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if you could... Mages Guild and Fighters Guild

Drammanoth
Drammanoth
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...continue the story of the Fighters Guild and Mages Guild, what would it be?

Ideas?
Edited by Drammanoth on 22 December 2023 23:47
My wishlist for ESO
I.Skills:
>>weapons: Polearms, Unarmed, Crossbow

>>Sorc's Twilight - perched animation

>>a skill line - a guild having this - to enable us to increase % gold gain for donating Ornate gear (another gold sink in order to gain more pennies - but over time it would pay off)

II.Overland Mechanics
>>new skill lines - Adventure (enable climbing, increase flora and fauna harvesting chances)

>>tree climing in Grahtwood / Malabal Tor / Greenshade, etc. (with tall trees)

>>rock climbing in Glenumbra / Rivenspire / Stonefalls, etc. (with tall peaks)

>>restoration of destroyed cities, eg. Satakalaam, Aswala maybe as well?

>>a way to make Overland more challenging - for those who want

III.CP 2.0
>>Craft Tree development --> https://forums.elderscrollsonline.com/en/discussion/594079/idea-craft-cp-sub-tree-ideas-constant-wip#latest

>>a mount OF CHOICE (eg. horse, senche, quasigryph) for every 1200 CP in respective colours
>>a permanent 10% bonus to gold gain from every source for 900 CP collected on Craft
>> a permanent 5% attack / defence bonus for 900 CP collected on Warfare
>>a permanent 10% bonus to health/stam/mag regen and 5% health/stam/mag increase for 900 CP on Fitness

III.Replayable content in overland
>>dynamic pocket rifts to Oblivion - eg. to Vaermina's in Stormhaven, Boethiah's in Deshaan, Hircine's in the Rift OR in Bankgorai, etc. to get Daedric Sets relevant to the Prince, something like Oblivion rifts in Blackwood / the Deadlands

IV.Geography
>>Pyandonea - we had some quests WITH Maormer (Summerset, High Isle) - maybe we could meet them there? Poke poke, nudge nudge, wink wink, eh ZOS?

>>Norg-Tzel - for Mara's sake, ZOS, REMOVE it from the list please!

V.Dungeons

>>story mode for dungeons - sometimes I don't want to do a dungeon quest with sprinters. They will rush from boss to boss and leave without saying a thing. I'd love to enjoy the time, even though I've done a dungeon many times

VI.Other
(the ideas are also inspired by other Forum Users' posts)
>>possibility to research traits on Companions' equipment so that we could change the traits

>>pet battles! We collect SO MANY pets, and yet they are just a cosmetic. What a HUGE potential lies within those tiny beats!

>>ASOC - a new server in Asia and Oceania. If people have a bad ping there, it would be great if they had a server reaching their places more easily. And hey, it would make THREE servers, not two.

>>highlighting WBs that are being engaged

>>possibility to dye barding

>>possibility to switch UI between guild bank<-->bank<-->guild trader

>>display the dialogue options so that we can see which answer the NPC is reacting to
  • Danikat
    Danikat
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    It would probably help if you put the entire question into the title, so people who are interested in the idea will know to look at it. Click bait titles tend to get ignored.

    Or if it's too long make the title something like 'More Fighters and Mages Guild story?' and then put the question as a complete sentence in the post. Anything to make it clear what this is actually about.
    Edited by Danikat on 22 December 2023 11:54
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
    Options
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    This thread has been moved to the Lore section, as it is better suited there.

    Thank you for your understanding.
    Options
    Staff Post
  • Drammanoth
    Drammanoth
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    Done @Danikat - thanks for the tip =]
    My wishlist for ESO
    I.Skills:
    >>weapons: Polearms, Unarmed, Crossbow

    >>Sorc's Twilight - perched animation

    >>a skill line - a guild having this - to enable us to increase % gold gain for donating Ornate gear (another gold sink in order to gain more pennies - but over time it would pay off)

    II.Overland Mechanics
    >>new skill lines - Adventure (enable climbing, increase flora and fauna harvesting chances)

    >>tree climing in Grahtwood / Malabal Tor / Greenshade, etc. (with tall trees)

    >>rock climbing in Glenumbra / Rivenspire / Stonefalls, etc. (with tall peaks)

    >>restoration of destroyed cities, eg. Satakalaam, Aswala maybe as well?

    >>a way to make Overland more challenging - for those who want

    III.CP 2.0
    >>Craft Tree development --> https://forums.elderscrollsonline.com/en/discussion/594079/idea-craft-cp-sub-tree-ideas-constant-wip#latest

    >>a mount OF CHOICE (eg. horse, senche, quasigryph) for every 1200 CP in respective colours
    >>a permanent 10% bonus to gold gain from every source for 900 CP collected on Craft
    >> a permanent 5% attack / defence bonus for 900 CP collected on Warfare
    >>a permanent 10% bonus to health/stam/mag regen and 5% health/stam/mag increase for 900 CP on Fitness

    III.Replayable content in overland
    >>dynamic pocket rifts to Oblivion - eg. to Vaermina's in Stormhaven, Boethiah's in Deshaan, Hircine's in the Rift OR in Bankgorai, etc. to get Daedric Sets relevant to the Prince, something like Oblivion rifts in Blackwood / the Deadlands

    IV.Geography
    >>Pyandonea - we had some quests WITH Maormer (Summerset, High Isle) - maybe we could meet them there? Poke poke, nudge nudge, wink wink, eh ZOS?

    >>Norg-Tzel - for Mara's sake, ZOS, REMOVE it from the list please!

    V.Dungeons

    >>story mode for dungeons - sometimes I don't want to do a dungeon quest with sprinters. They will rush from boss to boss and leave without saying a thing. I'd love to enjoy the time, even though I've done a dungeon many times

    VI.Other
    (the ideas are also inspired by other Forum Users' posts)
    >>possibility to research traits on Companions' equipment so that we could change the traits

    >>pet battles! We collect SO MANY pets, and yet they are just a cosmetic. What a HUGE potential lies within those tiny beats!

    >>ASOC - a new server in Asia and Oceania. If people have a bad ping there, it would be great if they had a server reaching their places more easily. And hey, it would make THREE servers, not two.

    >>highlighting WBs that are being engaged

    >>possibility to dye barding

    >>possibility to switch UI between guild bank<-->bank<-->guild trader

    >>display the dialogue options so that we can see which answer the NPC is reacting to
    Options
  • metheglyn
    metheglyn
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    I'd have the fighter's guild bring back some "one and done" contract work as part of the story. Not to replace the current dailies or anything, but a storyline that shows how, once the plane meld was averted, they got back to more or less their usual business.

    No idea what to do with the mage's guild. Shalidor annoys me something fierce, so no more of him, please. Maybe have them actually do something with Eyevea since we went to all that trouble to get it back?
    Options
  • Mesite
    Mesite
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    Maybe have the fighters guild members hunting for rats like in previous elder scrolls games. Or the Rat Whisperer's family.
    The mages guild could find ancient dungeons and caves beneath the guild houses that lead us to battle a new evil, and as a reward unearth a NEW mages guild skill line like using a one-handed weapon in one hand plus a one handed spell in the other hand. I'm so excited!
    Options
  • ChibchanLawyer
    I always missed an advancement system, like in Oblivion. I know that at the very end you get “Master Wizard” in MG and “Victor” in FG, but I never felt that I rose through the ranks of the guilds themselves. In my head, after everything, I feel like we are all still technically “associates” in both guilds.

    So at the end of each storyline, I would’ve liked to have a choice of, maybe, radiant quests or challenges or something that allowed you to “rank up” and maybe earn some cosmetics along the way.
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