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Official Discussion Thread for "Watch These Intrepid Streamers Explore The Infinite Archive"

ZOS_Kevin
ZOS_Kevin
Community Manager
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This is the official discussion thread for, "Watch These Intrepid Streamers Explore The Infinite Archive"

"Starting this Thursday, tune in to watch members of the ESO Stream Team and special guests take their first steps into the new Infinite Archive PvE activity."
Edited by ZOS_Kevin on 17 December 2023 22:17
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • Tandor
    Tandor
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    @ZOS_Kevin , I hope you're watching the various threads on the Endless Archive, and putting a report together for the Team on players' feedback - which is pretty similar to that on the PTS forum.

    Veterans find it too easy, casuals find it too hard, nobody likes the limited lives and the absence of any save or checkpoint facility. The randomness factor with bosses is creating some very strange outcomes, such as one-shot mechanics from higher trial bosses in Arc One, for example. The rewards are fairly disappointing for the amount of effort needed. Those seem to be the major concerns.

    It would be really useful if you could please confirm what "the intended audience" specifically mentioned in a PTS patch note actually is.

    It would also be very informative to all of us if in a week or so's time ZOS published some stats from the data logs. We don't need to know how many players tried the Endless Archive but out of those who did so in that period, what percentage completed each Arc? How does that compare with your original expectations?
    Edited by Tandor on 1 November 2023 22:20
  • Alphawolf01A
    Alphawolf01A
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    If ZOS really wants to incentivize people to watch the streamers, the rewards really need to step up.

    1 hour for an XP scroll and 2 hours for a crate. Not even worth the time for 4-6 gems. Not to mention that this is across 4 days. If it were a crate a day, maybe. If it were a crown crate from this season, better.

    Other games offer far better rewards for watching, not only for shorter periods of time, but more rewards each day.

    Take No Man's Sky for instance.
    A 4 day event. Each day gives a new set of the following:
    15 min reward
    30 Min reward
    1 hour reward
    2 hour reward
    3 hour reward
    That's 20 some odd rewards over 4 days, consisting of consumables, cosmetics, furnishings and vehicles.

    If you are going to do multi day "events" the rewards need to be worth it.
    Just my 2 cents.
  • FayJolyn
    FayJolyn
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    2 hours for a exp scroll and some gems a crate is really meagre. why not throw a actual crate in the mix? those ourobos crates are just not worth it, I agree with the poster above me.
    Zha'ishii - Kahjiit nightblade (main) PC-EU
  • colossalvoids
    colossalvoids
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    Surprised to see Feng on the list, might chime in for a good time.
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Tandor wrote: »
    @ZOS_Kevin , I hope you're watching the various threads on the Endless Archive, and putting a report together for the Team on players' feedback - which is pretty similar to that on the PTS forum.

    Veterans find it too easy, casuals find it too hard, nobody likes the limited lives and the absence of any save or checkpoint facility. The randomness factor with bosses is creating some very strange outcomes, such as one-shot mechanics from higher trial bosses in Arc One, for example. The rewards are fairly disappointing for the amount of effort needed. Those seem to be the major concerns.

    It would be really useful if you could please confirm what "the intended audience" specifically mentioned in a PTS patch note actually is.

    It would also be very informative to all of us if in a week or so's time ZOS published some stats from the data logs. We don't need to know how many players tried the Endless Archive but out of those who did so in that period, what percentage completed each Arc? How does that compare with your original expectations?

    Just wanted to address this quickly. We are looking at feedback and will be adjusting based on player feedback. Nothing to note yet, but we are keeping track of threads and other sources of feedback. We will do the same during console launch this week.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
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