The passive Reach gives 5m range while near keep or outpost to any ability 28m or greater. This is justified for the fights because of keep height.
Battlespirit has 28m range buff also that gives additional 8m. For free, with no drawback.
Seems a bit unbalanced heals, shields and ranged damage get extra 8m to, what I assume is, to combat lag/desync.
But as melee I flail around in half animation from melee gap closers.
Why not specifically give all gap melee gap closers the same buff?
Edited by silky_soft on 12 July 2024 23:39 This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.