PvP has become so stale and boring.Stacking of HOTS has long been an issue, but now with arcanist shields thrown in even small groups can become virtually immortal if built correctly. They run run run run pull fear bomb repeat.
It is called "player vs player". I propose removing ALL group and cross buffs/heals. You only get your own buffs and heals.
You could still group and benefit from combined force and coordination of a group. But you couldn't rely on 5-10 HOTS plus huge shields to prop you up.
This would create a much faster, different game. Ball groups could still do their pull/bombs, but it wouldn't be risk free. It would change all the tactics of the game.
PvP needs some big change like this-- it is way stale and boring
3 GOs, a Warlord, and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP