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What might be the biggest improvement TESO can provide for it's questing expirience?
I personally think that the quests of TESO are amongst the better ones and some amongst the best in MMORPGS. I enjoy most of them but sometimes they leave some room for improvement. What do you think might be the best way to do so?
What might be the biggest improvement TESO can provide for it's questing expirience? 31 votes
Multiple choices how to fulfill a quest. For example leathal, stealth, or diplomatic. Choosing a fraction to side with and so on.
Having player characters that are rooted in the world and do not feel like they don't belong. Let the be recognised for who they are! Let player characters have a personalety, a home, a fraction, a religion (if wanted) and reflect them in quest dialog. Because we want to be part of the world!
Write quests that are rooted deep within the lore and don't be shy to let the new players a little in the dark, while the long time TES fans might know a little more.
1 vote
Get better dialog in general.
1 vote
Have more diverse quest objectives.
2 votes
Have epic quests like the famos guild questlines of the singelplayer TES games. Have awsoem storys in custom locations.
Have enemys that are actually a challange. How is an enemy suposed to be dreadful if you can beat them just like any other? And maybe build them up over multiple (battle) encouters.
Currently we just talk to one NPC at a time. Let our companions and other NPC's be a part of our conversation with a quest NPC! Why do we sometimes just listen and sometimes all the talking? Upgrade the conversation system, so we can talk to multiple NPC's at a time any choose if we want to answer or lat another NPC of our party answer for us!
2 votes
Give us rewards that actually matter and remind us of a quest. Something that is worth keeping instead of deconstruction for mats or just selling it.
1 vote
Well those ideas are not bad, but I've got a better one ;) (Write a comment!)