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How should a Pure PvP Gamer level from now on

xSpike.Spiegelxneb18_ESO
What should PvP player do now?

after the new patch how in the 7 hells is it possible to level ur char from lvl 10-50 in cyrodil??? if u take away the repeatable quest.

I take me as a example i play day and night since pre launch my playtime is 2days and 19 h im just lvl 35 and i just leveld in cyrodil from lvl10 onwards, and u level up over the repeatable quest,(u still need alot of time and kills for a singel level up, definetly alot more time than u would need in pve) so how the hell should some one level up with one daily its laughable. (all other quests in cyrodil are a joke) If u compare my playstyle and playtime to players with the same intesity(i doubt there are many) in pve they would be lvl 50long time ago after playtime of 20h- 48h max.

Pls tell me what should a pvp player do now i can just tell it from my point of view i hate pve and i wont do it.

Good thing that i PreOrdered this game over amazon and i still can storno it till 3.4.2014 23:59 and i dont give a .. about my rank1 in the Auriel's Bow campain.

U destroy the questing for pure pvp player
  • Jake71887
    Jake71887
    ✭✭✭
    "(u still need alot of time and kills for a singel level up, definetly alot more time than u would need in pve)"

    That's why there were lvl 50 PVPers the second day, and none from PVE right?
  • xSpike.Spiegelxneb18_ESO
    Jake71887 wrote: »
    "(u still need alot of time and kills for a singel level up, definetly alot more time than u would need in pve)"

    That's why there were lvl 50 PVPers the second day, and none from PVE right?



    what are u talking about u just can reach fast lvl 50 over PvE not PvP the fastest player was after 13h gamplay without a glitch.
    Player like u think just cause they seen a player lvl 50 in cyrodil he made it there lol, i just can laugh about this comment.
    U surley dont undestand the pvp mechanism no one who is pure pvp player is lvl 50 i can tell cause im the first in the leader board and i went in with lvl 10 so i made the most quest repeats and gues what ... im lvl 35 with a play time of 2days and 20 hours 68 hours not 15 (this whole pvp update is big crap)

    and btw the AP drop rate(per kill) is much higher than it was before lol just u dont get any decent exp at the time effort its just ridiculous.
    Edited by xSpike.Spiegelxneb18_ESO on 3 April 2014 09:20
  • Terroni
    Terroni
    I think there should be alternative advancement besides PvE questing. There has to be a happy medium somewhere.
  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    You're assuming that PVP needs to work as leveling mechanic at all. PVP is meant to be the endgame, not a substitute for the PVE game. You cant level via exclusively PVPing and be as effective as someone who quests. I dont see the problem with this. Should crafters get adventure levels from crafting too, just because they would prefer to spend the majority of their ingame time doing that? The game isnt designed like that either, I dont hear anyone whinging about that.
  • xSpike.Spiegelxneb18_ESO
    SaibotLiu wrote: »
    You're assuming that PVP needs to work as leveling mechanic at all. PVP is meant to be the endgame, not a substitute for the PVE game. You cant level via exclusively PVPing and be as effective as someone who quests. I dont see the problem with this. Should crafters get adventure levels from crafting too, just because they would prefer to spend the majority of their ingame time doing that? The game isnt designed like that either, I dont hear anyone whinging about that.

    u really compare crafting to pvp ok end of my line ...

  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    SaibotLiu wrote: »
    You're assuming that PVP needs to work as leveling mechanic at all. PVP is meant to be the endgame, not a substitute for the PVE game. You cant level via exclusively PVPing and be as effective as someone who quests. I dont see the problem with this. Should crafters get adventure levels from crafting too, just because they would prefer to spend the majority of their ingame time doing that? The game isnt designed like that either, I dont hear anyone whinging about that.

    u really compare crafting to pvp ok end of my line ...

    Absolutely. You want your playstyle to be supported, but not other peoples?

    I say this as an avid PVPer. You said yourself it doesnt take long to level up in the main area of the game. So what you're really saying is we should fully support laziness, because you cant be bothered.

