silentxthreat wrote: »you port out but that shouldnt be a option. you should need to buy imperial retreat stones or run back to your base imo
SeaGtGruff wrote: »silentxthreat wrote: »you port out but that shouldnt be a option. you should need to buy imperial retreat stones or run back to your base imo
I suspect that ZOS could "patch" the game to stop the cross-campaign queuing if they wanted.
Nocturne Saint wrote: »what time would cyrodel Imperial City be the least populated?
SeaGtGruff wrote: »silentxthreat wrote: »you port out but that shouldnt be a option. you should need to buy imperial retreat stones or run back to your base imo
I suspect that ZOS could "patch" the game to stop the cross-campaign queuing if they wanted, but they haven't done so and I doubt they ever will.
Besides, where would they draw the line? No queuing for dungeons and Battlegrounds and such when in Cyrodiil or Imperial City? After all, why should it be limited to queuing between Cyrodiil and Imperial City and back?
The recall thingies are a convenience that lets you return to base or (in Cyrodiil) to a safe keep without needing to queue out of and leave your current campaign.
Araneae6537 wrote: »I don’t think you can queue or accept a queue while in combat (at least that’s how it works when queuing for dungeons in my experience). I expect that anyone who disappears midfight had already accepted a queue pop but it can take a minute to actually port out.
Araneae6537 wrote: »I don’t think you can queue or accept a queue while in combat (at least that’s how it works when queuing for dungeons in my experience). I expect that anyone who disappears midfight had already accepted a queue pop but it can take a minute to actually port out.
Araneae6537 wrote: »I don’t think you can queue or accept a queue while in combat (at least that’s how it works when queuing for dungeons in my experience). I expect that anyone who disappears midfight had already accepted a queue pop but it can take a minute to actually port out.
Araneae6537 wrote: »I don’t think you can queue or accept a queue while in combat (at least that’s how it works when queuing for dungeons in my experience). I expect that anyone who disappears midfight had already accepted a queue pop but it can take a minute to actually port out.