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What are the coefficients on Focuses and Signatures?

SkaraMinoc
SkaraMinoc
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I'd like to know how abilities scale with Scribing but I don't see it on UESP coefficients page for U42 PTS.

Does anyone know where I can find them?

For example, how does Sundering Throw scale with MaxStat and MaxPower?

cUNtwp7.png

Lua API ZO_ActionBar_GetButton shows the abilityId is 216973 but there's no UESP data for it.

local abilityId = GetAbilityIdForCraftedAbilityId(buttonInfo.button.actionId)
Logger:Info("name: " .. GetAbilityName(abilityId))
Logger:Info("abilityId: " .. abilityId)

ZqgcnKQ.png

LV7OSRZ.png

DFTFA4I.png
Edited by SkaraMinoc on 18 April 2024 09:40
PC NA
  • VixxVexx
    VixxVexx
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    The data for scribing skills might not have been parsed yet because it probably has a different structure entirely.

    You could just find a skill with a similar tooltip. Or ...

    You can get the scaling coëficcients yourself if you have 3 different tooltip values:
    1. a tooltip with weapon dmg 1 and max stat 1 = tooltip 1
    2. a tooltip with weapon dmg 1 and max stat 2 = tooltip 2
    3. a tooltip with weapon dmg 2 and max stat 1 = tooltip 3

    Extract the two equations where the weapon dmg is the same, and extract the two equations were the max stat is the same. This leaves you with only 1 variable in each equation.

    Example for Flame Lash:
    These are my character stats completely naked, no cp, no passives, no %modifiers
    weapon dmg 1 = 1000
    weapon dmg 2 = 1238 (just mundus stone)
    max stat 1 = 12000
    max stat 2 = 19104 (+64 attributes)

    Gathering all three tooltips:
    12000x + 1000y = 2323
    19104x + 1000y = 3056
    12000x + 1238y = 2581

    Equating X:
    12000x + 1000y = 2323
    12000x + 1238y = 2581
    238y = 258
    y = 1.084

    Equating Y:
    12000x + 1000y = 2323
    19104x + 1000y = 3056
    7104x = 733
    x = 0.1031

    According to uesp: 0.103221 maxstat + 1.08494 weapondmg
    Rounding errors are because of skill rank IV which adds +3.3% (*1.033)
    So true scaling would be 0.10 maxstat + 1.05 weapondmg * 1.033
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