    Oh well.
  • Terroni
    Terroni
    Some people want to play this game strictly for the PvP content and should be accommodated.
  • Hessen
    Hessen
    ✭✭
    I want to fish my way to level 50.
  • xSpike.Spiegelxneb18_ESO
    SaibotLiu wrote: »
    SaibotLiu wrote: »
    You're assuming that PVP needs to work as leveling mechanic at all. PVP is meant to be the endgame, not a substitute for the PVE game. You cant level via exclusively PVPing and be as effective as someone who quests. I dont see the problem with this. Should crafters get adventure levels from crafting too, just because they would prefer to spend the majority of their ingame time doing that? The game isnt designed like that either, I dont hear anyone whinging about that.

    u really compare crafting to pvp ok end of my line ...

    Absolutely. You want your playstyle to be supported, but not other peoples?

    I say this as an avid PVPer. You said yourself it doesnt take long to level up in the main area of the game. So what you're really saying is we should fully support laziness, because you cant be bothered.

    Oh well.

    I say i dont wannt to play the part with npcs.
    I like to get messured against real human beings, human vs human, and lazyness lol it would have taken the 5-10x the time to reach lvl to 50 in the old system now after the patch it will probably take the 20x the time compared to pve player to reach lvl 50 never the less my char wont be seen in PvE. i reach lvl 50 in Cyrodil.
    The big difference i am refering is the new patch was done cause some people zenimax , probably a lot of new gamer thoght oh well look the AP they got 100ks of points already wtf i never can reach em they just have to exploit something pls zenimax change that...
    but the brutal truth is they just play alot i for ex played teh frist 3 days 21h a day.

    I get now after teh patch way faster AP cause now jsut kill counts and i do alot of em in a day i would guess a day betwen 2-5k so i even level way faster my AP.
    it is so ridicilous the difference between players like me (students addicts etc) and the player who plays 1h a day will be even greater now. so i jsut can say what they thought to inteded to change they did not, but pvp dont level any more.
  • chris.carr08b16_ESO
    I fully agree with the OP, I cant stand leveling through thousands of mindless quests, its an absolute chore.

    No ones saying PvP should be the fastest way to level, it just needs to be a viable way to level.
  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    SaibotLiu wrote: »
    SaibotLiu wrote: »
    You're assuming that PVP needs to work as leveling mechanic at all. PVP is meant to be the endgame, not a substitute for the PVE game. You cant level via exclusively PVPing and be as effective as someone who quests. I dont see the problem with this. Should crafters get adventure levels from crafting too, just because they would prefer to spend the majority of their ingame time doing that? The game isnt designed like that either, I dont hear anyone whinging about that.

    u really compare crafting to pvp ok end of my line ...

    Absolutely. You want your playstyle to be supported, but not other peoples?

    I say this as an avid PVPer. You said yourself it doesnt take long to level up in the main area of the game. So what you're really saying is we should fully support laziness, because you cant be bothered.

    Oh well.

    I say i dont wannt to play the part with npcs.
    I like to get messured against real human beings, human vs human

    Then most likely the MMO genre is not for you. Perhaps CoD or something. Nothing wrong with that, I was just playing some earlier during the downtime. The harsh reality is, you're gimping yourself by not partaking in PVE or other areas of the game. You only think this leveling thing has gimped you now, because the other areas are not apparent yet. It wont be long until people who thoroughly outfitted their toons in the PVE game will start to flood Cyrodiil, and you're going to be left in the dust sooner rather than later. You wont be able to compete against someone with a complete build. Like it or not, you're going to be "forced" to or be ritually outclassed by others.

    It is an MMO, this is how MMO's work.

  • xSpike.Spiegelxneb18_ESO
    SaibotLiu wrote: »
    SaibotLiu wrote: »
    SaibotLiu wrote: »
    You're assuming that PVP needs to work as leveling mechanic at all. PVP is meant to be the endgame, not a substitute for the PVE game. You cant level via exclusively PVPing and be as effective as someone who quests. I dont see the problem with this. Should crafters get adventure levels from crafting too, just because they would prefer to spend the majority of their ingame time doing that? The game isnt designed like that either, I dont hear anyone whinging about that.

    u really compare crafting to pvp ok end of my line ...

    Absolutely. You want your playstyle to be supported, but not other peoples?

    I say this as an avid PVPer. You said yourself it doesnt take long to level up in the main area of the game. So what you're really saying is we should fully support laziness, because you cant be bothered.

    Oh well.

