thegreeneso wrote: »Penetration is better until you reach the cap (18200). Keep in mind that you don't need your build to have 18200 penetration, unless you are playing solo, because you will get a lot of penetration from group buffs. Use the tool below to determine how much you need.
https://www.esoresources.com/pen-calculator
Currently I have about 10K pen (Divines, trying out Spriggans, sharpened) I tossed in pierce armor. That puts me up to about 19K pen.
I think it is slightly better. But it barely scratches some people.
Is that enough pen?
Or what is the 'Peniest' (careful spelling that) build I should go for?
While I realize the game is a balance, sometime I get curious of a build that just does pen but it likely very squishy and lost.
Tankz
SmellyUnlimited wrote: »@DrNukenstein so for a nightblade, you’re saying shoot for more Crit damage/chance over say penetration?
DrNukenstein wrote: »Penetration: The sweet spot is around 10k.
SkaraMinoc wrote: »DrNukenstein wrote: »Penetration: The sweet spot is around 10k.
Personally, I build for ~22k total penetration as that's about the equivalent of a fully buffed target running 1/5/1 without any armor stat lines. Sure there's players that run less but they're going to die regardless
22k total pen = 11k base pen + 9k major/minor breach + 2k Force of Nature
How many of you build for being able to apply both Major Breach and Minor Breach?
DrNukenstein wrote: »SkaraMinoc wrote: »DrNukenstein wrote: »Penetration: The sweet spot is around 10k.
Personally, I build for ~22k total penetration as that's about the equivalent of a fully buffed target running 1/5/1 without any armor stat lines. Sure there's players that run less but they're going to die regardless
22k total pen = 11k base pen + 9k major/minor breach + 2k Force of Nature
So 11k base which is 1k more than my benchmark. My thinking on 19k is that's what a 5/1/1 build usually has when they grab all the defense that doesn't cost damage. I think that once you full pen that resist profile you start getting a lot more value from damage on the vast majority of targets that are built to kill.
But once you do hit the benchmarks it really is just moving nickels around, just pushing one of those stats further than the others will make you stronger against certain targets. Like more pen will obviously help more against tankier targets than crit damage, and crit damage will blow up squishy targets the hardest where more pen would be wasted. I believe in the power of weapon damage though. It'll keep scaling off your modifiers, boost your healing, and give big number when you read the stuff.
DrNukenstein wrote: »How many of you build for being able to apply both Major Breach and Minor Breach?
Depends on the content. In BGs or group IC/cyrodil you can almost always count on someone else tagging someone with Mbreach. Solo, I noticed that in practice it really doesn't give much more damage than what camo hunter gives (not counting ele sus with it's mbrittle and mvuln) as a buff and camo would be the thing to drop for it. 10-13k pen by itself is a fat multiplier to your damage.
I am not sure if my Pene set up is making a difference.
Been relying on the Jesus beam for my kills...
Jabs, even with a high pen, seems to do nothing. I thought the whole pen+crit+brutality was going to make a difference, nope. Better off bashing or low slashing it seems.
Crit heals - those are nice!
I make up for some of that lack of pen with more crits with Order's Wrath, and the healing boost is noticeable.
This is weird for me because I used to stack a lot more base pen.
I am not sure if my Pene set up is making a difference.
Been relying on the Jesus beam for my kills...
Jabs, even with a high pen, seems to do nothing. I thought the whole pen+crit+brutality was going to make a difference, nope. Better off bashing or low slashing it seems.
Crit heals - those are nice!
I don't know anyone who using Low Slash in PVP. Bash builds are totally viable. Low Slash build, not so much.
DrNukenstein wrote: »I make up for some of that lack of pen with more crits with Order's Wrath, and the healing boost is noticeable.
This is weird for me because I used to stack a lot more base pen.
I used to cope mad hard on both breaches (nightmothers gaze+surprise attack), balorgh, the lover, sharpened mace offhand. ~25k pen on the average ult, and it would hurt people.
Then when I tried the turbo meta rallying cry-markyn chassis with three piece trainee instead of a monster set I was surprised at how close the damage was to an all out damage build like above while being like 5 times tankier.
I gave up like 12k pen for 600 weapon damage, and at that point in my damage-investment-portfolio that 600 weapon damage would do me about as good as 12k pen while freeing up a bunch of my stat budget. If there was ever a reason to learn calculus, it would be to do the most damage possible in this game.
Wow...this is so interesting...so you can still kill...and put a lot more into base weapon damage? Is that how this works?
Hey @buzzclops
For a 1v1 anything, I die a horrible death. It is likely my skills..panic and running out of rss. But some players have INCREDIBLE burst damage. Lately eviscerate and force pulse do me in. Can't stop that. Can I?
In smaller groups fight ball group, targeting one person, I have a little success.
Hoping Pen will help...but there is not secret formula for a templar.
Crit healz are great. pen does not help there!