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Daedric Tomb rooting through Snow Treaders on permablock tanks

SkaraMinoc
SkaraMinoc
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Snow Treaders is important on a permablock build so you can walk out of siege and negates.

It's supposed to work like this.

4TWBZld.gif

Because Daedric Tomb is a cleansable root.

dl8GtxJ.gif

But it doesn't always work for permablock tanks with lots of incoming damage and negative effects.

V1eoGNe.gif

twSXwX9.png

Something is wrong with Snow Treaders. It should have prevented the root from Daedric Tomb.

Edited by SkaraMinoc on 30 January 2024 14:01
PC NA
  • Moonspawn
    Moonspawn
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    ground effects cant be cleansed
  • SkaraMinoc
    SkaraMinoc
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    Moonspawn wrote: »
    ground effects cant be cleansed

    You can cleanse the root after it's applied. Snow Treaders should prevent it.

    dl8GtxJ.gif
    Edited by SkaraMinoc on 30 January 2024 14:01
    PC NA
  • Moonspawn
    Moonspawn
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    ''While you are in combat, you are immune to snares and immobilizations that can be cleansed, but you cannot Sprint.''
    If not daedric tomb, what immobilization should be able to stop snow treaders?
    Edited by Moonspawn on 30 January 2024 13:24
  • SkaraMinoc
    SkaraMinoc
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    It's not working right for permablock tanks using Unstoppable with lots of incoming damage and negative effects.

    Edited by SkaraMinoc on 30 January 2024 14:27
    PC NA
  • RetPing
    RetPing
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    Can someone explain to me in some very easy words what is the aim of such builds other then to be annoying?
    Really, explain it like you would to a baby with very little comprehension skills.
  • rauyran
    rauyran
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    RetPing wrote: »
    Can someone explain to me in some very easy words what is the aim of such builds other then to be annoying?
    Really, explain it like you would to a baby with very little comprehension skills.

    Standing on a ram in Cyrodiil. Tying up a small zerg giving your faction some breathing space. Destroying enemy sieges. Fishing in Imperial City.
  • SkaraMinoc
    SkaraMinoc
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    RetPing wrote: »
    Can someone explain to me in some very easy words what is the aim of such builds other then to be annoying?
    Really, explain it like you would to a baby with very little comprehension skills.

    Pros
    • Destroying enemy siege. A block tank can singlehandedly defend a keep from small enemy groups.
    • Provide ram and siege shield
    • Cleanse oils and cold fire off friendly players during sieges
    • Healing friendly players with ground hots
    • Rezzing friendly players during sieges
    • Standing on flags to prevent them from being captured
    • Ball groups can't kill you. This has many benefits.
    • Creating a distraction for enemy players that aren't smart enough to walk past
    • As a mini game, see how many players it takes to kill you. Tweak your build, repeat.
    Cons
    • No damage
    • Ult battery for enemy players

    Edited by SkaraMinoc on 30 January 2024 14:18
    PC NA
  • SkaraMinoc
    SkaraMinoc
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    Moonspawn wrote: »
    ''While you are in combat, you are immune to snares and immobilizations that can be cleansed, but you cannot Sprint.''
    If not daedric tomb, what immobilization should be able to stop snow treaders?

    Some snares and roots in PvE can't be cleansed.

    Edited by SkaraMinoc on 30 January 2024 14:22
    PC NA
  • RetPing
    RetPing
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    SkaraMinoc wrote: »
    [*] Destroying enemy siege. A block tank can singlehandedly defend a keep from small enemy groups.

    very healthy gameplay indeed.
    think this is enough.
    I'm glad I've stopped going Cyro.
  • SkaraMinoc
    SkaraMinoc
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    RetPing wrote: »
    SkaraMinoc wrote: »
    [*] Destroying enemy siege. A block tank can singlehandedly defend a keep from small enemy groups.

    very healthy gameplay indeed.
    think this is enough.
    I'm glad I've stopped going Cyro.

    Try cold fire and meatbags. They do a good job of stopping block tanks.

    Snake in the Stars and the Arcanist ultimate hit hard and completely bypass block. A small group can kill a permablock tank.

    Edited by SkaraMinoc on 30 January 2024 14:46
    PC NA
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