Synapsis123 wrote: »Yeah they need to figure out what to do with that skill. People sit on the bridge between Sej and Alessia all day just pulling people off the bridge with it. Half the time you get pulled through the wall which is bad enough, but then you fall into the water and die.
xylena_lazarow wrote: »Pop an immovable when you go over bridges? But yes the keep wall exploits need to be fixed.
ESO_Nightingale wrote: »Synapsis123 wrote: »Yeah they need to figure out what to do with that skill. People sit on the bridge between Sej and Alessia all day just pulling people off the bridge with it. Half the time you get pulled through the wall which is bad enough, but then you fall into the water and die.
honestly, one morph should be a legitimate frost dps trap type skill. i don't see why it needs 2 tank morphs, one of which has a synergy that no-one knows about/uses. why not combine frozen retreat and device?
The bridge pull is an exploit just like Dark Convergence used to be. It pulls people to a place they can't recover from: if you get pulled to the bridge ledge, if you move you fall off.
As far as I've seen, there is no warning or ground marker (can anyone confirm?). You are just riding or running and you get pulled. (This is the same problem with RoA: no indication that its been cast 12m away, you just get pulled)
I've bugged it but ZOS does not seem to care.
There is a "basic principle" of fairness in PvP that has slipped occasionally: you need to be able to counter things. For example, even though I would prefer frozen gate left a mark on the ground like other AoE, if I get pulled inside a keep from it, I can usually counter but dodge rolling back out of the keep. When pulled onto the bridge there is not a way to get off the bridge without falling into the water. This violates the "basic rule".
CameraBeardThePirate wrote: »xylena_lazarow wrote: »Pop an immovable when you go over bridges? But yes the keep wall exploits need to be fixed.
The bridge is also an exploit. You get teleported past line of sight. If you were to stand in the middle of the bridge and try targeting the bridge trolls with an ability, you are not able to do so, yet they can still put a portal down and pull you.
ForumSavant wrote: »Gate is only ever used to troll people from my experience. Pulling people through doors and walls still isn't fully fixed and it happens quite often where I get, and see other people also get pulled through solid objects.
Honestly, how is frozen retreat supposed to help allies retreat if it also pulls enemies, it makes no sense.
Please don't nerf fun. It's a big white circle -just don't stand in it or learn to bash on arrival.
Please don't nerf fun. It's a big white circle -just don't stand in it or learn to bash on arrival.
xylena_lazarow wrote: »I laughed the last time I got gated into the river. That's on me for not paying attention.
StaticWave wrote: »I don't think it needs to be nerfed. It's trolly sure but it makes for some fun gameplay. I was the victim of a Frozen Gate pull on Alessia bridge yesterday and it was hysterical.