Scribing whats the point?

AmishDefector
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Has anyone found a use for any of these skills on dps in pve? Particularly on console where dressing room doesnt exist and in optimized 12 person trials.

I saw the patch notes where they are being buffed a bit, but these skills are so unbelievably weak I think they warrant a larger buff to put them in line with other DoTs. Degen would be a great skill to base these on since it has a DoT, a buff and gives passive max mag from the mages guild skill line.
None of the "spammable" scribed skills up front hits are close to other spammables.

Im surprised, given the history of zos coming out with record smashing powerful new classes that almost force you into buying the latest chapter to be meta, that they would introduce something that is virtually unused because its so weak by 8 out of 12 players on a team.

Id love to see travelling knife multi target hit like unstable wall spam. Big buffs to smash make it hit like carve used to. and vault well i dont know how sproinging from the boss to behind the healers has a place in pve. The cast time on the destruction staff one is really long and generally youd be better casting 2 skills and 2 light attacks in that time frame. Maybe make its hit do twice as much over 2-4 seconds?
  • LittlePinkDot
    LittlePinkDot
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    The scribing skills are best for buffs, debuffs and stuns for PvP
  • Necrotech_Master
    Necrotech_Master
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    i think scribing for dps will likely always be sub-par, especially for optimized groups as they offer more utility than dmg

    for healers/tanks i think both of those could utilize scribing more for buff/debuff uptimes, or the additional utility

    i couldnt tell you what might work best though, ive had no ink to really play with scribing at all
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • MidniteOwl1913
    MidniteOwl1913
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    I have found a couple that I like. A heal for my NBs and damage skill with an interrupt.

    But most things I've tried aren't that great.
    PS5/NA
  • master_vanargand
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    I think Scribing is pretty revolutionary and awesome.
    Tank and Healer especially will be using more than one scribing skill.
    Furthermore, the Stamina Necromancer, which has the best compatibility with the Traveling Knife, is the most notable PvE DPS right now.
    Scribing is also pretty great in PvP.
    Overall it's a revolutionary system, but some of the grimoires are terrible and there is room for improvement.
  • BasP
    BasP
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    Traveling Knife with the Warrior's Opportunity Signature Script ("Enemies hit take 8% more Martial damage for 5 seconds") is indeed pretty nice from the testing I did on the PTS, and I plan to use it on my Necromancer.

    Aside from that, I haven't found another Scribing skill I want to use on any of my characters yet though.


  • Stafford197
    Stafford197
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    BasP wrote: »
    Traveling Knife with the Warrior's Opportunity Signature Script ("Enemies hit take 8% more Martial damage for 5 seconds") is indeed pretty nice from the testing I did on the PTS, and I plan to use it on my Necromancer.

    Aside from that, I haven't found another Scribing skill I want to use on any of my characters yet though.


    This here, but also that ability can be used effectively on an MK Sorc. There are some good support abilities too, but scribing is largely useless as DPS (basically what everyone plays).
  • Stafford197
    Stafford197
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    Scribing is a “I can now apply this buff or debuff / I gained 1 new ability for my build” feature in practically all cases. And ZOS will simply add more powerful stuff later (like Major Brittle) to sell future DLC and encourage more repetitive dailies grinding.

    It blows me away how they allowed this to replace Spellcrafting, which was a system based on exploration and massive build customization. They turned the #1 largest possible hype feature + huge potential amazing advertisement campaign via TES Oblivion / Gold Road spellcraft references….. into a feature that has literally zero hype and is kind of whatever. Better than Tales of Tribute, but not really anything people care about after a few weeks.
  • Necrotech_Master
    Necrotech_Master
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    Scribing is a “I can now apply this buff or debuff / I gained 1 new ability for my build” feature in practically all cases. And ZOS will simply add more powerful stuff later (like Major Brittle) to sell future DLC and encourage more repetitive dailies grinding.

