This will be just like the XP per cap discussion thread.
Sitting at work thinking of a good way to give incentive to guilds and strategist to capture enemy territory for your faction.
I feel that locations should grow in XP/AP worth as time goes on while it's held by a single faction. For simplicity sake here's an example
1-6 hours = 1000 xp/500 AP
6-12 hours = 2000 xp /1000 AP
12-18 hours = 3000 xp/1500 AP
18-24 hours = 4000 xp/2000 AP
I feel it should be maxed at 10x the base amount, and it needs to take so long that you dont just switch hands constantly. How would you guys feel about a system like this?