    I say i dont wannt to play the part with npcs.
    I like to get messured against real human beings, human vs human

    Then most likely the MMO genre is not for you. Perhaps CoD or something. Nothing wrong with that, I was just playing some earlier during the downtime. The harsh reality is, you're gimping yourself by not partaking in PVE or other areas of the game. You only think this leveling thing has gimped you now, because the other areas are not apparent yet. It wont be long until people who thoroughly outfitted their toons in the PVE game will start to flood Cyrodiil, and you're going to be left in the dust sooner rather than later. You wont be able to compete against someone with a complete build. Like it or not, you're going to be "forced" to or be ritually outclassed by others.

    It is an MMO, this is how MMO's work.


    now u really got me i had a good laugh really

    MMO Massive Multiplayer Online game means alot of people are online means where to find alot of people just in your campain that is pvp

  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    SaibotLiu wrote: »
    SaibotLiu wrote: »
    SaibotLiu wrote: »
    You're assuming that PVP needs to work as leveling mechanic at all. PVP is meant to be the endgame, not a substitute for the PVE game. You cant level via exclusively PVPing and be as effective as someone who quests. I dont see the problem with this. Should crafters get adventure levels from crafting too, just because they would prefer to spend the majority of their ingame time doing that? The game isnt designed like that either, I dont hear anyone whinging about that.

    u really compare crafting to pvp ok end of my line ...

    Absolutely. You want your playstyle to be supported, but not other peoples?

    I say this as an avid PVPer. You said yourself it doesnt take long to level up in the main area of the game. So what you're really saying is we should fully support laziness, because you cant be bothered.

    Oh well.

    I say i dont wannt to play the part with npcs.
    I like to get messured against real human beings, human vs human

    Then most likely the MMO genre is not for you. Perhaps CoD or something. Nothing wrong with that, I was just playing some earlier during the downtime. The harsh reality is, you're gimping yourself by not partaking in PVE or other areas of the game. You only think this leveling thing has gimped you now, because the other areas are not apparent yet. It wont be long until people who thoroughly outfitted their toons in the PVE game will start to flood Cyrodiil, and you're going to be left in the dust sooner rather than later. You wont be able to compete against someone with a complete build. Like it or not, you're going to be "forced" to or be ritually outclassed by others.

    It is an MMO, this is how MMO's work.


    now u really got me i had a good laugh really

    MMO Massive Multiplayer Online game means alot of people are online means where to find alot of people just in your campain that is pvp

    I'm glad to see you are happy, and you have some concept of an MMO.

    I'll leave you to it, I don't think we speak the same language, quite literally.
  • Dleatherus
    Dleatherus
    ✭✭✭✭✭
    leveling through PvP is still viable

    during PTS (the beta Permanent Test Server) I leveled legitimately from 19-37 and then from VR1 to VR3 EXCLUSIVELY in Cyrodiil - on average i would say i turned in my kill quests during those periods an average of 4-6 times/day - not that I didn't kill far many more - just that I didn't want head back in the middle of a long siege or attack

    granted that leveling will be slower now if you want to go the pure PvP route, but not as difficult as those here are making it out to be

    and for those saying 'you don't know what you're talking about' - i logged over 1,100 hours on PTS, the vast majority of which was in Cyrodiil

    a solution that was proposed to ZOS during PTS, and which I firmly endorse, is that in order to prevent exploitation of the quest, and folks 'harvesting' enemy kills either dual boxing or having a buddy as the 'opponent', is to limit the credit of a kill of a specific individual toon to one credit every 24 hours
    - this way you can kill hundreds in a day if PvP is how you wish to level up, it takes away the potential for exploitation, and doesn't punish the legitimate player who loves to spend their days in Cyrodiil
    - in addition make the kill quest available for 20, 50, 250, 500, 1000 kills to be chosen by the player, and scale the reward accordingly

    for many of us Cyrodiil IS the game - ZOS - I ask you to please make changes that improve this experience for us, not diminish it

    ty

    D.
    Stands in Puddles VR12 NB
    Dleatherus VR10 Templar

    Emperor Farmers, cheaters and exploiters - just like cockroaches in real life, Tamriel will never be rid of them
  • xSpike.Spiegelxneb18_ESO
    that would be a start
  • Faber
    Faber
    Soul Shriven
    Removing repeatable quest is fail. Zanimax show how generous they are for players, than we can do whatever we like in game.
    When i saw PVP content i was impresed and saw only thing I want to do in this game. They force me now to do PVE crap for several reasons:
    1. Not geting overwhelmed by PVE players in cyrodil that will have full builds.
    2. Earn gold for swaping skills. They count 100g for each spend skill point. Earning gold in Cyrodil is nothing now compared to reskill needs for testing diffrent builds.
    3. Problems with finding large cyrodil groups since more ppl might feel like me. This is zerg type of game. You cant do anything alone and I wont become meat for AD.

