Can we get any updated path forward for PVP performance and new incoming?
I know we got some changes to PVP for update 43 but basic gameplay of skills is not an improvement or an update.
The only thing the PVP forums get is reprimanded for back and forth bashing, I posted on the Cap Testing forum a few days ago with no response.
I feel PVP in short has been *** on, No solid answers, no path forward just basic moderation to each forum post.
Can we not review paying customers feedback and try some of the stuff?
Player constantly *** about stuck in combat weather it be from unknown or a NB cloaked away or Sorc streak half way across the map to avoid the basic feature of a PVP server (PVP).
This has been an issue for years now, no resolution.
Healing over time - To strong plain and simple, a group of 12 should not be able to take multiple cold fire and 20+ players hitting them and *** walk away. When HOTs are more then that much incoming damage..........
Not asking to nerf but to adjust.
Population Cap - People want more players in each instance so there is more variation of fights. We had some testing done in December?? with pop cap has been returned to normal.
Then silence, no this is the findings, or we may try this, just absolute silence.
I have seen so many recommendations to try in the forums with no response, why not make a campaign dedicated to trying these things??
Would it be that bad to try, maybe one weekend a month, see if any of the changes help balance or maybe even performance.
At this point (10 years in), what could it hurt to try and fix PVP in a game originally promoted as an PVP game.
Looking forward to a response.
Medic
All platforms and servers