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Templar

Syiccal
Syiccal
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I really hope the next update balances some the DMG potential of this class....
  • El_Borracho
    El_Borracho
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    200w.gif?cid=6c09b952vqc583jboehn29ihczf70ho6c76m866juf1terfc&ep=v1_gifs_search&rid=200w.gif&ct=g
  • Necrotech_Master
    Necrotech_Master
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    be careful what you wish for or templar might turn into the necromancer

    "one morph of jabs should be completely overhauled for no reason whatsoever"
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Syiccal
    Syiccal
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    Yea I know right, so much power in beam that the rest of the DMG skills are left lacking. Even the healing is outdated by several years and left behind by other classes now.
    5 negative effects many years ago was fine but now it does nothing pretty much especially when everyone uses ele susceptibility which applies more than 5 on its own for FREE. Why bother casting a 4k costing skill to remove effects that can be reapplied for no cost instantly.
    Back to DMG and mag temp has to get sorcery outside of class which is dogwater, and places it in same boat as necro.
    Jabs/sweeps are both direct and AOE so get mitigated by multiple sources and the burst is non existent pretty much.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    There will likely be almost no class changes next patch because of all the scribing skills.
    If we're lucky there might be like 2 nightblade buffs and a sorc nerf but thats about it.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • UnyieldingFlame
    UnyieldingFlame
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    There will likely be almost no class changes next patch because of all the scribing skills.
    If we're lucky there might be like 2 nightblade buffs and a sorc nerf but thats about it.

    In upcoming patches, we will see a dozen more NB buffs and nerfs to every class, and Elder Nightblade Online will finally be achieved for PVP. Either play Nightblade or uninstall the game.
  • Galeriano2
    Galeriano2
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    Syiccal wrote: »
    Yea I know right, so much power in beam that the rest of the DMG skills are left lacking. Even the healing is outdated by several years and left behind by other classes now.
    5 negative effects many years ago was fine but now it does nothing pretty much especially when everyone uses ele susceptibility which applies more than 5 on its own for FREE. Why bother casting a 4k costing skill to remove effects that can be reapplied for no cost instantly.
    Back to DMG and mag temp has to get sorcery outside of class which is dogwater, and places it in same boat as necro.
    Jabs/sweeps are both direct and AOE so get mitigated by multiple sources and the burst is non existent pretty much.

    Healing is outdated? What? It's still one of the better healing class kits.
  • Syiccal
    Syiccal
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    Warden, sorc and even nb have better heals these days with better passives and heals that have other better effects.
  • TechMaybeHic
    TechMaybeHic
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    I'm not sure Templar in PvP is too far off but Sorc and NB right now seem to just have full kits to go with teleports and cloak. I think at one point, they said Templars cannot have backlash be more reliable burst because they have the heals and "can't have everything" and that has aged poorly.

    That said; I would upate a at least some of these things that might give templar some flavor without buffing jabs again. If you do a few, could reduce radiant destruction morphs down to 380/400%:

    Cleansing Ritual: Either double the ammount of harmful effects removed for each morph, or have it grant CC immunity

    Backlash: Give the base ability major breach

    Blazing shield (morph): This needs reworked. under battlespirit, it would hit for about 66% of what just activating radiant ward does if it did 100% damage received. Scaling needs to change on these abilities. Maybe health gives bigger shields but damage modifiers give more to the damage parts.

    Solar Barrage: Not sure why Templar gets 5% bonus damage to class abilities only while other classes get 10% unnamed or minor/major berserk

    Dark Flare: This is dollar store Crystal Frags. It looks like it and has similar damage, but it never will proc an instant cast with 66% damage increase. Just make it instant or give it something to make someone want to sit there and cast it

    Healing Ritual: I'd like for this to be a HOT rather than a weaker burst heal with some minimal benefits to rushed ceremony but maybe others would differ.

    Restoring Aura: The base just feels like someone just didn't know what to do and slapped it out there with some minor recovery buffs then just made a morph with a bigger radius. I mean; whats the point? I like repentance, but it seems its values are kept low for situations with a lot of corpses to consume, but then they are already dead. I like the animation of it and the idea, it's just too late by the time it can be used? Why not make stam and mag morph of Repentance for the 2 morphs with maybe a chance that it auto triggers at a living opponent every few seconds?

    Sacred Ground: Give a timer that the minor mending lasts outside of the effects

    There are more. I feel like the passives are not up to par with other classes in spots but I don't have time to sort through them

  • Syiccal
    Syiccal
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    Exactly my point, Templar is left behind and has not seen an overhaul like the other classes to modernize it.
  • ItsNotLiving
    ItsNotLiving
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    Played Templar the other day and audibly gasped when a PotL crit for 6k it’s in such an embarrassing spot. Whole class is irrelevant since jabs nerf. I had a better time bursting with Necro.
  • TechMaybeHic
    TechMaybeHic
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    Played Templar the other day and audibly gasped when a PotL crit for 6k it’s in such an embarrassing spot. Whole class is irrelevant since jabs nerf. I had a better time bursting with Necro.

    It's about half what a bow proc will do on an equivalent damage build, requires more effort to fill rather than just light attack, and does not give as big of a damage boost by having it "active"

    Makes no sense when NBs have a bigger burst heal outside of healing a target in execute range.
    Edited by TechMaybeHic on 7 April 2024 19:00
  • Syiccal
    Syiccal
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    Played Templar the other day and audibly gasped when a PotL crit for 6k it’s in such an embarrassing spot. Whole class is irrelevant since jabs nerf. I had a better time bursting with Necro.