    Im shocked how fast Zanimax wants to f..k up game when its not even released.
  • XaviMavi
    XaviMavi
    Hello guys.
    I agree with spike. I think the quest should be repeatable or limited up. I also play PVE and PVP. But if PVE is too boring for me, I join into the Campaign and play PVP and the possibility to level was great. But now, its over.

    I thought it was a great thing for those who plays only pvp and they can spend their whole time in cyrodil and at the same time, they are leveling.

    @Dleatherus‌
    Your suggestions are very good.

    I hope they will fix that.Leveling in PVP should be possible.

    What I think, that this quest was a survival of the beta... and they saw the "exploitation" and they correct it from their view.

    Please Zenimax, find a solution, so that everybody is satisfied.

    greetings
  • Dannyboy
    Dannyboy
    ✭✭✭
    I was not going to play this game after a few beta test's and then i got into Cyrodiil and was sold that day. Like a poster above stated Cyrodiil or PvP IS THE GAME for a large part of this games community.

    I get it some of the RP Elder scroll fan boys don't want anything to do with Cyrodiil and love the content and pve and the stories and history of the game. That is great you NEVER EVER EVER have to enter Cyrodiil and you will still reach 50 and have an amazing time. Why is it that those of us that just want to PvP are being forced to play your side of the game just to min / max our characters.

    Do none of you think it is odd that developers from one of the greatest PvP MMO's created (and claimed during all interviews and write ups that PvP WAS THEIR focus) have so quickly shifted their tune to the Elder scroll fan boys that just can't hang in PvP, but want their rich story lines and history lessons on the series.

    Sad really,

    D,
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
    ✭✭✭✭✭
    Terroni wrote: »
    Some people want to play this game strictly for the PvP content and should be accommodated.
    Not if thats what the devs envision.
  • Faber
    Faber
    Soul Shriven
    How long will it take me now to buy 42k mount??? a year??? With this change you have shot your own foot. No sorry, you have shot you own balls. What about bags/bank upgrades. How pvper will afford those now??? Make some use of alliance points. I realy cant believe how sick changes are done without taking care of consequences.
  • babanovac
    babanovac
    ✭✭✭
    Terroni wrote: »
    Some people want to play this game strictly for the PvP content and should be accommodated.
    Not if thats what the devs envision.

    But that is NOT what the devs envision. Or at least that is not what was sold to us.

    If indeed they want players to level through PvE then it means they lied to us, and we bought the game based on those lies. By we, i mean the people that were lured into this game by the promises of being able to play the game solely for the PvP aspect.
  • teeeh_hias
    teeeh_hias
    Soul Shriven
    Game got just released, wait for some balance patches... and I'm sure there are going to be more repeatable or daily quests in Cyrodiil.
    And it was just a matter of time the 20 kill quest got nerfed, realized that the first time i accepted this quest. But gave me a nice lvl push ;)
  • Kamosabe
    Kamosabe
    Hessen wrote: »
    I want to fish my way to level 50.

    Makes me laugh and nails it.

    I love to PvP, but i have no problem with the current situation. I'm glad this explotable quest is gone. Although i wouldnt mind if they up the exp reward for kills a bit, i can live without a change.

    The main fun in PvP should be to kill people, not to level fast or grind a moronic quest.
  • Mobius0
    Mobius0
    ✭✭✭
    Kamosabe wrote: »
    Hessen wrote: »
    I want to fish my way to level 50.

    Makes me laugh and nails it.

    I love to PvP, but i have no problem with the current situation. I'm glad this explotable quest is gone. Although i wouldnt mind if they up the exp reward for kills a bit, i can live without a change.

    The main fun in PvP should be to kill people, not to level fast or grind a moronic quest.

    Except it was anything BUT fast! A PvE quester was still leveling up like 3 times as fast. It was already so bad, that a lot of PvPers were doing PvE quests for XP, anyways.

