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Corpses are still bugged after the incremental patch.

CameraBeardThePirate
CameraBeardThePirate
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Title.

In many scenarios where you enter a new area, or in scenarios where group mates kill something before you get near, corpses appear as consumable/interactable but cannot be.

We're coming up on 7 months of this bug being a thing. It severely hinders the Necromancer and WW in places like Cyrodiil and IC, and also hurts Templars that wish to use Repentance.

@ZOS_Kevin just letting you know this highly impactful bug is still present.
  • CameraBeardThePirate
    CameraBeardThePirate
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    Adding a link to a demonstration to this report:

    https://youtu.be/JiyHWrKV2Ew

    @ZOS_Kevin
  • C_Inside
    C_Inside
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    @ZOS_Kevin Bumping this thread and tagging in hopes that it finally gets some attention. This is a game breaking bug that actively prevents you from using skills and it happens constantly. Countless times when doing a trial and going to cast syphon my character just sits there doing nothing, wasting GCDs and messing up my rotation.
  • SPlDER5
    SPlDER5
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    C_Inside wrote: »
    @ZOS_Kevin Bumping this thread and tagging in hopes that it finally gets some attention. This is a game breaking bug that actively prevents you from using skills and it happens constantly. Countless times when doing a trial and going to cast syphon my character just sits there doing nothing, wasting GCDs and messing up my rotation.

    I hate to be a pessimist, but I’ve been reporting this bug, the Ricochet skull bug that makes the skull unusable in combat and the Deaden Pain bug with duration for a long time now. The Ricochet bug has existed for 5 YEARS, and still remains unfixed.

    Of all the bug reports I’ve made, forum posts I’ve made or follow, I’ve not seen one reply from ZoS indicating the issues are being noticed/worked on… I now genuinely believe Necromancer is never going to get fixed.

  • chessalavakia_ESO
    chessalavakia_ESO
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    My impression is that this was potentially fixed on the PTS.

    https://forums.elderscrollsonline.com/en/discussion/comment/8096882/#Comment_8096882
  • CameraBeardThePirate
    CameraBeardThePirate
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    SPlDER5 wrote: »
    C_Inside wrote: »
    @ZOS_Kevin Bumping this thread and tagging in hopes that it finally gets some attention. This is a game breaking bug that actively prevents you from using skills and it happens constantly. Countless times when doing a trial and going to cast syphon my character just sits there doing nothing, wasting GCDs and messing up my rotation.

    I hate to be a pessimist, but I’ve been reporting this bug, the Ricochet skull bug that makes the skull unusable in combat and the Deaden Pain bug with duration for a long time now. The Ricochet bug has existed for 5 YEARS, and still remains unfixed.

    Of all the bug reports I’ve made, forum posts I’ve made or follow, I’ve not seen one reply from ZoS indicating the issues are being noticed/worked on… I now genuinely believe Necromancer is never going to get fixed.

    This has been fixed on the PTS.

    However, the fix was technically a nerf, as they've made it so that corpses you didn't create/contribute to creating disappear almost immediately.

    Currently, in its bugged state, you can still consume the corpses if ypu place down a fresh corpse nearby. Next patch, you won't have that option at all - the corpses you didn't make simply disappear.
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