    It's about half what a bow proc will do on an equivalent damage build, requires more effort to fill rather than just light attack, and does not give as big of a damage boost by having it "active"

    Makes no sense when NBs have a bigger burst heal outside of healing a target in execute range.

    There heal also only goes to them..honour the dead in a busy pvp environment can not be guaranteed to go to the caster leaving you spamming it to survive
  • Ren_TheRedFox
    Ren_TheRedFox
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    @Necrotech_Master lmao watch them jabs getting nerfed even more xD
    PC NA and EU
  • Ren_TheRedFox
    Ren_TheRedFox
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    The templar needs some love for sure. I made a post about it a year ago or so with detailed change suggestions but ofc it got ignored.
    Besides all the "small" changes we need there are some skills that need a rework immediately.

    1. Jabs need to be changed back to their old animation cause you're getting stuck into the new one when you try to make a light attack in between. They also should make it a unique AoE skill that can't be mitigated by Minor or Major Evasion and there's no reason for having the Major Brutality and Sorcery on one morph and not the other one.

    2. The "Spear Wall" passive shouldn't exist and the Minor Protection should just be applied whenever you cast the rune like the warden's Frost Cloak cause not everyone is a dps and healers for example don't use any Aedric Spear abilities unless they want to use Spear Shards even though the energy orb is better or the shield which is the weakest in between all class shields

    3. The templar needs an immobilization and snare remove skill which can be easily implemented in one of the healing skills like Healing Ritual where you can add it for like 5 seconds so more people would start using that skill since it's too expensive and doesn't have a great utility compared to Blessing of Restoration which costs less, heals more and gives you Minor Resolve on top of that.

    4. Radiant Aura needs a rework. I know it has been changed to where you only have to slot it on one bar to get the minor buffs but .... it shouldn't only restore stamina. They could easily change that skill to a hybrid skill meaning that it restores 1.5k stamina and magicka for each corpse instead of the 3k stamina. Cause let's be real here. No one is using Radiant Aura unless you're running in a group but even then. Either they change that morph and make it more useful or rework Repentance and hybridize it.

    5. SKILL COST .... The templar has the worst sustain out of all the classes in game. We don't have any resource passives that increase neither health, magicka or stamina which makes it awful to build them. Sorcs for example have a much higher magicka pool than a templar will ever get just because of bound aegis which increases their max magicka by 8% and on top of that the 10% magicka and stamina increase or 10% hp increase which is ridiculous. Meanwhile you have "overthink" everything on the templar to make sure you have a great rss pool but that's not the only issue.

    6. RECOVERY PASSIVES ... not much to say ... non existent which is why you run out of juice unless you run a recovery set.
    PC NA and EU
  • Syiccal
    Syiccal
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    Jabs/sweeps so bad I've resorted to using vamp spammable, I can get 11-12k tool tip on intant, direct single darget DMG that instant mitigated by minor and major evasion on top of the other things..goes higher at low hp and always crit below 50% hp. So far better than jabs, also only cost 1500 mag...
    Edited by Syiccal on 8 April 2024 14:26
  • taugrim
    taugrim
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    I'm not sure Templar in PvP is too far off but Sorc and NB right now seem to just have full kits to go with teleports and cloak. I think at one point, they said Templars cannot have backlash be more reliable burst because they have the heals and "can't have everything" and that has aged poorly.

    That said; I would upate a at least some of these things that might give templar some flavor without buffing jabs again. If you do a few, could reduce radiant destruction morphs down to 380/400%:

    Backlash: Give the base ability major breach

    Blazing shield (morph): This needs reworked. under battlespirit, it would hit for about 66% of what just activating radiant ward does if it did 100% damage received. Scaling needs to change on these abilities. Maybe health gives bigger shields but damage modifiers give more to the damage parts.

    That change to Backlash would be such a positive change.

    I agree the class shield is lackluster.
    PC | NA | CP 2.3k
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  • Syiccal
    Syiccal
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    I don't alot backlash or morphs, it's just a wasted slot, DMG is poor and makes any kind of burst predicable, if you can call it burst, and would rather make space for something more useful.
  • TechMaybeHic
    TechMaybeHic
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    It's still delayed burst outside of GCDs. Too bad it only hits about as hard as Flames of Oblivion lol
  • Kartalin
    Kartalin
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    It's still delayed burst outside of GCDs. Too bad it only hits about as hard as Flames of Oblivion lol

    Yep, not really competitive with nb bow proc, sorc curse, or even warden shalks. Perhaps competitive with necro blastbones (or whatever they have going now) but that is not saying much at all.
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  • ItsNotLiving
    ItsNotLiving
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    Kartalin wrote: »
    It's still delayed burst outside of GCDs. Too bad it only hits about as hard as Flames of Oblivion lol

    Yep, not really competitive with nb bow proc, sorc curse, or even warden shalks. Perhaps competitive with necro blastbones (or whatever they have going now) but that is not saying much at all.

    Nowhere near as good as Blighted Blastbones I’ve seen 10k+ crits on players never seen that against even the worst players in Cyrodiil
    Edited by ItsNotLiving on 9 April 2024 01:15
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