    It blows me away how they allowed this to replace Spellcrafting, which was a system based on exploration and massive build customization. They turned the #1 largest possible hype feature + huge potential amazing advertisement campaign via TES Oblivion / Gold Road spellcraft references….. into a feature that has literally zero hype and is kind of whatever. Better than Tales of Tribute, but not really anything people care about after a few weeks.

    i think it would still be that, the experimentation of abilities, if the entire system wasnt bottlenecked by ink

    like yeah im still working on scripts for my alts, but the severe lack of ink prevents me from using the system, i cant say scribe a skill test it in the scholarium on the dummies, and then rescribe it a few times without just burning out my entire stash of inks (i only have 12 right now, gathered over the past 2.5-3 weeks)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • LittlePinkDot
    LittlePinkDot
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    Scribing is a “I can now apply this buff or debuff / I gained 1 new ability for my build” feature in practically all cases. And ZOS will simply add more powerful stuff later (like Major Brittle) to sell future DLC and encourage more repetitive dailies grinding.

    It blows me away how they allowed this to replace Spellcrafting, which was a system based on exploration and massive build customization. They turned the #1 largest possible hype feature + huge potential amazing advertisement campaign via TES Oblivion / Gold Road spellcraft references….. into a feature that has literally zero hype and is kind of whatever. Better than Tales of Tribute, but not really anything people care about after a few weeks.

    "Spell crafting" as you imagined it would've been exploited in PvP and would become cancer.

    I don't think scribing was meant to delete class identity.
    And yeah classes are frequently missing a couple of buffs or debuffs. Scribing just patches the holes and can also save bar space if you can get a skill that gives you 2 buffs you previously needed to slot 2 skills to get.
  • Stafford197
    Stafford197
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    Scribing is a “I can now apply this buff or debuff / I gained 1 new ability for my build” feature in practically all cases. And ZOS will simply add more powerful stuff later (like Major Brittle) to sell future DLC and encourage more repetitive dailies grinding.

    It blows me away how they allowed this to replace Spellcrafting, which was a system based on exploration and massive build customization. They turned the #1 largest possible hype feature + huge potential amazing advertisement campaign via TES Oblivion / Gold Road spellcraft references….. into a feature that has literally zero hype and is kind of whatever. Better than Tales of Tribute, but not really anything people care about after a few weeks.

    i think it would still be that, the experimentation of abilities, if the entire system wasnt bottlenecked by ink

    like yeah im still working on scripts for my alts, but the severe lack of ink prevents me from using the system, i cant say scribe a skill test it in the scholarium on the dummies, and then rescribe it a few times without just burning out my entire stash of inks (i only have 12 right now, gathered over the past 2.5-3 weeks)

    The whole idea of ink wasn’t a thing with Spellcraft. It was more similar to something like Enchanting - You had a base item which ranged in item quality, and then added different effects to it from there. You crafted items which could be consumed to learn spells
  • Stafford197
    Stafford197
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    Scribing is a “I can now apply this buff or debuff / I gained 1 new ability for my build” feature in practically all cases. And ZOS will simply add more powerful stuff later (like Major Brittle) to sell future DLC and encourage more repetitive dailies grinding.

    It blows me away how they allowed this to replace Spellcrafting, which was a system based on exploration and massive build customization. They turned the #1 largest possible hype feature + huge potential amazing advertisement campaign via TES Oblivion / Gold Road spellcraft references….. into a feature that has literally zero hype and is kind of whatever. Better than Tales of Tribute, but not really anything people care about after a few weeks.

    "Spell crafting" as you imagined it would've been exploited in PvP and would become cancer.

    I don't think scribing was meant to delete class identity.
    And yeah classes are frequently missing a couple of buffs or debuffs. Scribing just patches the holes and can also save bar space if you can get a skill that gives you 2 buffs you previously needed to slot 2 skills to get.

    I disagree. But also who can really say for certain how it would’ve turned out?

    Spellcrafting had way more potential and was way more interesting than Scribing, and that’s really all there is to say. It would have opened up way more playstyle options and made ESO feel more like a true TES game.

    Which….. is a good thing. Because the fact this MMO is an Elder Scrolls title is by a large margin the most important part about it.
  • master_vanargand
    master_vanargand
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    Perhaps historically, Scribing is the ancestor of Spellcrafting in TES4 age.
    Scribing is immature, but it's full of potential, and maybe the Mage guild invented Spellcrafting after long years of research.
    This is just my speculation, but perhaps ZoS has something in mind for lore.
  • Syiccal
    Syiccal
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    I'm struggling to find use for the skills, even the buffs are very short durations so not really worth the slot
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