For my Stamcro (and very briefly on Stamden) I've slotted Shattering Knife, which is Multi-Target Focus (w/ in 5m of target), Warrior's Opportunity Signature (+8% martial damage taken), and Minor Vuln Affix (+5% damage taken for 20s). It's amazing for burst but pretty harsh on sustain as a spammable, and Necro sustain is pretty bad to begin with. It was fun to try that skill because that was one I theorycrafted for AOE Stamina builds before Gold Road was released.
TBH, I went back to my prior spammable on Stamcro.
What about you?
That just about sums it up. Spellcrafting is lacklustre and you go back to regular skills. This has happened to me a lot. The main reason has not been the tooltips and crafting options, but poor attention to detail on ZOS' part, such as:For my Stamcro (and very briefly on Stamden) I've slotted Shattering Knife, which is Multi-Target Focus (w/ in 5m of target), Warrior's Opportunity Signature (+8% martial damage taken), and Minor Vuln Affix (+5% damage taken for 20s). It's amazing for burst but pretty harsh on sustain as a spammable, and Necro sustain is pretty bad to begin with. It was fun to try that skill because that was one I theorycrafted for AOE Stamina builds before Gold Road was released.
TBH, I went back to my prior spammable on Stamcro.
What about you?
That just about sums it up. Spellcrafting is lacklustre and you go back to regular skills. This has happened to me a lot. The main reason has not been the tooltips and crafting options, but poor attention to detail on ZOS' part, such as:For my Stamcro (and very briefly on Stamden) I've slotted Shattering Knife, which is Multi-Target Focus (w/ in 5m of target), Warrior's Opportunity Signature (+8% martial damage taken), and Minor Vuln Affix (+5% damage taken for 20s). It's amazing for burst but pretty harsh on sustain as a spammable, and Necro sustain is pretty bad to begin with. It was fun to try that skill because that was one I theorycrafted for AOE Stamina builds before Gold Road was released.
TBH, I went back to my prior spammable on Stamcro.
What about you?One skill that may stay is Shocking Soul on my sorc. You have pen and additional damage options. Right now I've gone for the resource return and Major Vitality. Those are strong and unique buffs to be honest. How are people unkillable? Well, I get a bump to my shields and healing and I partially sustain the Esoteric Greaves with my spammable. I'm not sure that's how most people do it, but as it relates to spell-crafting, that's my way.
- Shielding skills, with no healing component, that nonetheless have inherited a mechanic useless for shielding, e.g. targetting the lowest health ally.
- A bow skill that feels like utter crap due to poor vertical height (less than a regular jump), skill bar lockout and timing issues, causing it to interact badly with dodge rolls, to sometimes fail and misfire at a later time.
- A destro skill that chooses the target area at the beginning of a 2s channel. By the time it goes off, there's no one there. I'm in two minds about this one. I can see how it might be OP otherwise. It just feels like a bad skill in use. It allows next to no control over the direction as a knockback skill, due to the delay and people moving. I guess it will be useful against people on a ram. However the general problem with niche skills is the lack of bar space in ESO and the realization that that's what this skill is. Another dead Grimoire as far as I'm concerned.
To be honest, whenever I see a skill with a long channel time, I automatically discount it. I hate such skills. Pure utility skills, such as Dark Deal, are fine. Skills that channel damage immediately, such as the templar and arcanist beams, are fine. Weavable skills with a less than 1s channel time are also more or less OK. Channeled stuff you need to aim at the ground, though? That isn't even great in PvE. It's one for large group players, I guess.
The only reason I can think of is that it's cheap and the tooltip is slightly higher than Soul Burst. Since everything seems to set it off, maybe you can make it immediate by dodge cancelling, but I have not tried.People who use Contingency as heal, what is your reason to go for a delayed heal?
People who use Contingency as heal, what is your reason to go for a delayed heal?
MEBengalsFan2001 wrote: »Trample skill with healing absorbing, immobilizing and minor mangle. It works really good against ball groups when equipped with kynmarch and seducer as I into 8m range with them and I followed up with dark flare or caltrops.
It really is one of the most fun defensive skills added in a while! Roll canceling through my group to cross heal them is a hoot. You nailed it that the HoT effect is much better than it looks and overperforms. It's so good that I've traded the raw power of Unhealthy Offering on NB for HealCon's superior utility, including Minor Force so I can run Path over Race.Been running Healing Contingency for a week and a half. Such a fun ability! I've tried it with double mitigation (8% + minor protection) and with the HoT + minor protection, and I found the latter has better utility overall, which I wasn't expecting.
I don't see a whole lot of scribed skills used to be fair, just my observation.
What do we think the reason might be, is it just there not as a good as what we already have and some decent buffs to them are needed, maybe being able to alter class skills would help??
looking for potential HtD replacments
I don't see a whole lot of scribed skills used to be fair, just my observation.
What do we think the reason might be, is it just there not as a good as what we already have and some decent buffs to them are needed, maybe being able to alter class skills would help??
Whole lot of good ones, idk. It's easier to name bad ones:
Destro, Resto, 2h.
DW could use a cost reduction. Also, why they literally made a second dagger throw skill, we already have one.
Both souls are good. AoE soul could use a cost reduction.
Contingency is awesome.
Healing torch is awesome.
Vault is awesome.
Trample is ok, long cast time but it's a delayed AoE burst. Minus points for not making it castable from horse.