SaffronCitrusflower wrote: »The last place faction should get the hammer 90% of the time. That's how the mechanic should work.
xylena_lazarow wrote: »At this point might as well completely remove campaign score. If they're not gonna do anything about the off hours zerging, then the score is moot, lock it to 0 and let us PvP without the distraction of it.
Most AvA players still around just wanna feel like their faction is winning during their time zone. I've been suggesting a "real score" where you subtract 1k per day per nightcap to get a better picture of faction performance.Minnesinger wrote: »The end is nearing. When a game that can assure a good competitive and interesting pvp comes many will jump the ship.
Just out of curiosity; in the past year, had ANYONE in here seen the hammer spawn in a location not behind a factions gate?
I feel like it is bugged or was shadow changed at some point, because I have not seen it spawn anywhere other than behind faction gates in the past year or two.
Just out of curiosity; in the past year, had ANYONE in here seen the hammer spawn in a location not behind a factions gate?
I feel like it is bugged or was shadow changed at some point, because I have not seen it spawn anywhere other than behind faction gates in the past year or two.
Hot take hammer should never spawn behind gates and faction holding emperor can't pick it up
Hot take hammer should never spawn behind gates and faction holding emperor can't pick it up
I just think that would create another problem, ball groups would monopolize it as a farming spot. If they can't grab it, they just camp it and farm all the zerg players who try to grab it until it despawns. I
The problem would change from "top faction keeps getting hammer to gate map with" to "ball groups keep trolling"
xylena_lazarow wrote: »The score doesn't reflect faction performance. It only reflects the 6 hours of lopsided server pop.
You don't really think your faction deserves to be 7k down, do you? These numbers are meaningless.
Hot take hammer should never spawn behind gates and faction holding emperor can't pick it up
I just think that would create another problem, ball groups would monopolize it as a farming spot. If they can't grab it, they just camp it and farm all the zerg players who try to grab it until it despawns. I
The problem would change from "top faction keeps getting hammer to gate map with" to "ball groups keep trolling"
I mean if a ball wants to circle the hammer and at the same time not be attacking a keep go for it just another way to spread people out away from keeps