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When you are hit multiple times with Dark Convergence

RetPing
RetPing
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while fighting alone against a group of4-5 players you have proof of the total failure that have been the sets introduced by ESO combat team in PvP.
The anti zerg set, right?

PvP would be a lot better if you would remove that thing (with many others).

My two cents after an evening spent in IC.
  • BetweenMidgets
    BetweenMidgets
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    I actually see more people running Rush of Agony lately, than Dark Convergence. But I agree with your sentiment. Pull sets really are awful.
    PC-NA
  • Soarora
    Soarora
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    I actually see more people running Rush of Agony lately, than Dark Convergence. But I agree with your sentiment. Pull sets really are awful.

    I haven't done Cyro in a long time but last time I went in it was a lot of being pulled immediately into death. It'd be nice if something made us immune to pulls at least. Maybe the same skills that leave us immune to snares and immobilizes should work for pulls too.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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  • Necrotech_Master
    Necrotech_Master
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    Soarora wrote: »
    I actually see more people running Rush of Agony lately, than Dark Convergence. But I agree with your sentiment. Pull sets really are awful.

    I haven't done Cyro in a long time but last time I went in it was a lot of being pulled immediately into death. It'd be nice if something made us immune to pulls at least. Maybe the same skills that leave us immune to snares and immobilizes should work for pulls too.

    i think normal cc immunity works for pulls, so you use cc break on another cc or use immovable pots for example the pull wont pull you
    plays PC/NA
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  • acastanza_ESO
    acastanza_ESO
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    I care much more about VD and Plaguebreak and how abusive these sets are than the pull sets TBH. Pulls can be countered and reacted to, getting exploded not because you messed up, but because the person who happened to be next to you doesn't know how to play is fundamentally bad game design. Fix those sets and I think the complaints about pulls would vanish as well.
  • wazzz56
    wazzz56
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    some pulls don't give you immunity...so you can get pulled back to back...it happens....it is annoying, but it is not an insta death.....besides some basic game play mechanics that can help you live try a set, maybe try the Nibenay monster set?
    GM Tig Ole Critties ps5 NA small scale PvP guild


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  • Kartalin
    Kartalin
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    Dark convergence should give cc immunity (not that things don’t bug out during lag) so it might be rush of agony you’re seeing.

    There’s always no cp if you want a different experience
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  • Theignson
    Theignson
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    The double pull is very annoying. The first pull is Rushing agony, which doesn't give cc immunity when you break it, so you can then be pulled by the Dark convergence, then stunned or feared, then bombed.

    Also Rushing agony does not, as far as I can see, light up on the ground (DC does and when you see the red you can block and walk out)

    This pulling bomb meta is SO OLD AND BORING. I wish it would go away. Some groups, this is literally all they do.
    2 GOs, an overlord and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • CameraBeardThePirate
    CameraBeardThePirate
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    Theignson wrote: »
    The double pull is very annoying. The first pull is Rushing agony, which doesn't give cc immunity when you break it, so you can then be pulled by the Dark convergence, then stunned or feared, then bombed.

    Also Rushing agony does not, as far as I can see, light up on the ground (DC does and when you see the red you can block and walk out)

    This pulling bomb meta is SO OLD AND BORING. I wish it would go away. Some groups, this is literally all they do.

    You cannot fear or stun after DC - DC has a built in stun.

    Rush of Agony needs to give CC immunity. It's asinine that it doesn't and it's even more asinine that the set hasn't been adjusted a single time since release.

    Rush doesn't drop an AoE indicator on the ground because it isn't a ground effect. When it procs, you instantly get pulled to the caster. There's no warning effect to show because it's instant.
  • RaikaNA
    RaikaNA
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    I actually see more people running Rush of Agony lately, than Dark Convergence. But I agree with your sentiment. Pull sets really are awful.

    if people start playing in ravenwatch... they do not have to worry about pull sets ;)
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