Araneae6537 wrote: »It only effects ONE ally, while those other DPS support sets apply to the enemy itself and thus can boost damage overall. I’m thinking this set might be best utilized in solo content. 🤔
VoidCommander wrote: »Araneae6537 wrote: »It only effects ONE ally, while those other DPS support sets apply to the enemy itself and thus can boost damage overall. I’m thinking this set might be best utilized in solo content. 🤔
Really? It doesn't list any cooldowns, nor limits to players affected at a time. If this only affected 1 person at a time than this would literally be the worst set in the entire game. I don't think that's right.
WhosTheFancyOneNow wrote: »looks like it basically is an option for a stam healer who doesnt want to run weakening and crusher on their dual wield or who wants to enhance their weakening and crusher on their dual wield bar. I for one have a few stam healers that run d/w and 2h and i have often put weakening and crusher on my d/w weapons. It has a nice little effect. I could now conceivably run this set instead or compliment that setup with additional weakening and crusher from this set.
Araneae6537 wrote: »VoidCommander wrote: »Araneae6537 wrote: »It only effects ONE ally, while those other DPS support sets apply to the enemy itself and thus can boost damage overall. I’m thinking this set might be best utilized in solo content. 🤔
Really? It doesn't list any cooldowns, nor limits to players affected at a time. If this only affected 1 person at a time than this would literally be the worst set in the entire game. I don't think that's right.
Hmm, you may have a good point there, but if the wording is literal, it would need to be a heal ability with multiple targets, not an area heal like Echoing Vigor, right? Otherwise maybe it could be a good DPS support set as you suggest. I wonder if anyone has tested this?
If it were on overheal it wouldn’t have been dead on arrival, that’s the main thing holding it back. The duration of it is also pretty short but so is SPC. It would be interesting as a way to get another under utilized DPS class into trials if a certain class is better at procing it than others.
VoidCommander wrote: »If it were on overheal it wouldn’t have been dead on arrival, that’s the main thing holding it back. The duration of it is also pretty short but so is SPC. It would be interesting as a way to get another under utilized DPS class into trials if a certain class is better at procing it than others.
I agree completely. I genuinely hope in the next patch they can adjust this set to proc on overheals as well. This would make other DPS classes like Templar or Warden a viable candidate to incorporate into standard optimized Trial groups. Its like you said though, if it exclusively procs on an overheal, then this set is almost 100% dead on arrival.
Echoing Vigor is a solid AOE heal that lasts for a while and isn't class specific, but would be considered a dead cast. As a templar, I think running Purifying Ritual would be the most practical Dead Cast option since it is an ENORMOUS AOE, and lasts a whole 25 seconds so it wouldn't remove as many damage spamables in a rotation.
Necrotech_Master wrote: »VoidCommander wrote: »If it were on overheal it wouldn’t have been dead on arrival, that’s the main thing holding it back. The duration of it is also pretty short but so is SPC. It would be interesting as a way to get another under utilized DPS class into trials if a certain class is better at procing it than others.
I agree completely. I genuinely hope in the next patch they can adjust this set to proc on overheals as well. This would make other DPS classes like Templar or Warden a viable candidate to incorporate into standard optimized Trial groups. Its like you said though, if it exclusively procs on an overheal, then this set is almost 100% dead on arrival.
Echoing Vigor is a solid AOE heal that lasts for a while and isn't class specific, but would be considered a dead cast. As a templar, I think running Purifying Ritual would be the most practical Dead Cast option since it is an ENORMOUS AOE, and lasts a whole 25 seconds so it wouldn't remove as many damage spamables in a rotation.
echoing vigor is a solid 15 seconds, and is a sticky HoT so if you need to be more mobile it would provide more benefit
if your sitting in place and parsing then a longer one such as the templar ritual would be better
as of right now the proc only goes off "on heal" which likely excludes overheals, but i havent tested the set yet to see if it requires actually heal of the target, or if it works on heal or overheal though it usually specifies if it works on overheal
Necrotech_Master wrote: »VoidCommander wrote: »If it were on overheal it wouldn’t have been dead on arrival, that’s the main thing holding it back. The duration of it is also pretty short but so is SPC. It would be interesting as a way to get another under utilized DPS class into trials if a certain class is better at procing it than others.
I agree completely. I genuinely hope in the next patch they can adjust this set to proc on overheals as well. This would make other DPS classes like Templar or Warden a viable candidate to incorporate into standard optimized Trial groups. Its like you said though, if it exclusively procs on an overheal, then this set is almost 100% dead on arrival.
Echoing Vigor is a solid AOE heal that lasts for a while and isn't class specific, but would be considered a dead cast. As a templar, I think running Purifying Ritual would be the most practical Dead Cast option since it is an ENORMOUS AOE, and lasts a whole 25 seconds so it wouldn't remove as many damage spamables in a rotation.
echoing vigor is a solid 15 seconds, and is a sticky HoT so if you need to be more mobile it would provide more benefit
if your sitting in place and parsing then a longer one such as the templar ritual would be better
as of right now the proc only goes off "on heal" which likely excludes overheals, but i havent tested the set yet to see if it requires actually heal of the target, or if it works on heal or overheal though it usually specifies if it works on overheal
It is only heals and not overheal, I tested all the sets to see their new effects and I had to take damage to get it to proc.
slt101880b14_ESO wrote: »Nightblade healer with funnel health?
VoidCommander wrote: »ZoS please adjust this set to proc on overheals for the love of all that is good in this game, or at least massively increase its duration to >12 seconds.
VoidCommander wrote: »Araneae6537 wrote: »It only effects ONE ally, while those other DPS support sets apply to the enemy itself and thus can boost damage overall. I’m thinking this set might be best utilized in solo content. 🤔
Really? It doesn't list any cooldowns, nor limits to players affected at a time. If this only affected 1 person at a time than this would literally be the worst set in the entire game. I don't think that's right.
If it were on overheal it wouldn’t have been dead on arrival, that’s the main thing holding it back. The duration of it is also pretty short but so is SPC. It would be interesting as a way to get another under utilized DPS class into trials if a certain class is better at procing it than others.
slt101880b14_ESO wrote: »I've been using this set as more of "selfish" set with possible group buffs.
Vampire magblade healer.
Pop [Sated Fury] and use [Funnel Health]
You'll always be refreshing your 3 second buff while in combat as well as refreshing the debuff on the enemy. More spell damage and more % done equals more healing potential.
Side note: [Sap Essence] while an AoE, looks to also count as direct damage (if anyone can confirm), so that's a unique way to AoE the buffs/debuffs.
slt101880b14_ESO wrote: »I've been using this set as more of "selfish" set with possible group buffs.
Vampire magblade healer.
Pop [Sated Fury] and use [Funnel Health]
You'll always be refreshing your 3 second buff while in combat as well as refreshing the debuff on the enemy. More spell damage and more % done equals more healing potential.
Side note: [Sap Essence] while an AoE, looks to also count as direct damage (if anyone can confirm), so that's a unique way to AoE the buffs/debuffs.
VoidCommander wrote: »slt101880b14_ESO wrote: »I've been using this set as more of "selfish" set with possible group buffs.
Vampire magblade healer.
Pop [Sated Fury] and use [Funnel Health]
You'll always be refreshing your 3 second buff while in combat as well as refreshing the debuff on the enemy. More spell damage and more % done equals more healing potential.
Side note: [Sap Essence] while an AoE, looks to also count as direct damage (if anyone can confirm), so that's a unique way to AoE the buffs/debuffs.
Do you have any combat metrics screenshots to give an example of what the uptimes looks like for the set in actual content?