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Overdue Updates??

MedicInTheWild
MedicInTheWild
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Can we get any updated path forward for PVP performance and new incoming?

I know we got some changes to PVP for update 43 but basic gameplay of skills is not an improvement or an update.

The only thing the PVP forums get is reprimanded for back and forth bashing, I posted on the Cap Testing forum a few days ago with no response.

I feel PVP in short has been *** on, No solid answers, no path forward just basic moderation to each forum post.

Can we not review paying customers feedback and try some of the stuff?

Player constantly *** about stuck in combat weather it be from unknown or a NB cloaked away or Sorc streak half way across the map to avoid the basic feature of a PVP server (PVP).
This has been an issue for years now, no resolution.

Healing over time - To strong plain and simple, a group of 12 should not be able to take multiple cold fire and 20+ players hitting them and *** walk away. When HOTs are more then that much incoming damage..........
Not asking to nerf but to adjust.

Population Cap - People want more players in each instance so there is more variation of fights. We had some testing done in December?? with pop cap has been returned to normal.
Then silence, no this is the findings, or we may try this, just absolute silence.

I have seen so many recommendations to try in the forums with no response, why not make a campaign dedicated to trying these things??
Would it be that bad to try, maybe one weekend a month, see if any of the changes help balance or maybe even performance.
At this point (10 years in), what could it hurt to try and fix PVP in a game originally promoted as an PVP game.

Looking forward to a response.
Medic
All platforms and servers
  • Poss
    Poss
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    […]what could it hurt to try and fix PVP in a game originally promoted as an PVP game.

    It’s this part here that annoys me the most. ESO was originally marketed as a PvP game, Cyrodiil was considered the endgame and it was just allowed to slip into neglect.

    Cyrodiil always had the potential to be the next biggest thing on the market, no other gamemode at the time compared to it. The concept of Cyro was genius, massive openworld warfare with keep sieging and scroll running. Ten years on and I’m still shocked at just how great of an idea it was…but looking at the state it is now. It hurts.

    Look at Fortnite, that started as a “gamemode” within a game and its now the biggest video game on the planet. If only ZoS had continued supporting this

    I’ll still keep playing even if it is the same 30 faces I see every evening banging on Ash front door
  • JustLovely
    JustLovely
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    But you've already gotten your update, two years ago.

    Go to youtube and search for "She said WHAT about PvPers?!!1!"

    To paraphrase "They're working on it". ...and that's just gonna have to be good enough because that's all we're going to get.

  • CrazyKitty
    CrazyKitty
    ✭✭✭✭✭
    Can we get any updated path forward for PVP performance and new incoming?

    I know we got some changes to PVP for update 43 but basic gameplay of skills is not an improvement or an update.

    The only thing the PVP forums get is reprimanded for back and forth bashing, I posted on the Cap Testing forum a few days ago with no response.

    I feel PVP in short has been *** on, No solid answers, no path forward just basic moderation to each forum post.

    Can we not review paying customers feedback and try some of the stuff?

    Player constantly *** about stuck in combat weather it be from unknown or a NB cloaked away or Sorc streak half way across the map to avoid the basic feature of a PVP server (PVP).
    This has been an issue for years now, no resolution.

    Healing over time - To strong plain and simple, a group of 12 should not be able to take multiple cold fire and 20+ players hitting them and *** walk away. When HOTs are more then that much incoming damage..........
    Not asking to nerf but to adjust.

    Population Cap - People want more players in each instance so there is more variation of fights. We had some testing done in December?? with pop cap has been returned to normal.
    Then silence, no this is the findings, or we may try this, just absolute silence.

    I have seen so many recommendations to try in the forums with no response, why not make a campaign dedicated to trying these things??
    Would it be that bad to try, maybe one weekend a month, see if any of the changes help balance or maybe even performance.
    At this point (10 years in), what could it hurt to try and fix PVP in a game originally promoted as an PVP game.

    Looking forward to a response.

    Don't hold your breath.
  • MedicInTheWild
    MedicInTheWild
    ✭✭✭
    It seems like PVP will eventually be removed from this game, 5 days with no response already. I also know im not the first to ask this question, you think from a business view they would try to grab the cash cow that this game could be when it comes to PVP games.

    I would gladly pay an "ESO+ PVP" sub to see massive improvements to the pvp side of the game.. but we cant even get a normal update let alone consistent support in fixing the ongoing issues that affect the pvp community.

    All I ever see consistently is new Crown Store items, and I understand to an extent as far as bring cash flow in the game but multiple years of ongoing issues, to be specific the same issues ongoing on for multiple years, is why i dont buy crown crates or anything from the store anymore, I spent several thousands on this game trying to support it to fund fixing the issues... all we seem to get is more crown store items ( mounts that you cant use due to in combat bug) and new set items to clog the game with the hundreds of useless sets already in the game that they wont improve.

    I mean 22 million players could be real current players if 90% had not left due to the poor support of game breaking issues.

    Medic
    All platforms and servers
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