I've been having a number of 15 to 30 minute games with Alessia. I don't mind that a ton, but I know that some do.
The Patron sort of seems mandatory to flip.
Other strategies can overcome multiple Patron flips, but it takes getting really strong cards that can deal with agents and provide other forms of value at the same time. Pounce and Profit or Dreaming Cave come to mind.
At first, some of the cards in the deck seem sort of weird. That feeling is diminishing as I evaluate the cards more on what they do by themselves and how they may fit in with non-Alessia strategies.
That said, the Patron seems toxic. When there are mediocre Tavern options, it seems like one needs to flip the Alessia patron as fast as soon as possible or lose.
Then comes the double-edged sword. In the early to mid game, flipping the Patron back is basically no compensation for ones troubles. Two power is nothing and it's likely the case that the opponents generated agents aren't even in play yet to try remove with the power. So one wouldn't really want to counter-flip Alessia, but not doing so, let's the opponent just activate here again and again.
Maybe I'm playing things incorrectly, but it seems to be the case that we got another Patron spam issue with the new deck.
Anyhow, I don't want to be negative yet since I'm still learning things. I'm interested in knowing what you all think.
Edited by ZOS_Kevin on 7 November 2024 10:34 Don't tank
"In future content we will probably adjust this model somewhat (The BOP model). It's definitely nice to be able to find a cool item that you don't need and trade it to someone who can't wait to get their hands on it." - Wrobel