they see in the Store than they are to spend $5 to see if they like it or hate it.

    My personal experience is that I'm more likely to spend $5 on a game and then never play it than play a free one. I think there are a lot of players like me.

    I like that there is a barrier of entry to ESO, and I also like that it's not a prohibitive one. It's actually quite low.

    Let's keep things as they are.
    The Moot Councillor
  • edward_frigidhands
    edward_frigidhands
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    I would instead prefer cross platform play enabled with XBox and PC
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