JerBearESO wrote: »Mutli targeted healing/shielding should be devided amongst all targets when battle spirit is active, as a new standard. PvP solved.
10k over 10 seconds (just an example) becomes 5k over 10 seconds per target for 2 targets, and 3.3k per for 3 targets, 2.5k for 4. You get it....
Just solved. Literally entire PvP solved hahahaha