Izanagi.Xiiib16_ESO wrote: »There will likely be almost no class changes next patch because of all the scribing skills.
If we're lucky there might be like 2 nightblade buffs and a sorc nerf but thats about it.
Yea I know right, so much power in beam that the rest of the DMG skills are left lacking. Even the healing is outdated by several years and left behind by other classes now.
5 negative effects many years ago was fine but now it does nothing pretty much especially when everyone uses ele susceptibility which applies more than 5 on its own for FREE. Why bother casting a 4k costing skill to remove effects that can be reapplied for no cost instantly.
Back to DMG and mag temp has to get sorcery outside of class which is dogwater, and places it in same boat as necro.
Jabs/sweeps are both direct and AOE so get mitigated by multiple sources and the burst is non existent pretty much.
ItsNotLiving wrote: »Played Templar the other day and audibly gasped when a PotL crit for 6k it’s in such an embarrassing spot. Whole class is irrelevant since jabs nerf. I had a better time bursting with Necro.
TechMaybeHic wrote: »ItsNotLiving wrote: »Played Templar the other day and audibly gasped when a PotL crit for 6k it’s in such an embarrassing spot. Whole class is irrelevant since jabs nerf. I had a better time bursting with Necro.
It's about half what a bow proc will do on an equivalent damage build, requires more effort to fill rather than just light attack, and does not give as big of a damage boost by having it "active"
Makes no sense when NBs have a bigger burst heal outside of healing a target in execute range.
TechMaybeHic wrote: »I'm not sure Templar in PvP is too far off but Sorc and NB right now seem to just have full kits to go with teleports and cloak. I think at one point, they said Templars cannot have backlash be more reliable burst because they have the heals and "can't have everything" and that has aged poorly.
That said; I would upate a at least some of these things that might give templar some flavor without buffing jabs again. If you do a few, could reduce radiant destruction morphs down to 380/400%:
Backlash: Give the base ability major breach
Blazing shield (morph): This needs reworked. under battlespirit, it would hit for about 66% of what just activating radiant ward does if it did 100% damage received. Scaling needs to change on these abilities. Maybe health gives bigger shields but damage modifiers give more to the damage parts.
TechMaybeHic wrote: »It's still delayed burst outside of GCDs. Too bad it only hits about as hard as Flames of Oblivion lol
TechMaybeHic wrote: »It's still delayed burst outside of GCDs. Too bad it only hits about as hard as Flames of Oblivion lol
Yep, not really competitive with nb bow proc, sorc curse, or even warden shalks. Perhaps competitive with necro blastbones (or whatever they have going now) but that is not saying much at all.