As somebody who has played ESO since launch on Xbox and PC it goes without saying that ESO is by far my favorite gaming experience. Yes it’s had its ups and downs, but for me it is here to stay. As an avid PvPer however… I find Cyrodiil can be sometimes uneventful. I miss the glory days of Imperial City Sewers where you had all out war and chaos going on in somewhat close quarters combat instead of open field battle. You had powerful bosses that you had to be wary of and a cool system where you earned currency, but it could also be stolen from other players…
This brings me to my main topic that I think it would be cool to see a new PvP zone… or amending Cyrodiil to be more like the Imperial City Sewers… or amending Sewers to be more rewarding. It would be a breath of fresh air to have a new PvP zone dlc come into the game. I have brainstormed many ideas. I will list them below as well as some changes I think would be cool to see in Cyro or Sewers.
1. A cyrodiil like zone.
There are two keeps with two teams between 20-40 players per team. That match lasts until one team loses their keep. Siege is allowed and required to open the enemy keep. Maybe matches last from anywhere from 30 minutes to an hour?
2. Adding some sort of Boss to Cyrodiil that can attack enemy keeps and siege/destroy the walls.
If defeated it will drop an orb power up that you can take to an enemy keep to have it destroyed. Similar to the Rift Herald in League of Legends. It also rewards AP to the Alliance who did the most dmg to it as well as give them a golden reward box sent to their player mail that has special Gold quality rewards? Make this like a 20-40mil health boss. Maybe most of its attacks are AOE and it doesn’t really focus players. Just the keep it’s attacking.
3. Adding a new artifact similar to volendrung in Cyrodiil.
Maybe a destruction staff or bow? Auriel’s bow or sanguines rose or skull of corruption? Maybe it can be an armor piece like the Ebony Mail etc. just a thought.
4. Improving Imperial City Sewers rewards.
I think it would bring life back to ICS if we allow players to buy upgrade materials with Tel Var stones such as tempering alloy, druegh wax, etc. Maybe add in some new bosses to the rotation that drop new monster gear?
5. Adding a new zone that is a hybrid of Cyrodiil and Sewers.
Players can earn a special currency similar to ICS or even just use Tel Var as its currency. Allow PvPvE like sewers. Maybe have keeps involved, but kind of do a blend of PvP and PvE.
6. Add more towns to Cyrodiil.
Make it rewarding for players to go to different parts of the map other than just Zerg keeps if they do choose. There are already a few small towns/POI that can be used.
7. Add AP to dueling.
This would be huge. As the dueling community is quite vast and gets no rewards for dueling. To stop exploiting easy AP gain just reduce the amount of AP earned after dueling the same person over and over. OR make an AP cap per hour or day from dueling.
Anyways thanks. We need to breath more life back into PvP. These are some of my ideas and I think they could be great additions if added. Lets make PvP more rewarding and fun...
-Goblinu_ESO on YouTube
-Goblinu_ESO on YouTube
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All-class player w/over 5,000 hours across multiple platforms