    But at least it was possible to level, before. Now it's not.

    A few simple fixes, and the option would be back again. Do you think it would be better to remove the option to level through PvP? I don't see how, myself. The more options available, the better!

    In fact, I would be 100% perfectly fine if someone could fish their way to level 50, and the game would be better because of it. If that's what someone wants to do to level up, more power to them!
  • Erihin
    Erihin
    I agree that there is no reliable and PvP exclusive way to level effectively, and I wish there was. However I thought that the Kill quest was alittle too good to be a repeatable quest. Not form the XP gain, (As I thought it was a little lacking imo), but it gave way to many alliance seals. Although I noticed that my friends playing solely PvE would be leveling faster, I was alot better geared than they were. I think that the quest should be made repeatable again, but have its seals reduced, or have the amount of kills required increased.
  • Bramir
    Bramir
    ✭✭✭✭
    So basically a group of fake pvpers/exploiters ruined pvp leveling for the time being? I'm pretty sure that happens in just about every MMO at some point. Those that can't hang in pvp without major advantages over their opponent are always looking to exploit. I am sure the devs will find some way to accomodate pvpers, but they probably want to make sure they don't leave any openings for the *** class to do this again...

    Luckily, the pve game is actually quite fun, and you will want to explore to find the skyshards at least for all those extra skill points.

    I tend to go full pvp at end-game as I get bored with repeating content, but playing through the pve content once is worthwhile in an Elder Scrolls game.
  • babanovac
    babanovac
    ✭✭✭
    Mobius0 wrote: »
    Kamosabe wrote: »
    Hessen wrote: »
    I want to fish my way to level 50.

    Makes me laugh and nails it.

    I love to PvP, but i have no problem with the current situation. I'm glad this explotable quest is gone. Although i wouldnt mind if they up the exp reward for kills a bit, i can live without a change.

    The main fun in PvP should be to kill people, not to level fast or grind a moronic quest.

    Except it was anything BUT fast! A PvE quester was still leveling up like 3 times as fast. It was already so bad, that a lot of PvPers were doing PvE quests for XP, anyways.


    This seems to be a common misconception on the forums atm - that people exploited this to power level to 50. This did not happen! All the people that power leveled to 50 did so through PvE. Even with the exploitable, repeatable quest, PvP leveling was still way slower than PvE leveling.
  • Spidermonk
    Spidermonk
    ✭✭✭
    If u compare my playstyle and playtime to players with the same intesity(i doubt there are many) in pve they would be lvl 50long time ago after playtime of 20h- 48h max.

    I've been over 3 days in the game in just PvE...level 16. I don't understand this rush to reach max level...
    Erihin wrote: »
    I think that the quest should be made repeatable again, but have its seals reduced, or have the amount of kills required increased.

    I would love to see something like 100-250 kills. When I was grouped for PvP back in beta (with 2 other guys) we would get the 20 kills in 30 seconds or so during a massive zerg fight.
    Edited by Spidermonk on 4 April 2014 20:32
  • cszoltan93eb17_ESO
    They just killed their PVP game at launch, GG. It took even for SWTOR 2 years to kill PVP...
  • xSpike.Spiegelxneb18_ESO
    Spidermonk wrote: »
    If u compare my playstyle and playtime to players with the same intesity(i doubt there are many) in pve they would be lvl 50long time ago after playtime of 20h- 48h max.

    I've been over 3 days in the game in just PvE...level 16. I don't understand this rush to reach max level...
    Erihin wrote: »
    I think that the quest should be made repeatable again, but have its seals reduced, or have the amount of kills required increased.

    I would love to see something like 100-250 kills. When I was grouped for PvP back in beta (with 2 other guys) we would get the 20 kills in 30 seconds or so during a massive zerg fight.


    i agree with u but only on the 2nd half, u ve been 3 days in the game in PvE but i doubt that ur real playtime is 72H if u type in /played u see ur direct playtime.

    Player can be 100 day in the game if they just play 10 mins a day they will need a year in PvE too to reach max level but thats not the point.


    The point is there are Player out here who just want to do PvP. and they want to earn i dont say the same ammount of gold and exp as PvE but im talking about a FAIR AMMOUNT and not the sh...y sytem as it is now.

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