I just started playing the game again after a long break and while the lag is not that noticable the game seems to mainly consist of groups farming other players with little interest in sieging, I remember when sieging and defending keeps was the main playstile, now its mostly groups running around in circles farming opponents. I miss the old days and would love if the AP reward was at least tripled for taking and defending keeps which would encourage less endless farming of unorginised players and more sieging.