I used Elder Witch to destroy a War Song from my played cards pile. Elder Witche's combo 2 to replace a tavern card was not triggered.
In my opinion, and I think this is how the game must have worked at some point because it would be odd for me to just experience this issue now, a combo should trigger as soon as a card which would trigger a combo is played. So that trigger is to go onto the "stack" until the current effect resolves and then the stack can resolve afterward.
It's incredibly bizarre that Elder Witche's combo 2 would not be triggered..
I disagree with the concept that in play cards shoudn't "see" previously played cards that have been played during the same turn and then destroyed. Either a card has been played or it hasn't, it shouldn't matter the current location of the first played card. This case is more egregious since both Elder Witch and War Song do share an amount of time in which they are both in play at the same time, yet no combo is triggered.
Often I hear tut-tutting about how powerful digital platorms are and how they let us play games that otherwise wouldn't be able to be kept track of by the normal human mind. And then I encounter issues like this which remind me that we are totally unready for the power that computing can provide. Maybe digitally enhanced board games is a conversation that can be had more maturely in 500 years, if even people still have casual time that can be used at that point in history.
Edited by Personofsecrets on 5 November 2023 03:40 Don't tank
"In future content we will probably adjust this model somewhat (The BOP model). It's definitely nice to be able to find a cool item that you don't need and trade it to someone who can't wait to get their hands on it." - Wrobel