Twohothardware wrote: »They need to increase the weight max stamina and magicka has on damage so that you’re giving up a lot more to put points in health.
Zodiarkslayer wrote: »How about you are not allowed to use sets? Just blank armor, like with the companions.😳
This way PvP is all about passives, abilities and PLAYER SKILL! I think this would be the best thing to happen to PvP. ☝️
TheDarkRuler wrote: »Each build has a role and a weakness. If a character is both tanky and deals damage, the sustain is probably weak. Also keep in mind that nerving health-based scaling would impact PVE meta alot too. And PVE playerbase is severely larger than PVP...
Zodiarkslayer wrote: »How about you are not allowed to use sets? Just blank armor, like with the companions.😳
This way PvP is all about passives, abilities and PLAYER SKILL! I think this would be the best thing to happen to PvP. ☝️
Jamie_Aubrey wrote: »Anyone that runs around towers with 50k and can kill 10 people attacking them should be looked at
Saw an 80k hp warden today kill a 30k player. The 30k hp player wasnt that good at healing themselves, but if you have 80k hp you probably shouldnt be doing any real damage in PvP lol
Twohothardware wrote: »They need to increase the weight max stamina and magicka has on damage so that you’re giving up a lot more to put points in health.
Zodiarkslayer wrote: »How about you are not allowed to use sets? Just blank armor, like with the companions.😳
This way PvP is all about passives, abilities and PLAYER SKILL! I think this would be the best thing to happen to PvP. ☝️
Saw an 80k hp warden today kill a 30k player. The 30k hp player wasnt that good at healing themselves, but if you have 80k hp you probably shouldnt be doing any real damage in PvP lol
Here's the thing, you're not taking into account the 30k hp guys build. Was he a bomber? A glass cannon? A newbie? People come into PvP in light to medium armour with little experience hoping to survive. That barely puts them above overground difficulty for anyone who has PvP'ed.
I still use my one bar high-health necro from this thread when playing in Cyro solo. I sit at about 56-60k health, bouncing to 88k-90k health in bone goliath form. I'm genuinely hopeless at PvP (as most of Grey Host EU can attest, though I still try). I've still killed people in 1 on 1 situations. I had 4 people once struggle to take me down at Cropsford, and I still took one with me.
With all that said, I get hit so hard by some players I have enough time to process that I'm being attacked but barely have time to get my Spirit Guardian out before my corpse is bouncing along the floor.
An 80k hp warden should absolutely take down someone less experienced than them, especially if they're built for PvE or in light armour or just inexperienced.
I'm sorry to say if an 80k hp player is taking you down on the reg, "skill issue."
50k hp builds that kill are usually running balorghs and sometimes clever alchemist too.
They basically use their tankiness to survive/stalemate and once they feel like they've built enough ult and have a potion ready to be used, they'll attempt a balorghs ult dump to secure a kill.
TheDarkRuler wrote: »And PVE playerbase is severely larger than PVP...
TheDarkRuler wrote: »Each build has a role and a weakness. If a character is both tanky and deals damage, the sustain is probably weak. Also keep in mind that nerving health-based scaling would impact PVE meta alot too. And PVE playerbase is severely larger than PVP...
Major_Toughness wrote: »So someone with a build that has high health and high weapon/spell damage, with a health-scaling heal, was able to kill someone of lower health, probably similar weapon/spell damage.
That's all we really know. It is very likely the 30k HP player was just worse and/or in a worse build. Maybe even worse class. We do not know that for sure, however based on the outcome, very likely.
The game has it's issues but focusing on HP is completely wrong. Especially when it's a warden with Minor Toughness and Polar Wind.
This also isn't anything new. High HP Wardens have been strong for years.
Major_Toughness wrote: »So someone with a build that has high health and high weapon/spell damage, with a health-scaling heal, was able to kill someone of lower health, probably similar weapon/spell damage.
That's all we really know. It is very likely the 30k HP player was just worse and/or in a worse build. Maybe even worse class. We do not know that for sure, however based on the outcome, very likely.
The game has it's issues but focusing on HP is completely wrong. Especially when it's a warden with Minor Toughness and Polar Wind.
This also isn't anything new. High HP Wardens have been strong for years.
Saw a 70k hp Arcanist that did some damage in OW... @Gopher was there to witness it. Shouldnt be possible...with vamp ult dude prolly at like 100k+